Mesa (lp-binning): llvmpipe: updated comment

Brian Paul brianp at kemper.freedesktop.org
Thu Dec 10 13:56:53 PST 2009


Module: Mesa
Branch: lp-binning
Commit: 9a6567f1ed88727545f747e8670b713f17627c94
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9a6567f1ed88727545f747e8670b713f17627c94

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Dec 10 14:56:11 2009 -0700

llvmpipe: updated comment

---

 src/gallium/drivers/llvmpipe/lp_setup.c |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 3ef9cda..d976934 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -280,9 +280,10 @@ lp_setup_clear( struct setup_context *setup,
 
    if (setup->state == SETUP_ACTIVE) {
       /* Add the clear to existing bins.  In the unusual case where
-       * both color and depth-stencilare being cleared, we could
-       * discard the currently binned scene and start again, but I
-       * don't see that as being a common usage.
+       * both color and depth-stencil are being cleared when there's
+       * already been some rendering, we could discard the currently
+       * binned scene and start again, but I don't see that as being
+       * a common usage.
        */
       if (flags & PIPE_CLEAR_COLOR)
          lp_bin_everywhere( bins, 



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