Mesa (master): intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format.
Eric Anholt
anholt at kemper.freedesktop.org
Wed Feb 11 02:45:37 UTC 2009
Module: Mesa
Branch: master
Commit: 0b63f6449e095fa3b5ef510e1c1eadc2e0e0ea36
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0b63f6449e095fa3b5ef510e1c1eadc2e0e0ea36
Author: Eric Anholt <eric at anholt.net>
Date: Mon Feb 9 14:55:31 2009 +0100
intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format.
---
src/mesa/drivers/dri/intel/intel_pixel_draw.c | 11 ++++++-----
1 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 0c9cf08..7be7ea8 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -73,6 +73,7 @@ intel_texture_drawpixels(GLcontext * ctx,
GLfloat texcoords[4][2];
GLfloat z;
GLint old_active_texture;
+ GLenum internalFormat;
/* We're going to mess with texturing with no regard to existing texture
* state, so if there is some set up we have to bail.
@@ -134,11 +135,11 @@ intel_texture_drawpixels(GLcontext * ctx,
_mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
_mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
_mesa_TexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- /*
- _mesa_TexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
- _mesa_TexEnvf(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE);
- */
- _mesa_TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, format,
+ if (type == GL_ALPHA)
+ internalFormat = GL_ALPHA;
+ else
+ internalFormat = GL_RGBA;
+ _mesa_TexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format,
type, pixels);
intel_meta_set_passthrough_transform(intel);
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