mesa: Changes to 'drm-gem'
Eric Anholt
anholt at kemper.freedesktop.org
Fri Jul 25 19:54:35 UTC 2008
The branch, drm-gem has been updated
Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=drm-gem
Summary of changes:
src/mesa/drivers/dri/intel/intel_tex_image.c | 21 ++++++++++++++++++---
src/mesa/main/fbobject.c | 5 ++++-
2 files changed, 22 insertions(+), 4 deletions(-)
via e5022c3fdf9888857f22f9a1690035ff3f90d36b (commit)
via ff60e3fa031504b403766324b1fae3ccacec6650 (commit)
from 2e3714380027252ba17a11f23eae851d3f77ab02 (commit)
- Commits -----------------------------------------------
commit e5022c3fdf9888857f22f9a1690035ff3f90d36b
Author: Eric Anholt <eric at anholt.net>
Date: Fri Jul 25 12:40:16 2008 -0700
mesa: Return 0 for cube map face of non-cubemap framebuffer attachments.
Fixes some oglconform fbo testcases.
commit ff60e3fa031504b403766324b1fae3ccacec6650
Author: Eric Anholt <eric at anholt.net>
Date: Fri Jul 25 12:17:58 2008 -0700
intel: If a tex image doesn't fit in the object's tree, make a temporary tree.
Previously, we would just store the data as malloced memory hanging off the
object, which would get memcpyed in at validate time. This broke an
oglconform render-to-texture test, since validate wasn't called but a miptree
was expected.
---------------------------------
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