Mesa (mesa_7_6_branch): progs/tests: Use rand() instead of random().

Vinson Lee vlee at kemper.freedesktop.org
Thu Dec 3 23:33:11 UTC 2009


Module: Mesa
Branch: mesa_7_6_branch
Commit: bb6e3af93920ca15d19fbb9685e5b6f612cc502c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=bb6e3af93920ca15d19fbb9685e5b6f612cc502c

Author: José Fonseca <jfonseca at vmware.com>
Date:   Fri Oct 16 11:39:29 2009 +0100

progs/tests: Use rand() instead of random().

More portable. Same implementation on Linux.
(cherry picked from commit 699260b19535abaa3af0a5d33eb039e3d6a30ce9)

---

 progs/tests/prog_parameter.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c
index 6dd956c..6123ef7 100644
--- a/progs/tests/prog_parameter.c
+++ b/progs/tests/prog_parameter.c
@@ -116,7 +116,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param,
 
 
    for ( i = 0 ; i < (4 * count) ; i++ ) {
-      param[i] = (GLfloat) random() / (GLfloat) random();
+      param[i] = (GLfloat) rand() / (GLfloat) rand();
    }
 
    /* Try using the "classic" interface.




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