Mesa (master): mesa: use gl_texture_index type for gl_program:: SamplerTargets
Brian Paul
brianp at kemper.freedesktop.org
Tue Aug 25 23:54:15 UTC 2009
Module: Mesa
Branch: master
Commit: 2050baba9692600da7038dd18cbfee794caf4bf4
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2050baba9692600da7038dd18cbfee794caf4bf4
Author: Brian Paul <brianp at vmware.com>
Date: Tue Aug 25 17:37:38 2009 -0600
mesa: use gl_texture_index type for gl_program::SamplerTargets
---
src/mesa/main/mtypes.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2d497ff..53dc636 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1799,7 +1799,7 @@ struct gl_program
/** Map from sampler unit to texture unit (set by glUniform1i()) */
GLubyte SamplerUnits[MAX_SAMPLERS];
/** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */
- GLubyte SamplerTargets[MAX_SAMPLERS];
+ gl_texture_index SamplerTargets[MAX_SAMPLERS];
/** Logical counts */
/*@{*/
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