Mesa (lp-binning): llvmpipe: updated comment
Brian Paul
brianp at kemper.freedesktop.org
Thu Dec 10 21:56:53 UTC 2009
Module: Mesa
Branch: lp-binning
Commit: 9a6567f1ed88727545f747e8670b713f17627c94
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9a6567f1ed88727545f747e8670b713f17627c94
Author: Brian Paul <brianp at vmware.com>
Date: Thu Dec 10 14:56:11 2009 -0700
llvmpipe: updated comment
---
src/gallium/drivers/llvmpipe/lp_setup.c | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 3ef9cda..d976934 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -280,9 +280,10 @@ lp_setup_clear( struct setup_context *setup,
if (setup->state == SETUP_ACTIVE) {
/* Add the clear to existing bins. In the unusual case where
- * both color and depth-stencilare being cleared, we could
- * discard the currently binned scene and start again, but I
- * don't see that as being a common usage.
+ * both color and depth-stencil are being cleared when there's
+ * already been some rendering, we could discard the currently
+ * binned scene and start again, but I don't see that as being
+ * a common usage.
*/
if (flags & PIPE_CLEAR_COLOR)
lp_bin_everywhere( bins,
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