Mesa (master): llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian Paul
brianp at kemper.freedesktop.org
Wed Dec 2 19:25:10 UTC 2009
Module: Mesa
Branch: master
Commit: f42192e783521f49a7caab09b073740e63ab092b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f42192e783521f49a7caab09b073740e63ab092b
Author: Brian Paul <brianp at vmware.com>
Date: Wed Dec 2 12:19:31 2009 -0700
llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
The driver (and draw module) don't support vertex shader textures yet.
---
src/gallium/drivers/llvmpipe/lp_screen.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 0fb1334..a6ecaa0 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -59,7 +59,7 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return PIPE_MAX_SAMPLERS;
+ return 0;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
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