mesa: Changes to 'gallium-0.1'

Brian Paul brianp at kemper.freedesktop.org
Fri Apr 25 21:25:28 UTC 2008


The branch, gallium-0.1 has been updated
        Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=gallium-0.1

Summary of changes:
 src/mesa/state_tracker/st_atom_texture.c |   30 ++++++++++++++++++++++++++++--
 src/mesa/state_tracker/st_cb_texture.c   |   10 ++++++++--
 src/mesa/state_tracker/st_context.h      |    2 ++
 3 files changed, 38 insertions(+), 4 deletions(-)

       via  332b77b852905224741084c5a4f5d2f4625dd119 (commit)
       via  4c50969334844bc9aa622176c3ebcbc733394f78 (commit)
       via  9b44f5a7550d8ede2eda763770e927df4c15cc8e (commit)
      from  1437b41d9068017dbe981a784285d5773c1d1ead (commit)


- Commits -----------------------------------------------
commit 332b77b852905224741084c5a4f5d2f4625dd119
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Fri Apr 25 15:23:21 2008 -0600

    gallium: use simple color pass-through fragment shader if textures don't exist
    
    If we run out of texture memory we may not have the texture needed by the
    fragment shader.  If this happens, plug in a color passthrough shader.
    So instead of crashing, we just don't see the texture.
    GL_OUT_OF_MEMORY is raised, of course.

commit 4c50969334844bc9aa622176c3ebcbc733394f78
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Fri Apr 25 15:21:00 2008 -0600

    gallium: added null ptr check

commit 9b44f5a7550d8ede2eda763770e927df4c15cc8e
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Fri Apr 25 12:00:18 2008 -0600

    gallium: added a null ptr check

---------------------------------




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