Mesa (master): gallium: remove TGSI_SEMANTIC_VERTICES

Zack Rusin zack at kemper.freedesktop.org
Fri Dec 25 02:55:47 PST 2009


Module: Mesa
Branch: master
Commit: fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa

Author: Zack Rusin <zackr at vmware.com>
Date:   Thu Dec 24 13:08:36 2009 -0500

gallium: remove TGSI_SEMANTIC_VERTICES

it's a leftover from an early version of geometry shading support.
geometry shaders now encode the primitive size in the PROPERTY token
and don't need special input with their size.

---

 src/gallium/auxiliary/draw/draw_gs.c       |   13 ++++++-------
 src/gallium/auxiliary/tgsi/tgsi_dump.c     |    1 -
 src/gallium/auxiliary/tgsi/tgsi_text.c     |    1 -
 src/gallium/include/pipe/p_shader_tokens.h |    5 ++---
 4 files changed, 8 insertions(+), 12 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 3edfb64..5db2e75 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -188,12 +188,12 @@ static void draw_fetch_geometry_input(struct draw_geometry_shader *shader,
       /*debug_printf("Slot = %d (semantic = %d)\n", slot,
         shader->info.input_semantic_name[slot]);*/
       if (shader->info.input_semantic_name[slot] ==
-          TGSI_SEMANTIC_VERTICES) {
+          TGSI_SEMANTIC_PRIMID) {
          for (j = 0; j < num_primitives; ++j) {
-            machine->Inputs[idx].xyzw[0].f[j] = (float)num_vertices;
-            machine->Inputs[idx].xyzw[1].f[j] = (float)num_vertices;
-            machine->Inputs[idx].xyzw[2].f[j] = (float)num_vertices;
-            machine->Inputs[idx].xyzw[3].f[j] = (float)num_vertices;
+            machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j;
+            machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j;
+            machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j;
+            machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j;
          }
          ++idx;
       } else {
@@ -296,8 +296,7 @@ void draw_geometry_shader_run(struct draw_geometry_shader *shader,
    machine->Consts = constants;
 
    for (i = 0; i < shader->info.num_inputs; ++i) {
-      if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_VERTICES &&
-          shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID)
+      if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID)
          ++inputs_from_vs;
    }
 
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index 5bfe019..a16f7c7 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -123,7 +123,6 @@ static const char *semantic_names[] =
    "NORMAL",
    "FACE",
    "EDGEFLAG",
-   "VERTICES_IN",
    "PRIM_ID"
 };
 
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index 825d17a..2e3f9a9 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -932,7 +932,6 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
    "GENERIC",
    "NORMAL",
    "FACE",
-   "VERTICES_IN",
    "PRIM_ID"
 };
 
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 3e7335b..7b19364 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -130,9 +130,8 @@ struct tgsi_declaration_range
 #define TGSI_SEMANTIC_NORMAL    6
 #define TGSI_SEMANTIC_FACE      7
 #define TGSI_SEMANTIC_EDGEFLAG  8
-#define TGSI_SEMANTIC_VERTICES  9
-#define TGSI_SEMANTIC_PRIMID   10
-#define TGSI_SEMANTIC_COUNT    11 /**< number of semantic values */
+#define TGSI_SEMANTIC_PRIMID    9
+#define TGSI_SEMANTIC_COUNT    10 /**< number of semantic values */
 
 struct tgsi_declaration_semantic
 {



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