Mesa (gallium-0.2): gallium: temporariliy revert softpipe shader optimization
Brian Paul
brianp at kemper.freedesktop.org
Wed Oct 15 18:03:12 UTC 2008
Module: Mesa
Branch: gallium-0.2
Commit: a7f06dae20c173a0edbb1d310b5f6b06068a61b0
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a7f06dae20c173a0edbb1d310b5f6b06068a61b0
Author: Brian Paul <brian.paul at tungstengraphics.com>
Date: Wed Oct 15 10:37:49 2008 -0600
gallium: temporariliy revert softpipe shader optimization
---
src/gallium/drivers/softpipe/sp_fs_exec.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c
index 4fea71c..89429c1 100644
--- a/src/gallium/drivers/softpipe/sp_fs_exec.c
+++ b/src/gallium/drivers/softpipe/sp_fs_exec.c
@@ -102,7 +102,8 @@ exec_prepare( const struct sp_fragment_shader *base,
* Bind tokens/shader to the interpreter's machine state.
* Avoid redundant binding.
*/
- if (spefs->machine_tokens != base->shader.tokens) {
+ /* XXX revisit this */
+ if (1 /* spefs->machine_tokens != base->shader.tokens*/) {
tgsi_exec_machine_bind_shader( machine,
base->shader.tokens,
PIPE_MAX_SAMPLERS,
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