mesa: Changes to 'gallium-0.1'
Brian Paul
brianp at kemper.freedesktop.org
Tue Feb 26 17:17:14 UTC 2008
src/gallium/auxiliary/tgsi/util/tgsi_scan.c | 20 ++++++++++++++++++++
src/gallium/auxiliary/tgsi/util/tgsi_scan.h | 11 +++++++++++
src/gallium/drivers/softpipe/sp_fs_llvm.c | 2 +-
src/gallium/drivers/softpipe/sp_prim_setup.c | 18 +++++++++---------
src/gallium/drivers/softpipe/sp_quad.c | 2 +-
src/gallium/drivers/softpipe/sp_quad_fs.c | 4 ++--
src/gallium/drivers/softpipe/sp_state.h | 6 ++++--
src/gallium/drivers/softpipe/sp_state_derived.c | 9 +++++----
src/gallium/drivers/softpipe/sp_state_fs.c | 16 ++++++++++------
9 files changed, 63 insertions(+), 25 deletions(-)
commit diffs at http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=summary
New commits:
commit f74279002a0ae0b106bd5410487ef9c0e9b1d8b6
Author: Brian <brian.paul at tungstengraphics.com>
Date: Tue Feb 26 10:13:39 2008 -0700
gallium: added tgsi_shader_field to sp_fragment_shader
Use the shader semantic info from there, instead of from pipe_shader_state.
Carry this idea to draw module and other drivers...
commit 1410b7bb509ef37c41043b173bc1047257483af0
Author: Brian <brian.paul at tungstengraphics.com>
Date: Tue Feb 26 10:12:17 2008 -0700
gallium: collect more shader info in tgsi_scan_shader()
Now getting input/output semantic info so we can eventually remove those
fields from pipe_shader_state.
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