Mesa (master): egl: Correct the default values of surface attributes.
Brian Paul
brianp at kemper.freedesktop.org
Mon Aug 3 17:36:43 UTC 2009
Module: Mesa
Branch: master
Commit: 8a130a65aa7b0695c7d220f4ad6317ba1f64c6a6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8a130a65aa7b0695c7d220f4ad6317ba1f64c6a6
Author: Chia-I Wu <olvaffe at gmail.com>
Date: Mon Aug 3 11:35:44 2009 -0600
egl: Correct the default values of surface attributes.
EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET should default to
EGL_NO_TEXTURE.
Signed-off-by: Chia-I Wu <olvaffe at gmail.com>
---
src/egl/main/eglsurface.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index bd263fe..3947051 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -26,7 +26,8 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
{
const char *func;
EGLint width = 0, height = 0, largest = 0;
- EGLint texFormat = 0, texTarget = 0, mipmapTex = 0;
+ EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE;
+ EGLint mipmapTex = EGL_FALSE;
EGLint renderBuffer = EGL_BACK_BUFFER;
#ifdef EGL_VERSION_1_2
EGLint colorspace = EGL_COLORSPACE_sRGB;
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