Mesa (master): llvmpipe: Texture cache in 4 ubytes instead of 4 floats.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Sun Aug 30 11:38:00 UTC 2009


Module: Mesa
Branch: master
Commit: c28f253ac26e2d5a8cc7befa35e754515d4510dd
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c28f253ac26e2d5a8cc7befa35e754515d4510dd

Author: José Fonseca <jfonseca at vmware.com>
Date:   Sun Aug 30 12:36:03 2009 +0100

llvmpipe: Texture cache in 4 ubytes instead of 4 floats.

This is more a short term experiment than a long term commitment, as we'll
need to support higher precision textures too, as this will all be
be replaced by runtime generated code.

With this change most Mesa demos fps increased around 10%. Not a huge
improvement, but not a negligible one either.

---

 src/gallium/drivers/llvmpipe/lp_tex_cache.c  |    8 +++---
 src/gallium/drivers/llvmpipe/lp_tex_cache.h  |    2 +-
 src/gallium/drivers/llvmpipe/lp_tex_sample.c |   28 +++++++++++++-------------
 3 files changed, 19 insertions(+), 19 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c
index e5a6ab8..23a94b5 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c
@@ -290,10 +290,10 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
             assert(0);
          }
 
-         util_format_read_4f(tc->tex_trans->format,
-                             (float *)tile->color, sizeof tile->color[0],
-                             tc->tex_trans_map, tc->tex_trans->stride,
-                             x, y, w, h);
+         util_format_read_4ub(tc->tex_trans->format,
+                              (uint8_t *)tile->color, sizeof tile->color[0],
+                              tc->tex_trans_map, tc->tex_trans->stride,
+                              x, y, w, h);
       }
 
       tile->addr = addr;
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.h b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
index 106b505..9fa6c36 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
@@ -61,7 +61,7 @@ union tex_tile_address {
 struct llvmpipe_cached_tex_tile
 {
    union tex_tile_address addr;
-   float color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
+   uint8_t color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
 };
 
 #define NUM_ENTRIES 50
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.c b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
index 13e1780..94eb6da 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
@@ -666,7 +666,7 @@ choose_mipmap_levels(struct tgsi_sampler *tgsi_sampler,
 static void
 get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler,
                   unsigned face, unsigned level, int x, int y, 
-                  const float *out[4])
+                  const uint8_t *out[4])
 {
    const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
 
@@ -683,7 +683,7 @@ get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler,
    out[3] = &tile->color[y+1][x+1][0];
 }
 
-static INLINE const float *
+static INLINE const uint8_t *
 get_texel_2d_ptr(const struct tgsi_sampler *tgsi_sampler,
                  unsigned face, unsigned level, int x, int y)
 {
@@ -705,7 +705,7 @@ get_texel_quad_2d_mt(const struct tgsi_sampler *tgsi_sampler,
                      unsigned face, unsigned level, 
                      int x0, int y0, 
                      int x1, int y1,
-                     const float *out[4])
+                     const uint8_t *out[4])
 {
    unsigned i;
 
@@ -742,10 +742,10 @@ get_texel(const struct tgsi_sampler *tgsi_sampler,
       tile = lp_get_cached_tex_tile(samp->cache,
                                     tex_tile_address(x, y, z, face, level));
 
-      rgba[0][j] = tile->color[ty][tx][0];
-      rgba[1][j] = tile->color[ty][tx][1];
-      rgba[2][j] = tile->color[ty][tx][2];
-      rgba[3][j] = tile->color[ty][tx][3];
+      rgba[0][j] = ubyte_to_float(tile->color[ty][tx][0]);
+      rgba[1][j] = ubyte_to_float(tile->color[ty][tx][1]);
+      rgba[2][j] = ubyte_to_float(tile->color[ty][tx][2]);
+      rgba[3][j] = ubyte_to_float(tile->color[ty][tx][3]);
       if (0)
       {
          debug_printf("Get texel %f %f %f %f from %s\n",
@@ -912,7 +912,7 @@ lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
       int x0 = uflr & (xpot - 1);
       int y0 = vflr & (ypot - 1);
 
-      const float *tx[4];
+      const uint8_t *tx[4];
       
 
       /* Can we fetch all four at once:
@@ -933,8 +933,8 @@ lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
       /* interpolate R, G, B, A */
       for (c = 0; c < 4; c++) {
          rgba[c][j] = lerp_2d(xw, yw, 
-                              tx[0][c], tx[1][c], 
-                              tx[2][c], tx[3][c]);
+                              ubyte_to_float(tx[0][c]), ubyte_to_float(tx[1][c]),
+                              ubyte_to_float(tx[2][c]), ubyte_to_float(tx[3][c]));
       }
    }
 }
@@ -966,10 +966,10 @@ lp_get_samples_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
       int x0 = uflr & (xpot - 1);
       int y0 = vflr & (ypot - 1);
 
-      const float *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0);
+      const uint8_t *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0);
 
       for (c = 0; c < 4; c++) {
-         rgba[c][j] = out[c];
+         rgba[c][j] = ubyte_to_float(out[c]);
       }
    }
 }
@@ -996,7 +996,7 @@ lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
       float v = t[j] * ypot;
 
       int x0, y0;
-      const float *out;
+      const uint8_t *out;
 
       x0 = util_ifloor(u);
       if (x0 < 0) 
@@ -1013,7 +1013,7 @@ lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
       out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0);
 
       for (c = 0; c < 4; c++) {
-         rgba[c][j] = out[c];
+         rgba[c][j] = ubyte_to_float(out[c]);
       }
    }
 }




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