Mesa (master): i965: fix compilation
Benjamin Close
benjsc at kemper.freedesktop.org
Mon Sep 22 02:40:14 UTC 2008
Module: Mesa
Branch: master
Commit: 7c1fda71acfbe01bf36356f6af90d9ac631e18c1
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7c1fda71acfbe01bf36356f6af90d9ac631e18c1
Author: Benjamin Close <Benjamin.Close at clearchain.com>
Date: Mon Sep 22 12:17:30 2008 +0930
i965: fix compilation
Found By: Tinderbox
---
src/mesa/drivers/dri/i965/brw_vs_tnl.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
index aa33849..9b04f19 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
@@ -35,6 +35,7 @@
#include "main/enums.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
+#include "shader/prog_statevars.h"
#include "brw_vs.h"
#include "brw_state.h"
@@ -853,7 +854,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
*/
if (!p->state->unit[i].light_spotcutoff_is_180) {
struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL,
- STATE_SPOT_DIR_NORMALIZED, i);
+ STATE_LIGHT_SPOT_DIR_NORMALIZED, i);
struct ureg spot = get_temp(p);
struct ureg slt = get_temp(p);
@@ -988,7 +989,7 @@ static void build_lighting( struct tnl_program *p )
* Attenuation never applies to infinite lights.
*/
VPpli = register_param3(p, STATE_LIGHT, i,
- STATE_POSITION_NORMALIZED);
+ STATE_LIGHT_POSITION_NORMALIZED);
if (p->state->light_local_viewer) {
struct ureg eye_hat = get_eye_position_normalized(p);
half = get_temp(p);
More information about the mesa-commit
mailing list