Mesa (master): egl: Correct the default values of surface attributes.

Brian Paul brianp at kemper.freedesktop.org
Mon Aug 3 17:36:43 UTC 2009


Module: Mesa
Branch: master
Commit: 8a130a65aa7b0695c7d220f4ad6317ba1f64c6a6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8a130a65aa7b0695c7d220f4ad6317ba1f64c6a6

Author: Chia-I Wu <olvaffe at gmail.com>
Date:   Mon Aug  3 11:35:44 2009 -0600

egl: Correct the default values of surface attributes.

EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET should default to
EGL_NO_TEXTURE.

Signed-off-by: Chia-I Wu <olvaffe at gmail.com>

---

 src/egl/main/eglsurface.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index bd263fe..3947051 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -26,7 +26,8 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
 {
    const char *func;
    EGLint width = 0, height = 0, largest = 0;
-   EGLint texFormat = 0, texTarget = 0, mipmapTex = 0;
+   EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE;
+   EGLint mipmapTex = EGL_FALSE;
    EGLint renderBuffer = EGL_BACK_BUFFER;
 #ifdef EGL_VERSION_1_2
    EGLint colorspace = EGL_COLORSPACE_sRGB;




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