Mesa (master): i965: Store the dispatch width in the WM compile struct.
Eric Anholt
anholt at kemper.freedesktop.org
Wed Aug 12 19:51:26 UTC 2009
Module: Mesa
Branch: master
Commit: 0eb819a2d175cab139f8c672b6d44148b2c99a4e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0eb819a2d175cab139f8c672b6d44148b2c99a4e
Author: Eric Anholt <eric at anholt.net>
Date: Tue Aug 11 16:02:54 2009 -0700
i965: Store the dispatch width in the WM compile struct.
I'll be using this in merging brw_wm_emit.c and brw_wm_glsl.c
---
src/mesa/drivers/dri/i965/brw_wm.c | 2 ++
src/mesa/drivers/dri/i965/brw_wm.h | 1 +
2 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index d381add..ce8d0a4 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -171,9 +171,11 @@ static void do_wm_prog( struct brw_context *brw,
* differently from "simple" shaders.
*/
if (fp->isGLSL) {
+ c->dispatch_width = 8;
brw_wm_glsl_emit(brw, c);
}
else {
+ c->dispatch_width = 16;
brw_wm_non_glsl_emit(brw, c);
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 7a46b1d..972c257 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -260,6 +260,7 @@ struct brw_wm_compile {
GLuint tmp_index;
GLuint tmp_max;
GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
+ GLuint dispatch_width;
/** we may need up to 3 constants per instruction (if use_const_buffer) */
struct {
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