Mesa (mesa_7_6_branch): glsl: Increase size of array in_slang_lookup_constant from 4 to 16.

Vinson Lee vlee at kemper.freedesktop.org
Fri Dec 11 01:53:12 UTC 2009


Module: Mesa
Branch: mesa_7_6_branch
Commit: d38ffed5236adf3ee83c0bc5bdee0233ce566e01
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d38ffed5236adf3ee83c0bc5bdee0233ce566e01

Author: Vinson Lee <vlee at vmware.com>
Date:   Thu Dec 10 17:50:35 2009 -0800

glsl: Increase size of array in_slang_lookup_constant from 4 to 16.

For some cases, _mesa_GetIntegerv reads up to params[15].

---

 src/mesa/shader/slang/slang_simplify.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index 539c6ff..13b9ca3 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -84,7 +84,7 @@ _slang_lookup_constant(const char *name)
    for (i = 0; info[i].Name; i++) {
       if (strcmp(info[i].Name, name) == 0) {
          /* found */
-         GLint values[4];
+         GLint values[16];
          values[0] = -1;
          _mesa_GetIntegerv(info[i].Token, values);
          ASSERT(values[0] >= 0);  /* sanity check that glGetFloatv worked */




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