mesa: Changes to 'refs/tags/mesa_7_0_3_rc3'

Brian Paul brianp at kemper.freedesktop.org
Wed Apr 2 00:13:27 UTC 2008


The annotated tag, mesa_7_0_3_rc3 has been created
        Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=mesa_7_0_3_rc3

        at  5f44c34e82d4e4b68c83bdc502a8fed2bf8f8232 (tag)
   tagging  70d227ac624e4b1e6dfecfe8778ef77cbab355e7 (commit)
  replaces  mesa_7_0_2
 tagged by  Brian
        on  Tue Apr 1 18:05:31 2008 -0600

- Commits -----------------------------------------------
7.0.3 release candidate 3

Adam Jackson (1):
      glxinfo: Fix multisample visual reporting.

Alan Hourihane (4):
      fix some pbo path problems
      pull some more fixes for pbo access from trunk
      set outputs_safe to 0 as it's possible for the code generation
      Fix build problems

Alex Deucher (3):
      R300: RV410 SE chips have half the pipes of regular RV410
      Merge branch 'mesa_7_0_branch' of git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch
      Add new RV380 pci id

Alexey Sokolov (1):
      define M_PI if needed

Andy Skinner (1):
      added -altopts to allow overriding all other opts

Brian (86):
      add glw.pc.in to tarball list, remove from DEPEND_FILES
      remove dependency on libGLU
      DRI memory manager info (fixes dangling link)
      add pointer to Gallium3D info
      added gl_dispatch_stub_772()
      fix out-of-bounds array index (ix=-1)
      fix some texture format assertions, etc
      clamp lambda to Min/MaxLod
      Rename glut_fbc.c -> glut_fcb.c (cb=callback)
      Obsolete
      bring over Fortran fixes from master
      Initial 7.0.3 relnotes
      Recompute ctx->Point._Size if GL_POINT_SIZE_MIN/MAX changes.
      Bump version numbers to 7.0.3 for next release
      need to check border width in sample_linear_2d() - fixes failed assertion in texwrap.c test
      Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variable
      fix a few GLSL bugs
      Consolidate texture fetch code and use partial derivatives when possible.
      improve 24-bit Z to 32-bit Z conversion
      set fp->UsesKill when emitting OPCODE_KIL
      document GLSL float f/F suffix bug
      minor additions to avoid FAQs
      Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.c
      cleanups, comments
      New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb_program.c
      better front-plane clip test
      fix broken two-sided stencil
      fix-build: remove ctx->_Facing assignment
      added missing quote char
      fix two-sided stencil
      fix DD_TRI_LIGHT_TWOSIDE bug (#13368)
      fix two-side lighting bug/crash
      Fix gl_FrontFacing compilation problem
      fix span->facing computation and gl_FrontFacing initialization
      fix gl_FrontFacing
      fix polygon cull regression
      fix NEED_SECONDARY_COLOR for vert/frag progs
      simplify update two-side lighting test (follow-on to previous front/back-face changes)
      Remove -I$(TOP)/src/mesa/transform
      return correct size from glGetActiveUniform (bug 13751)
      glGetActiveUniform fix
      add missing double quote (bug 13878)
      add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)
      added 'get' info for framebuffer object tokens
      fix GLSL uniform/attrib bugs (13753)
      additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)
      fix vbo display list memleak upon context destruction
      additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)
      additional stub functions
      fix depth/1 typo in glTexImage3D proxy code
      fix 3d proxy texture depth bug
      prep for 7.0.3 release
      remove unused var
      Don't build yuvrect_client by default
      fix pc vs. gc->ps usage (bug 14197)
      fix GLX vertex array bug 14197
      Assorted patches for miniglx/linux-solo (Gavin Li <codeview at gmail.com>)
      check if fb->Delete is null (bugs 13507,14293)
      fix bugs 13507, 14293
      Fix bug 9871: enable user-defined clip planes for R300
      fix bug 9871
      Fix glBindTexture crash (bug 14514)
      Fix potential glDrawPixels(GL_DEPTH_COMPONENT) crashes (bug 13915)
      Added <size name="Get" mode="get"/> lines for point parameter tokens.
      Fix glBegin-time test for invalid programs/shaders.
      raise GL_INVALID_OPERATION if glProgramString compilation fails
      Fix point rasterization regression caused by commit 95a2eb97673fa3139218347a8eb2c1d34f585dbe
      latest bug fixes
      prep for 7.0.3 rc-2
      bump libGL.so version number
      Replace glut_fbc.c with glut_fcb.c (cb=callback)
      fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)
      fix parsing of state.texenv.color (bug 14931)
      init tmpNode to zeros
      fix IEEE_ONE definition for ICC compiler (bug 15134)
      Fix some PBO breakage.
      delete default programs with ctx->Driver.DeleteProgram()
      use ctx->Driver.DeleteProgram() in a few more places
      fix wrong values for GL_READ/DRAW_FRAMEBUFFER_BINDING_EXT tokens
      add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
      updated to version 40
      updated glext.h to version 40
      fix texture/renderbuffer mix-up in test_attachment_completeness()
      fix ARB f/v program comment parsing bug
      added some missing calls to _mesa_enable_x_y_extensions()
      7.0.3 release candidate 3

Brian Paul (1):
      mesa: fix emit_clamp() so that we don't use an output register as temporary

Bruce Merry (5):
      Fix several bugs relating to uniforms and attributes in GLSL API
      More fixes to shader_api
      Add a test program to test for assorted bugs in shader_api.c
      Make use of count in _mesa_uniform_matrix
      Convert to 0/1 when setting boolean uniforms

Dan Nicholson (8):
      Fix the library name in glw.pc
      configs: Fix linking with static libGL and --as-needed
      glapi: Use variable for indent and flags
      glapi: Use make automatic variables to clean up the commands
      glapi: Correct prerequisites for gl_and_glX_API.xml
      glapi: Generate xserver glapi sources in the mesa tree
      glapi: Resync generated files with 7.0 branch
      Merge branch '7.0-glx' into mesa_7_0_branch

Delle (1):
      use DEFAULT_SOFTWARE_DEPTH_BITS

Eric Anholt (1):
      Bug #13492: Only call ProgramStringNotify if program parsing succeeded.

Jeremy Huddleston (3):
      Apple: Pulled in changes from Apple's patchset to allow mesa to build on darwin again
      Darwin: Config/source fixes to now build glxdemo apps and OSMesa
      Darwin: Fixed small error in darwin config files

Keith Packard (1):
      i915tex: Centralize mipmap pitch computations.

Keith Whitwell (2):
      i915tex: Catch cases where not all state is emitted for a new batchbuffer.
      i915tex: Fix some minor batchbuffer errors.

Markus Amsler (4):
      init vertex weight attrib to (1,0,0,0)
      Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()
      only set InputsRead bit if input is really used
      fix parsing bug involving comments at the end of ARB v/f programs

Michel Dänzer (8):
      i915tex: Actually wait for previous commands to complete for glFinish().
      i915tex: Some additional blit fixes and assertions.
      r200: Fix texture format regression on big endian systems.
      i915tex: Fix up state changes for i8xx.
      Use -Bsymbolic for linking all shared objects.
      i915tex: Fix issues with glDrawBuffer(GL_NONE).
      i965: Fix unresolved symbol intel_miptree_pitch_align.
      i965: Fix byte vs. pixel unit mixup for aligned texture pitch.

Roland Scheidegger (11):
      fix bogus assumption if ddx has set up surface reg for z buffer
      fix position invariant vertex programs for sw-tnl
      fix z buffer read/write issue with rv100-like chips and old ddx
      make sure state token values are fully initialized
      fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)
      fix w component of glsl vec4 asin
      regenerate glsl library functions
      fix bug with generated fragment programs if vertex shader is active
      state.depth.range alpha value should be 1, not 0 (bug #14733)
      fix state.lightprod ambient/specular w value (bug #14983)
      fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269)

Tony DeFeo (1):
      [965] Fix memory leak when deleting buffers with backing store.

Xiang, Haihao (9):
      i965: use uncompressed instruction to ensure only
      i965: restore the flag after building the subroutine of the
      i965: allocate GRF registers before building subroutines,
      i965: re-define the type of reg.loopcount.
      i965: valid message length includes message header.
      _mesa_swizzle_ubyt_image: Don't use single swizzle_copy call
      i965: new integrated graphics chipset support
      Don't Swap buffer if a DRIDrawable is entirely obscured by another window.
      i965: Apply -ve rhw to 965. Fix the regression introduced by

caner (1):
      miniglx doc updates

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