Mesa (master): i965: Update state before checking for fallbacks in brw_try_draw_prims.
Eric Anholt
anholt at kemper.freedesktop.org
Mon Dec 15 21:34:36 UTC 2008
Module: Mesa
Branch: master
Commit: 095c3a5cb16dae5c1e4cf85bffd3cb2465ab9e28
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=095c3a5cb16dae5c1e4cf85bffd3cb2465ab9e28
Author: Eric Anholt <eric at anholt.net>
Date: Mon Dec 15 13:25:20 2008 -0800
i965: Update state before checking for fallbacks in brw_try_draw_prims.
This got flipped around in 7855b2aef6bd9e9c2d73260b5cd166159b2525c6.
Bug #18907. Thanks to idr for pointing me at a nicer testcase than blender.
---
src/mesa/drivers/dri/i965/brw_draw.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index c3a26fc..785fb78 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -309,12 +309,12 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (first_time || (brw->state.dirty.brw & BRW_NEW_PRIMITIVE)) {
first_time = GL_FALSE;
+ brw_validate_state(brw);
+
/* Various fallback checks: */
if (brw->intel.Fallback)
goto out;
- brw_validate_state(brw);
-
/* Check that we can fit our state in with our existing batchbuffer, or
* flush otherwise.
*/
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