Mesa (master): mesa: allows 'f' suffix on GLSL float literals

Brian Paul brianp at kemper.freedesktop.org
Mon Nov 10 19:40:11 UTC 2008


Module: Mesa
Branch: master
Commit: 80c8017a643dfb655e4e1500e1c57e3908529c27
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=80c8017a643dfb655e4e1500e1c57e3908529c27

Author: Brian Paul <brian.paul at tungstengraphics.com>
Date:   Mon Nov 10 10:25:01 2008 -0700

mesa: allows 'f' suffix on GLSL float literals

---

 src/mesa/shader/slang/library/slang_shader.syn   |   12 +++++++++---
 src/mesa/shader/slang/library/slang_shader_syn.h |   10 +++++++---
 2 files changed, 16 insertions(+), 6 deletions(-)

diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn
index a95fa0d..cbfbda6 100644
--- a/src/mesa/shader/slang/library/slang_shader.syn
+++ b/src/mesa/shader/slang/library/slang_shader.syn
@@ -1393,11 +1393,13 @@ identifier
     id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\0';
 
 float
-    float_1 .or float_2;
+    float_1 .or float_2 .or float_3;
 float_1
-    float_fractional_constant .and float_optional_exponent_part;
+    float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;
 float_2
-    float_digit_sequence .and .true .emit '\0' .and float_exponent_part;
+    float_digit_sequence .and .true .emit '\0' .and float_exponent_part .and optional_f_suffix;
+float_3
+    float_digit_sequence .and .true .emit '\0' .and 'f' .emit '\0';
 
 float_fractional_constant
     float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;
@@ -1427,6 +1429,10 @@ float_optional_sign
 float_sign
     '+' .or '-' .emit '-';
 
+optional_f_suffix
+    'f' .or .true;
+
+
 integer
     integer_hex .or integer_oct .or integer_dec;
 
diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h
index 86f6abe..f1fc9ca 100644
--- a/src/mesa/shader/slang/library/slang_shader_syn.h
+++ b/src/mesa/shader/slang/library/slang_shader_syn.h
@@ -671,11 +671,13 @@
 "identifier\n"
 " id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\\0';\n"
 "float\n"
-" float_1 .or float_2;\n"
+" float_1 .or float_2 .or float_3;\n"
 "float_1\n"
-" float_fractional_constant .and float_optional_exponent_part;\n"
+" float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;\n"
 "float_2\n"
-" float_digit_sequence .and .true .emit '\\0' .and float_exponent_part;\n"
+" float_digit_sequence .and .true .emit '\\0' .and float_exponent_part .and optional_f_suffix;\n"
+"float_3\n"
+" float_digit_sequence .and .true .emit '\\0' .and 'f' .emit '\\0';\n"
 "float_fractional_constant\n"
 " float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n"
 "float_fractional_constant_1\n"
@@ -698,6 +700,8 @@
 " float_sign .or .true;\n"
 "float_sign\n"
 " '+' .or '-' .emit '-';\n"
+"optional_f_suffix\n"
+" 'f' .or .true;\n"
 "integer\n"
 " integer_hex .or integer_oct .or integer_dec;\n"
 "integer_hex\n"




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