Mesa (master): mesa: s/assert/ASSERT/ in _mesa_reference_texobj()

Brian Paul brianp at kemper.freedesktop.org
Thu Aug 13 18:54:01 UTC 2009


Module: Mesa
Branch: master
Commit: c10002361c3bc175ec12d667e762e51a2cc79b47
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c10002361c3bc175ec12d667e762e51a2cc79b47

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Aug 13 10:29:15 2009 -0600

mesa: s/assert/ASSERT/ in _mesa_reference_texobj()

We want the no-op ASSERT for non-debug builds.

---

 src/mesa/main/texobj.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 22657ed..d09c439 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -334,7 +334,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
       GLboolean deleteFlag = GL_FALSE;
       struct gl_texture_object *oldTex = *ptr;
 
-      assert(valid_texture_object(oldTex));
+      ASSERT(valid_texture_object(oldTex));
 
       _glthread_LOCK_MUTEX(oldTex->Mutex);
       ASSERT(oldTex->RefCount > 0);
@@ -357,7 +357,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
 
    if (tex) {
       /* reference new texture */
-      assert(valid_texture_object(tex));
+      ASSERT(valid_texture_object(tex));
       _glthread_LOCK_MUTEX(tex->Mutex);
       if (tex->RefCount == 0) {
          /* this texture's being deleted (look just above) */




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