Mesa (master): i965: fix compilation

Benjamin Close benjsc at kemper.freedesktop.org
Mon Sep 22 02:40:14 UTC 2008


Module: Mesa
Branch: master
Commit: 7c1fda71acfbe01bf36356f6af90d9ac631e18c1
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7c1fda71acfbe01bf36356f6af90d9ac631e18c1

Author: Benjamin Close <Benjamin.Close at clearchain.com>
Date:   Mon Sep 22 12:17:30 2008 +0930

i965: fix compilation

Found By: Tinderbox

---

 src/mesa/drivers/dri/i965/brw_vs_tnl.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
index aa33849..9b04f19 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
@@ -35,6 +35,7 @@
 #include "main/enums.h"
 #include "shader/prog_parameter.h"
 #include "shader/prog_print.h"
+#include "shader/prog_statevars.h"
 #include "brw_vs.h"
 #include "brw_state.h"
 
@@ -853,7 +854,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
     */
    if (!p->state->unit[i].light_spotcutoff_is_180) {
       struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL,
-						  STATE_SPOT_DIR_NORMALIZED, i);
+						  STATE_LIGHT_SPOT_DIR_NORMALIZED, i);
       struct ureg spot = get_temp(p);
       struct ureg slt = get_temp(p);
 
@@ -988,7 +989,7 @@ static void build_lighting( struct tnl_program *p )
 	     * Attenuation never applies to infinite lights.
 	     */
 	    VPpli = register_param3(p, STATE_LIGHT, i, 
-				    STATE_POSITION_NORMALIZED); 
+				    STATE_LIGHT_POSITION_NORMALIZED);
             if (p->state->light_local_viewer) {
                 struct ureg eye_hat = get_eye_position_normalized(p);
                 half = get_temp(p);




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