Mesa (master): r300: minor fixes and clear up some surface_fill

Corbin Simpson csimpson at kemper.freedesktop.org
Fri Feb 13 02:16:36 UTC 2009


Module: Mesa
Branch: master
Commit: f2a36d334c6fbe3787d44c6203f54ccb184fb923
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f2a36d334c6fbe3787d44c6203f54ccb184fb923

Author: Joakim Sindholt <opensource at zhasha.com>
Date:   Fri Feb 13 02:34:34 2009 +0100

r300: minor fixes and clear up some surface_fill

Signed-off-by: Corbin Simpson <MostAwesomeDude at gmail.com>

---

 src/gallium/drivers/r300/r300_chipset.c    |    4 +-
 src/gallium/drivers/r300/r300_cs_inlines.h |    2 -
 src/gallium/drivers/r300/r300_surface.c    |  565 ++++++++++++++--------------
 3 files changed, 291 insertions(+), 280 deletions(-)

diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 7def624..794fa2b 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -343,6 +343,6 @@ void r300_parse_chipset(struct r300_capabilities* caps)
             break;
     }
 
-    /* Force off TCL for now */
-    caps->has_tcl = FALSE;
+    /* XXX SW TCL is broken so no forcing it off right now
+    caps->has_tcl = FALSE; */
 }
diff --git a/src/gallium/drivers/r300/r300_cs_inlines.h b/src/gallium/drivers/r300/r300_cs_inlines.h
index b7c04fd..2ca907d 100644
--- a/src/gallium/drivers/r300/r300_cs_inlines.h
+++ b/src/gallium/drivers/r300/r300_cs_inlines.h
@@ -32,10 +32,8 @@
     OUT_CS_REG_SEQ(register, (count | RADEON_ONE_REG_WR))
 
 #define R300_PACIFY do { \
-    OUT_CS_REG(R300_SC_SCREENDOOR, 0x0); \
     OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 15) | (1 << 17) | \
         (1 << 18) | (1 << 31)); \
-    OUT_CS_REG(R300_SC_SCREENDOOR, 0xffffff); \
 } while (0)
 
 
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 1e1f96a..4bd8a25 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -1,5 +1,6 @@
 /*
  * Copyright 2008 Corbin Simpson <MostAwesomeDude at gmail.com>
+ *                Joakim Sindholt <opensource at zhasha.com>
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -53,295 +54,307 @@ static void r300_surface_fill(struct pipe_context* pipe,
         return;
     }
 
-BEGIN_CS((caps->is_r500) ? 309 : 280);
-R300_PACIFY;
-OUT_CS_REG(R300_TX_INVALTAGS, 0x0);
-R300_PACIFY;
-/* Flush PVS. */
-OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
-
-OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
-    R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
-    R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
-    R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
-/* Vertex size. */
-OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
-/* Max and min vertex index clamp. */
-OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF);
-OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
-/* XXX endian */
-OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
-OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0);
-/* XXX magic number not in r300_reg */
-OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
-OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0);
-OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-/* XXX is this too long? */
-OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF);
-OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
-    R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE);
-/* XXX more magic numbers */
-OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
-OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
-/* XXX why doesn't classic Mesa write the number of pipes, too? */
-OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16);
-OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
-OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
-/* XXX point tex stuffing */
-OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
-OUT_CS_32F(0.0);
-OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
-OUT_CS_32F(1.0);
-OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
-    (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
-/* XXX should this be related to the actual point size? */
-OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 |
-    (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT));
-/* XXX this big chunk should be refactored into rs_state */
-OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006);
-OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB);
-OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000);
-OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
-OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
-OUT_CS_REG(R300_GA_ENHANCE, 0x00000002);
-OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA);
-OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
-OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
-OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
-OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
-OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
-OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
-OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000);
-OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000);
-OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
-OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
-OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
-OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
-OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
-OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002);
-OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000);
-OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000);
-OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000);
-OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
-OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
-OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
-OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
-
-/* XXX: Oh the wonderful unknown */
-OUT_CS_REG_SEQ(0x4E54, 8);
-for (i = 0; i < 8; i++)
-    OUT_CS(0x00000000);
-OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
-OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
-OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
-OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
-OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
-OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
-OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
-OUT_CS_REG(0x4F30, 0x00000000);
-OUT_CS_REG(0x4F34, 0x00000000);
-OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
-OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
-R300_PACIFY;
-if (caps->has_tcl) {
-    OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
-        (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
-        ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
-            R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
-} else {
-    OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
-        (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
-        ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
-            R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
-}
-OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000);
-OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688);
-OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
-OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
-OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
-OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008);
-OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
-OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003);
-OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000);
-OUT_CS_REG(R300_TX_ENABLE, 0x0);
-/* XXX viewport setup */
-OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
-OUT_CS_32F(1.0);
-OUT_CS_32F((float)x);
-OUT_CS_32F(1.0);
-OUT_CS_32F((float)y);
-OUT_CS_32F(1.0);
-OUT_CS_32F(0.0);
-
-if (caps->has_tcl) {
-    OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE |
-        R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
-}
+    BEGIN_CS((caps->is_r500 ? 222 : 213) + (caps->has_tcl ? 34 : 4));
+    R300_PACIFY;
+    OUT_CS_REG(R300_TX_INVALTAGS, 0x0);
+    R300_PACIFY;
+    /* Flush PVS. */
+    OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
 
-OUT_CS_REG(R300_GA_POINT_SIZE, ((h * 6) & R300_POINTSIZE_Y_MASK) |
-    ((w * 6) << R300_POINTSIZE_X_SHIFT));
+    OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
+        R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
+        R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
+        R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
+    /* Vertex size. */
+    OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
+    /* Max and min vertex index clamp. */
+    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF);
+    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
+    /* XXX endian */
+    OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
+    OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0);
+    /* XXX magic number not in r300_reg */
+    OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
+    OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0);
+    OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F(1.0);
+    /* XXX is this too long? */
+    OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF);
+    OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
+        R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE);
+    /* XXX more magic numbers */
+    OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
+    OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
+    /* XXX why doesn't classic Mesa write the number of pipes, too? */
+    OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE |
+        R300_GB_TILE_SIZE_16);
+    OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
+    OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
+    /* XXX point tex stuffing */
+    OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
+    OUT_CS_32F(0.0);
+    OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
+    OUT_CS_32F(1.0);
+    OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
+        (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
+    /* XXX should this be related to the actual point size? */
+    OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 |
+        (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT));
+    /* XXX this big chunk should be refactored into rs_state */
+    OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006);
+    OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB);
+    OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000);
+    OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
+    OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
+    OUT_CS_REG(R300_GA_ENHANCE, 0x00000002);
+    OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA);
+    OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
+    OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
+    OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
+    OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
+    OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
+    OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
+    OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
+    OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
+    OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000);
+    OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000);
+    OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000);
+    OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000);
+    OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000);
+    OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000);
+    OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
+    OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
+    OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
+    OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
+    OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
+    OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002);
+    OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000);
+    OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000);
+    OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000);
+    OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
+    OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
+    OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
+    OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
 
-/* XXX RS block and fp setup */
-if (caps->is_r500) {
-    OUT_CS_REG_SEQ(R500_RS_IP_0, 8);
+    /* XXX: Oh the wonderful unknown.
+     * Not writing these 8 regs seems to make no difference at all and seeing
+     * as how they're not documented, we should leave them out for now.
+    OUT_CS_REG_SEQ(0x4E54, 8);
     for (i = 0; i < 8; i++) {
-        /* I like the operator macros more than the shift macros... */
-        OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
-            (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
-            (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
-            (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+        OUT_CS(0x00000000);
+    } */
+    OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
+    OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
+    OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+    OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
+    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
+    OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
+    OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
+    OUT_CS_REG(0x4F30, 0x00000000);
+    OUT_CS_REG(0x4F34, 0x00000000);
+    OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
+    OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
+    R300_PACIFY;
+    if (caps->has_tcl) {
+        OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+            (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
+            ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
+                R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
+    } else {
+        OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+            (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
+            ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
+                R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
     }
-    /* XXX */
-    OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
-    OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
-    OUT_CS(0x0);
-    OUT_CS_REG(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
+    OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000);
+    OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688);
+    OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
+    OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
+    OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
+    OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008);
+    OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
+    OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003);
+    OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000);
+    OUT_CS_REG(R300_TX_ENABLE, 0x0);
+    /* XXX viewport setup */
+    OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F((float)x);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F((float)y);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F(0.0);
 
-    OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
-    OUT_CS_REG(R500_US_PIXSIZE, 0x00000000);
-    OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
-        R500_US_CODE_END_ADDR(1));
-    OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) |
-        R500_US_CODE_RANGE_SIZE(1));
-    OUT_CS_REG(R500_US_CODE_OFFSET, R500_US_CODE_OFFSET_ADDR(0));
-    R300_PACIFY;
-    OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
-        0 | R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
-    OUT_CS_REG(R500_GA_US_VECTOR_DATA,
-        R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
-        R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B |
-        R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP);
-    OUT_CS_REG(R500_GA_US_VECTOR_DATA,
-        R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
-        R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST);
-    OUT_CS_REG(R500_GA_US_VECTOR_DATA,
-        R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
-        R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST);
-    OUT_CS_REG(R500_GA_US_VECTOR_DATA,
-        R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
-        R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
-        R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
-        R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B);
-    OUT_CS_REG(R500_GA_US_VECTOR_DATA,
-        R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A);
-    OUT_CS_REG(R500_GA_US_VECTOR_DATA,
-        R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
-        R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
-        R500_ALU_RGBA_A_SWIZ_0);
-} else {
-    OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
-    for (i = 0; i < 8; i++) {
-        OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0) |
-            R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1));
+    if (caps->has_tcl) {
+        OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE |
+            R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
     }
-    /* XXX */
-    OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
-    OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
-    OUT_CS(1);
-    OUT_CS_REG(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
 
-    /* XXX magic numbers */
-    OUT_CS_REG(R300_US_CONFIG, 0);
-    OUT_CS_REG(R300_US_PIXSIZE, 2);
-    OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
-    OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
-    OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
-    OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
-    OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
-    OUT_CS_REG(R300_US_ALU_RGB_INST_0, 0x50A80);
-    OUT_CS_REG(R300_US_ALU_RGB_ADDR_0, 0x1C000000);
-    OUT_CS_REG(R300_US_ALU_ALPHA_INST_0, 0x40889);
-    OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0, 0x1000000);
-    OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
-    OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A);
-    OUT_CS(R300_US_OUT_FMT_UNUSED);
-    OUT_CS(R300_US_OUT_FMT_UNUSED);
-    OUT_CS(R300_US_OUT_FMT_UNUSED);
-    OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0);
-}
-/* XXX these magic numbers should be explained when
- * this becomes a cached state object */
-if (caps->has_tcl) {
-    OUT_CS_REG(R300_VAP_CNTL, 0xA |
-        (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
-        (0xB << R300_VF_MAX_VTX_NUM_SHIFT) |
-        (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
-    OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000);
-    OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000);
-    OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001);
+    OUT_CS_REG(R300_GA_POINT_SIZE,
+        ((h * 6) & R300_POINTSIZE_Y_MASK) |
+        ((w * 6) << R300_POINTSIZE_X_SHIFT));
+
+    /* XXX RS block and fp setup */
+    if (caps->is_r500) {
+        /* XXX We seem to be in disagreement about how many of these we have
+         * RS:RS_IP_[0-15] [R/W] 32 bits Access: 8/16/32 MMReg:0x4074-0x40b0
+         * Now that's from the docs. I don't care what the mesa driver says */
+        OUT_CS_REG_SEQ(R500_RS_IP_0, 16);
+        for (i = 0; i < 16; i++) {
+            OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
+                (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+                (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+                (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+        }
+        OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
+        OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
+        OUT_CS(0x00000000);
+        OUT_CS_REG(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
+
+        OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
+        OUT_CS_REG(R500_US_PIXSIZE, 0x00000000);
+        OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
+            R500_US_CODE_END_ADDR(1));
+        OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) |
+            R500_US_CODE_RANGE_SIZE(1));
+        OUT_CS_REG(R500_US_CODE_OFFSET, R500_US_CODE_OFFSET_ADDR(0));
+        R300_PACIFY;
+        OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
+            0 | R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
+        OUT_CS_REG(R500_GA_US_VECTOR_DATA,
+            R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
+            R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G |
+            R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK |
+            R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP);
+        OUT_CS_REG(R500_GA_US_VECTOR_DATA,
+            R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
+            R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST);
+        OUT_CS_REG(R500_GA_US_VECTOR_DATA,
+            R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) |
+            R500_ALPHA_ADDR1_CONST | R500_ALPHA_ADDR2(0) |
+            R500_ALPHA_ADDR2_CONST);
+        OUT_CS_REG(R500_GA_US_VECTOR_DATA,
+            R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
+            R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
+            R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
+            R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B);
+        OUT_CS_REG(R500_GA_US_VECTOR_DATA,
+            R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A);
+        OUT_CS_REG(R500_GA_US_VECTOR_DATA,
+            R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
+            R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
+            R500_ALU_RGBA_A_SWIZ_0);
+    } else {
+        OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
+        for (i = 0; i < 8; i++) {
+            OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0) |
+                R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1));
+        }
+        OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
+        OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
+        /* XXX Shouldn't this be 0? */
+        OUT_CS(1);
+        OUT_CS_REG(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
+
+        /* XXX magic numbers */
+        OUT_CS_REG(R300_US_CONFIG, 0);
+        OUT_CS_REG(R300_US_PIXSIZE, 2);
+        OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
+        OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
+        OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
+        OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
+        OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
+        OUT_CS_REG(R300_US_ALU_RGB_INST_0, 0x50A80);
+        OUT_CS_REG(R300_US_ALU_RGB_ADDR_0, 0x1C000000);
+        OUT_CS_REG(R300_US_ALU_ALPHA_INST_0, 0x40889);
+        OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0, 0x1000000);
+        OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
+        OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A);
+        OUT_CS(R300_US_OUT_FMT_UNUSED);
+        OUT_CS(R300_US_OUT_FMT_UNUSED);
+        OUT_CS(R300_US_OUT_FMT_UNUSED);
+        OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0);
+    }
+    /* XXX these magic numbers should be explained when
+     * this becomes a cached state object */
+    if (caps->has_tcl) {
+        OUT_CS_REG(R300_VAP_CNTL, 0xA |
+            (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+            (0xB << R300_VF_MAX_VTX_NUM_SHIFT) |
+            (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
+        OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000);
+        OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000);
+        OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001);
+        R300_PACIFY;
+        /* XXX translate these back into normal instructions */
+        OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1);
+        OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF00203);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10001);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248001);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF02203);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10021);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248021);
+        OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
+    } else {
+        OUT_CS_REG(R300_VAP_CNTL, 0xA |
+            (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
+            (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) |
+            (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
+    }
     R300_PACIFY;
-    /* XXX translate these back into normal instructions */
-    OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1);
-    OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF00203);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10001);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248001);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF02203);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10021);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248021);
-    OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
-} else {
-    OUT_CS_REG(R300_VAP_CNTL, 0xA |
-        (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
-        (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) |
-        (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
-}
-R300_PACIFY;
-END_CS;
+    END_CS;
 
-r300_emit_blend_state(r300, &blend_clear_state);
-r300_emit_blend_color_state(r300, &blend_color_clear_state);
-r300_emit_dsa_state(r300, &dsa_clear_state);
+    r300_emit_blend_state(r300, &blend_clear_state);
+    r300_emit_blend_color_state(r300, &blend_color_clear_state);
+    r300_emit_dsa_state(r300, &dsa_clear_state);
 
-BEGIN_CS(36);
-R300_PACIFY;
-/* Flush colorbuffer and blend caches. */
-OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
-    R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D |
-    R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL);
-OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
-    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
-    R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+    BEGIN_CS(32);
+    R300_PACIFY;
+    /* Flush colorbuffer and blend caches. */
+    OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
+        R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D |
+        R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL);
+    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
 
-OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
-OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
-/* XXX this should not be so rigid and it still doesn't work right */
-OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) | R300_COLOR_FORMAT_ARGB8888);
-OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
-/* XXX Packet3 */
-OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
-OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
-(1 << R300_PRIM_NUM_VERTICES_SHIFT));
-OUT_CS_32F(w / 2.0);
-OUT_CS_32F(h / 2.0);
-/* XXX this should be the depth value to clear to */
-OUT_CS_32F(1.0);
-OUT_CS_32F(1.0);
-OUT_CS_32F(r);
-OUT_CS_32F(g);
-OUT_CS_32F(b);
-OUT_CS_32F(1.0);
+    OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
+    OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+    /* XXX (dest->stride >> 2) should be the buffer width in pixels however,
+     * this little calculation is only good as long as the buffer is 32bpp */
+    OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) |
+        R300_COLOR_FORMAT_ARGB8888);
+    OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
+    /* XXX Packet3 */
+    OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
+    OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
+    (1 << R300_PRIM_NUM_VERTICES_SHIFT));
+    OUT_CS_32F(w / 2.0);
+    OUT_CS_32F(h / 2.0);
+    /* XXX this should be the depth value to clear to */
+    OUT_CS_32F(1.0);
+    OUT_CS_32F(1.0);
+    OUT_CS_32F(r);
+    OUT_CS_32F(g);
+    OUT_CS_32F(b);
+    OUT_CS_32F(1.0);
 
-/* XXX figure out why this is 0xA and not 0x2 */
-OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
-/* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
-    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
-    R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
-R300_PACIFY;
+    /* XXX figure out why this is 0xA and not 0x2 */
+    OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
+    /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
+    OUT_CS_REG(R300_SC_SCREENDOOR, 0x00000000);
+    R300_PACIFY;
+    OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
 
-END_CS;
-FLUSH_CS;
+    END_CS;
+    FLUSH_CS;
 
     r300->dirty_state = R300_NEW_KITCHEN_SINK;
 }




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