Mesa (master): llvmpipe: Flush draw module before switching framebuffer.
Jose Fonseca
jrfonseca at kemper.freedesktop.org
Sat Dec 26 13:18:00 UTC 2009
Module: Mesa
Branch: master
Commit: 491a18494373434c1a8e563f489d51b7760f227f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=491a18494373434c1a8e563f489d51b7760f227f
Author: José Fonseca <jfonseca at vmware.com>
Date: Sat Dec 26 11:00:42 2009 +0000
llvmpipe: Flush draw module before switching framebuffer.
Otherwise geometry will end up in the wrong rendertarget.
---
src/gallium/drivers/llvmpipe/lp_state_surface.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index ba970ca..e37ff04 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -51,6 +51,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
struct llvmpipe_context *lp = llvmpipe_context(pipe);
uint i;
+ draw_flush(lp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
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