Mesa (glsl-pp-rework-2): slang: Predefine ES symbols for FEATURE_es2_glsl.
MichaŠKról
michal at kemper.freedesktop.org
Thu Dec 10 11:59:45 UTC 2009
Module: Mesa
Branch: glsl-pp-rework-2
Commit: f00805a11756fa9d2bdfce15f51ae4798d72b5fb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f00805a11756fa9d2bdfce15f51ae4798d72b5fb
Author: Michal Krol <michal at vmware.com>
Date: Thu Dec 10 12:59:23 2009 +0100
slang: Predefine ES symbols for FEATURE_es2_glsl.
---
src/mesa/shader/slang/slang_compile.c | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 00db299..478acb8 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2610,6 +2610,15 @@ compile_with_grammar(const char *source,
return GL_FALSE;
}
+#if FEATURE_es2_glsl
+ if (sl_pp_context_add_predefined(context, "GL_ES", "1") ||
+ sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+#endif
+
memset(&options, 0, sizeof(options));
if (sl_pp_tokenise(context, source, &options, &intokens)) {
slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
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