mesa: Changes to 'gallium-0.1'
Keith Whitwell
keithw at kemper.freedesktop.org
Mon Apr 14 10:33:00 UTC 2008
The branch, gallium-0.1 has been updated
Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=gallium-0.1
Summary of changes:
src/gallium/auxiliary/draw/Makefile | 1 +
src/gallium/auxiliary/draw/draw_context.c | 10 +-
src/gallium/auxiliary/draw/draw_private.h | 27 ++-
src/gallium/auxiliary/draw/draw_pt.c | 54 +++--
src/gallium/auxiliary/draw/draw_pt.h | 2 +-
...h_pipeline.c => draw_pt_fetch_shade_pipeline.c} | 277 +++++++-------------
src/gallium/auxiliary/draw/draw_vertex_cache.c | 33 ++-
src/gallium/auxiliary/draw/draw_vertex_shader.c | 19 +-
src/gallium/auxiliary/draw/draw_vs_exec.c | 153 ++++++-----
src/gallium/auxiliary/draw/draw_vs_llvm.c | 20 +-
src/gallium/auxiliary/draw/draw_vs_sse.c | 158 ++++++-----
src/gallium/drivers/softpipe/sp_prim_vbuf.c | 21 ++-
src/gallium/drivers/softpipe/sp_setup.c | 44 ++--
13 files changed, 406 insertions(+), 413 deletions(-)
copy src/gallium/auxiliary/draw/{draw_pt_fetch_pipeline.c => draw_pt_fetch_shade_pipeline.c} (51%)
via 8e7326832a7420154fc0d526ac682494db1be160 (commit)
via 0c1cb54923f3ab31caa2821e095685277174dd2f (commit)
via 3f7a3dd58c0ce2719af83ff1d89a26185d08c04c (commit)
via 808f968f3ad0cb32e86f517753d5715d00e9ec2c (commit)
via aadbb1d7fbbaada6e378cb60194e5861cadf98d1 (commit)
via 4f550ab821f9aef9f19d9f1e10785f8c1f511ad4 (commit)
from 84994693f53668d5ca72d57765a0729fe343593b (commit)
- Commits -----------------------------------------------
commit 8e7326832a7420154fc0d526ac682494db1be160
Author: Keith Whitwell <keith at tungstengraphics.com>
Date: Mon Apr 14 11:32:50 2008 +0100
softpipe: do our own culling, don't rely on the draw module.
May not always happen due to passthrough modes, etc.
commit 0c1cb54923f3ab31caa2821e095685277174dd2f
Author: Zack Rusin <zack at tungstengraphics.com>
Date: Sun Apr 13 01:47:07 2008 -0400
Implement fetch/shade/pipeline or emit vertex passthrough.
commit 3f7a3dd58c0ce2719af83ff1d89a26185d08c04c
Author: Zack Rusin <zack at tungstengraphics.com>
Date: Sat Apr 12 21:52:46 2008 -0400
Make shaders operate on a block of memory instead of arrays of vertex_header's
commit 808f968f3ad0cb32e86f517753d5715d00e9ec2c
Author: Zack Rusin <zack at tungstengraphics.com>
Date: Fri Apr 11 19:58:22 2008 -0400
return true if one of the vertices has been clipped
commit aadbb1d7fbbaada6e378cb60194e5861cadf98d1
Author: Zack Rusin <zack at tungstengraphics.com>
Date: Sat Apr 12 15:45:28 2008 -0400
pass arbitrary number of vertices to the shader execution cycle
commit 4f550ab821f9aef9f19d9f1e10785f8c1f511ad4
Author: Zack Rusin <zack at tungstengraphics.com>
Date: Mon Apr 7 20:38:39 2008 -0400
introduce a define to maxout the processed vertices
---------------------------------
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