Mesa (master): set program-> SamplersUsed bit when using a texture instruction
Keith Whitwell
keithw at kemper.freedesktop.org
Wed Sep 24 17:37:27 UTC 2008
Module: Mesa
Branch: master
Commit: 9b7e5a51f49e842f4114545f5eb171a597c83a66
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9b7e5a51f49e842f4114545f5eb171a597c83a66
Author: Brian <brian.paul at tungstengraphics.com>
Date: Fri Dec 14 11:16:49 2007 -0700
set program->SamplersUsed bit when using a texture instruction
---
src/mesa/main/texenvprogram.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index d360fa3..be0b69b 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -955,7 +955,10 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
unit, dim, texcoord );
if (p->state->unit[unit].shadow)
p->program->Base.ShadowSamplers |= 1 << unit;
- } else
+
+ p->program->Base.SamplersUsed |= (1 << unit);
+ }
+ else
p->src_texture[unit] = get_zero(p);
}
}
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