Mesa (master): mesa: regenerated gl_mange.h file

Brian Paul brianp at kemper.freedesktop.org
Sat Feb 21 23:08:07 UTC 2009


Module: Mesa
Branch: master
Commit: fe0ccf323daba2a5e2f0d9936477c73db044190a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fe0ccf323daba2a5e2f0d9936477c73db044190a

Author: Brian Paul <brianp at vmware.com>
Date:   Sat Feb 21 16:01:54 2009 -0700

mesa: regenerated gl_mange.h file

---

 include/GL/gl_mangle.h |  298 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 298 insertions(+), 0 deletions(-)

diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 1dcd4a8..639d7bb 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -48,34 +48,49 @@
 #define glAsyncMarkerSGIX		MANGLE(AsyncMarkerSGIX)
 #define glAttachObjectARB		MANGLE(AttachObjectARB)
 #define glAttachShader		MANGLE(AttachShader)
+#define glBeginConditionalRender		MANGLE(BeginConditionalRender)
+#define glBeginConditionalRenderNV		MANGLE(BeginConditionalRenderNV)
 #define glBeginFragmentShaderATI		MANGLE(BeginFragmentShaderATI)
 #define glBegin		MANGLE(Begin)
 #define glBeginOcclusionQueryNV		MANGLE(BeginOcclusionQueryNV)
 #define glBeginQueryARB		MANGLE(BeginQueryARB)
 #define glBeginQuery		MANGLE(BeginQuery)
+#define glBeginTransformFeedbackEXT		MANGLE(BeginTransformFeedbackEXT)
+#define glBeginTransformFeedback		MANGLE(BeginTransformFeedback)
 #define glBeginTransformFeedbackNV		MANGLE(BeginTransformFeedbackNV)
 #define glBeginVertexShaderEXT		MANGLE(BeginVertexShaderEXT)
 #define glBindAttribLocationARB		MANGLE(BindAttribLocationARB)
 #define glBindAttribLocation		MANGLE(BindAttribLocation)
 #define glBindBufferARB		MANGLE(BindBufferARB)
+#define glBindBufferBaseEXT		MANGLE(BindBufferBaseEXT)
+#define glBindBufferBase		MANGLE(BindBufferBase)
 #define glBindBufferBaseNV		MANGLE(BindBufferBaseNV)
 #define glBindBuffer		MANGLE(BindBuffer)
+#define glBindBufferOffsetEXT		MANGLE(BindBufferOffsetEXT)
 #define glBindBufferOffsetNV		MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeEXT		MANGLE(BindBufferRangeEXT)
+#define glBindBufferRange		MANGLE(BindBufferRange)
 #define glBindBufferRangeNV		MANGLE(BindBufferRangeNV)
 #define glBindFragDataLocationEXT		MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocation		MANGLE(BindFragDataLocation)
 #define glBindFragmentShaderATI		MANGLE(BindFragmentShaderATI)
 #define glBindFramebufferEXT		MANGLE(BindFramebufferEXT)
+#define glBindFramebuffer		MANGLE(BindFramebuffer)
 #define glBindLightParameterEXT		MANGLE(BindLightParameterEXT)
 #define glBindMaterialParameterEXT		MANGLE(BindMaterialParameterEXT)
+#define glBindMultiTextureEXT		MANGLE(BindMultiTextureEXT)
 #define glBindParameterEXT		MANGLE(BindParameterEXT)
 #define glBindProgramARB		MANGLE(BindProgramARB)
 #define glBindProgramNV		MANGLE(BindProgramNV)
 #define glBindRenderbufferEXT		MANGLE(BindRenderbufferEXT)
+#define glBindRenderbuffer		MANGLE(BindRenderbuffer)
 #define glBindTexGenParameterEXT		MANGLE(BindTexGenParameterEXT)
 #define glBindTextureEXT		MANGLE(BindTextureEXT)
 #define glBindTexture		MANGLE(BindTexture)
 #define glBindTextureUnitParameterEXT		MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedbackNV		MANGLE(BindTransformFeedbackNV)
 #define glBindVertexArrayAPPLE		MANGLE(BindVertexArrayAPPLE)
+#define glBindVertexArray		MANGLE(BindVertexArray)
 #define glBindVertexShaderEXT		MANGLE(BindVertexShaderEXT)
 #define glBinormal3bEXT		MANGLE(Binormal3bEXT)
 #define glBinormal3bvEXT		MANGLE(Binormal3bvEXT)
@@ -101,6 +116,7 @@
 #define glBlendFuncSeparateINGR		MANGLE(BlendFuncSeparateINGR)
 #define glBlendFuncSeparate		MANGLE(BlendFuncSeparate)
 #define glBlitFramebufferEXT		MANGLE(BlitFramebufferEXT)
+#define glBlitFramebuffer		MANGLE(BlitFramebuffer)
 #define glBufferDataARB		MANGLE(BufferDataARB)
 #define glBufferData		MANGLE(BufferData)
 #define glBufferParameteriAPPLE		MANGLE(BufferParameteriAPPLE)
@@ -109,8 +125,15 @@
 #define glCallList		MANGLE(CallList)
 #define glCallLists		MANGLE(CallLists)
 #define glCheckFramebufferStatusEXT		MANGLE(CheckFramebufferStatusEXT)
+#define glCheckFramebufferStatus		MANGLE(CheckFramebufferStatus)
+#define glCheckNamedFramebufferStatusEXT		MANGLE(CheckNamedFramebufferStatusEXT)
 #define glClampColorARB		MANGLE(ClampColorARB)
+#define glClampColor		MANGLE(ClampColor)
 #define glClearAccum		MANGLE(ClearAccum)
+#define glClearBufferfi		MANGLE(ClearBufferfi)
+#define glClearBufferfv		MANGLE(ClearBufferfv)
+#define glClearBufferiv		MANGLE(ClearBufferiv)
+#define glClearBufferuiv		MANGLE(ClearBufferuiv)
 #define glClearColorIiEXT		MANGLE(ClearColorIiEXT)
 #define glClearColorIuiEXT		MANGLE(ClearColorIuiEXT)
 #define glClearColor		MANGLE(ClearColor)
@@ -123,6 +146,7 @@
 #define glClientActiveTextureARB		MANGLE(ClientActiveTextureARB)
 #define glClientActiveTexture		MANGLE(ClientActiveTexture)
 #define glClientActiveVertexStreamATI		MANGLE(ClientActiveVertexStreamATI)
+#define glClientAttribDefaultEXT		MANGLE(ClientAttribDefaultEXT)
 #define glClipPlane		MANGLE(ClipPlane)
 #define glColor3b		MANGLE(Color3b)
 #define glColor3bv		MANGLE(Color3bv)
@@ -171,6 +195,7 @@
 #define glColorFragmentOp1ATI		MANGLE(ColorFragmentOp1ATI)
 #define glColorFragmentOp2ATI		MANGLE(ColorFragmentOp2ATI)
 #define glColorFragmentOp3ATI		MANGLE(ColorFragmentOp3ATI)
+#define glColorMaski		MANGLE(ColorMaski)
 #define glColorMaskIndexedEXT		MANGLE(ColorMaskIndexedEXT)
 #define glColorMask		MANGLE(ColorMask)
 #define glColorMaterial		MANGLE(ColorMaterial)
@@ -196,6 +221,12 @@
 #define glCombinerStageParameterfvNV		MANGLE(CombinerStageParameterfvNV)
 #define glCompileShaderARB		MANGLE(CompileShaderARB)
 #define glCompileShader		MANGLE(CompileShader)
+#define glCompressedMultiTexImage1DEXT		MANGLE(CompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT		MANGLE(CompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT		MANGLE(CompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT		MANGLE(CompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT		MANGLE(CompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT		MANGLE(CompressedMultiTexSubImage3DEXT)
 #define glCompressedTexImage1DARB		MANGLE(CompressedTexImage1DARB)
 #define glCompressedTexImage1D		MANGLE(CompressedTexImage1D)
 #define glCompressedTexImage2DARB		MANGLE(CompressedTexImage2DARB)
@@ -208,6 +239,12 @@
 #define glCompressedTexSubImage2D		MANGLE(CompressedTexSubImage2D)
 #define glCompressedTexSubImage3DARB		MANGLE(CompressedTexSubImage3DARB)
 #define glCompressedTexSubImage3D		MANGLE(CompressedTexSubImage3D)
+#define glCompressedTextureImage1DEXT		MANGLE(CompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT		MANGLE(CompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT		MANGLE(CompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT		MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT		MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT		MANGLE(CompressedTextureSubImage3DEXT)
 #define glConvolutionFilter1DEXT		MANGLE(ConvolutionFilter1DEXT)
 #define glConvolutionFilter1D		MANGLE(ConvolutionFilter1D)
 #define glConvolutionFilter2DEXT		MANGLE(ConvolutionFilter2DEXT)
@@ -228,6 +265,11 @@
 #define glCopyConvolutionFilter1D		MANGLE(CopyConvolutionFilter1D)
 #define glCopyConvolutionFilter2DEXT		MANGLE(CopyConvolutionFilter2DEXT)
 #define glCopyConvolutionFilter2D		MANGLE(CopyConvolutionFilter2D)
+#define glCopyMultiTexImage1DEXT		MANGLE(CopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT		MANGLE(CopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT		MANGLE(CopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT		MANGLE(CopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT		MANGLE(CopyMultiTexSubImage3DEXT)
 #define glCopyPixels		MANGLE(CopyPixels)
 #define glCopyTexImage1DEXT		MANGLE(CopyTexImage1DEXT)
 #define glCopyTexImage1D		MANGLE(CopyTexImage1D)
@@ -239,6 +281,11 @@
 #define glCopyTexSubImage2D		MANGLE(CopyTexSubImage2D)
 #define glCopyTexSubImage3DEXT		MANGLE(CopyTexSubImage3DEXT)
 #define glCopyTexSubImage3D		MANGLE(CopyTexSubImage3D)
+#define glCopyTextureImage1DEXT		MANGLE(CopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT		MANGLE(CopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT		MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT		MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT		MANGLE(CopyTextureSubImage3DEXT)
 #define glCreateDebugObjectMESA		MANGLE(CreateDebugObjectMESA)
 #define glCreateProgram		MANGLE(CreateProgram)
 #define glCreateProgramObjectARB		MANGLE(CreateProgramObjectARB)
@@ -258,6 +305,7 @@
 #define glDeleteFencesNV		MANGLE(DeleteFencesNV)
 #define glDeleteFragmentShaderATI		MANGLE(DeleteFragmentShaderATI)
 #define glDeleteFramebuffersEXT		MANGLE(DeleteFramebuffersEXT)
+#define glDeleteFramebuffers		MANGLE(DeleteFramebuffers)
 #define glDeleteLists		MANGLE(DeleteLists)
 #define glDeleteObjectARB		MANGLE(DeleteObjectARB)
 #define glDeleteOcclusionQueriesNV		MANGLE(DeleteOcclusionQueriesNV)
@@ -267,10 +315,13 @@
 #define glDeleteQueriesARB		MANGLE(DeleteQueriesARB)
 #define glDeleteQueries		MANGLE(DeleteQueries)
 #define glDeleteRenderbuffersEXT		MANGLE(DeleteRenderbuffersEXT)
+#define glDeleteRenderbuffers		MANGLE(DeleteRenderbuffers)
 #define glDeleteShader		MANGLE(DeleteShader)
 #define glDeleteTexturesEXT		MANGLE(DeleteTexturesEXT)
 #define glDeleteTextures		MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacksNV		MANGLE(DeleteTransformFeedbacksNV)
 #define glDeleteVertexArraysAPPLE		MANGLE(DeleteVertexArraysAPPLE)
+#define glDeleteVertexArrays		MANGLE(DeleteVertexArrays)
 #define glDeleteVertexShaderEXT		MANGLE(DeleteVertexShaderEXT)
 #define glDepthBoundsdNV		MANGLE(DepthBoundsdNV)
 #define glDepthBoundsEXT		MANGLE(DepthBoundsEXT)
@@ -281,13 +332,16 @@
 #define glDetachObjectARB		MANGLE(DetachObjectARB)
 #define glDetachShader		MANGLE(DetachShader)
 #define glDetailTexFuncSGIS		MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateIndexedEXT		MANGLE(DisableClientStateIndexedEXT)
 #define glDisableClientState		MANGLE(DisableClientState)
+#define glDisablei		MANGLE(Disablei)
 #define glDisableIndexedEXT		MANGLE(DisableIndexedEXT)
 #define glDisable		MANGLE(Disable)
 #define glDisableVariantClientStateEXT		MANGLE(DisableVariantClientStateEXT)
 #define glDisableVertexAttribArrayARB		MANGLE(DisableVertexAttribArrayARB)
 #define glDisableVertexAttribArray		MANGLE(DisableVertexAttribArray)
 #define glDrawArraysEXT		MANGLE(DrawArraysEXT)
+#define glDrawArraysInstancedARB		MANGLE(DrawArraysInstancedARB)
 #define glDrawArraysInstancedEXT		MANGLE(DrawArraysInstancedEXT)
 #define glDrawArrays		MANGLE(DrawArrays)
 #define glDrawBuffer		MANGLE(DrawBuffer)
@@ -296,6 +350,7 @@
 #define glDrawBuffers		MANGLE(DrawBuffers)
 #define glDrawElementArrayAPPLE		MANGLE(DrawElementArrayAPPLE)
 #define glDrawElementArrayATI		MANGLE(DrawElementArrayATI)
+#define glDrawElementsInstancedARB		MANGLE(DrawElementsInstancedARB)
 #define glDrawElementsInstancedEXT		MANGLE(DrawElementsInstancedEXT)
 #define glDrawElements		MANGLE(DrawElements)
 #define glDrawMeshArraysSUN		MANGLE(DrawMeshArraysSUN)
@@ -304,6 +359,7 @@
 #define glDrawRangeElementArrayATI		MANGLE(DrawRangeElementArrayATI)
 #define glDrawRangeElementsEXT		MANGLE(DrawRangeElementsEXT)
 #define glDrawRangeElements		MANGLE(DrawRangeElements)
+#define glDrawTransformFeedbackNV		MANGLE(DrawTransformFeedbackNV)
 #define glEdgeFlag		MANGLE(EdgeFlag)
 #define glEdgeFlagPointerEXT		MANGLE(EdgeFlagPointerEXT)
 #define glEdgeFlagPointerListIBM		MANGLE(EdgeFlagPointerListIBM)
@@ -311,18 +367,24 @@
 #define glEdgeFlagv		MANGLE(EdgeFlagv)
 #define glElementPointerAPPLE		MANGLE(ElementPointerAPPLE)
 #define glElementPointerATI		MANGLE(ElementPointerATI)
+#define glEnableClientStateIndexedEXT		MANGLE(EnableClientStateIndexedEXT)
 #define glEnableClientState		MANGLE(EnableClientState)
+#define glEnablei		MANGLE(Enablei)
 #define glEnableIndexedEXT		MANGLE(EnableIndexedEXT)
 #define glEnable		MANGLE(Enable)
 #define glEnableVariantClientStateEXT		MANGLE(EnableVariantClientStateEXT)
 #define glEnableVertexAttribArrayARB		MANGLE(EnableVertexAttribArrayARB)
 #define glEnableVertexAttribArray		MANGLE(EnableVertexAttribArray)
+#define glEndConditionalRender		MANGLE(EndConditionalRender)
+#define glEndConditionalRenderNV		MANGLE(EndConditionalRenderNV)
 #define glEndFragmentShaderATI		MANGLE(EndFragmentShaderATI)
 #define glEndList		MANGLE(EndList)
 #define glEnd		MANGLE(End)
 #define glEndOcclusionQueryNV		MANGLE(EndOcclusionQueryNV)
 #define glEndQueryARB		MANGLE(EndQueryARB)
 #define glEndQuery		MANGLE(EndQuery)
+#define glEndTransformFeedbackEXT		MANGLE(EndTransformFeedbackEXT)
+#define glEndTransformFeedback		MANGLE(EndTransformFeedback)
 #define glEndTransformFeedbackNV		MANGLE(EndTransformFeedbackNV)
 #define glEndVertexShaderEXT		MANGLE(EndVertexShaderEXT)
 #define glEvalCoord1d		MANGLE(EvalCoord1d)
@@ -350,6 +412,7 @@
 #define glFinishTextureSUNX		MANGLE(FinishTextureSUNX)
 #define glFlush		MANGLE(Flush)
 #define glFlushMappedBufferRangeAPPLE		MANGLE(FlushMappedBufferRangeAPPLE)
+#define glFlushMappedBufferRange		MANGLE(FlushMappedBufferRange)
 #define glFlushPixelDataRangeNV		MANGLE(FlushPixelDataRangeNV)
 #define glFlushRasterSGIX		MANGLE(FlushRasterSGIX)
 #define glFlushVertexArrayRangeAPPLE		MANGLE(FlushVertexArrayRangeAPPLE)
@@ -385,13 +448,25 @@
 #define glFragmentMaterialfvSGIX		MANGLE(FragmentMaterialfvSGIX)
 #define glFragmentMaterialiSGIX		MANGLE(FragmentMaterialiSGIX)
 #define glFragmentMaterialivSGIX		MANGLE(FragmentMaterialivSGIX)
+#define glFramebufferDrawBufferEXT		MANGLE(FramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT		MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT		MANGLE(FramebufferReadBufferEXT)
 #define glFramebufferRenderbufferEXT		MANGLE(FramebufferRenderbufferEXT)
+#define glFramebufferRenderbuffer		MANGLE(FramebufferRenderbuffer)
 #define glFramebufferTexture1DEXT		MANGLE(FramebufferTexture1DEXT)
+#define glFramebufferTexture1D		MANGLE(FramebufferTexture1D)
 #define glFramebufferTexture2DEXT		MANGLE(FramebufferTexture2DEXT)
+#define glFramebufferTexture2D		MANGLE(FramebufferTexture2D)
 #define glFramebufferTexture3DEXT		MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTexture3D		MANGLE(FramebufferTexture3D)
+#define glFramebufferTextureARB		MANGLE(FramebufferTextureARB)
 #define glFramebufferTextureEXT		MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceARB		MANGLE(FramebufferTextureFaceARB)
 #define glFramebufferTextureFaceEXT		MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerARB		MANGLE(FramebufferTextureLayerARB)
 #define glFramebufferTextureLayerEXT		MANGLE(FramebufferTextureLayerEXT)
+#define glFramebufferTextureLayer		MANGLE(FramebufferTextureLayer)
+#define glFrameTerminatorGREMEDY		MANGLE(FrameTerminatorGREMEDY)
 #define glFrameZoomSGIX		MANGLE(FrameZoomSGIX)
 #define glFreeObjectBufferATI		MANGLE(FreeObjectBufferATI)
 #define glFrontFace		MANGLE(FrontFace)
@@ -400,10 +475,14 @@
 #define glGenBuffersARB		MANGLE(GenBuffersARB)
 #define glGenBuffers		MANGLE(GenBuffers)
 #define glGenerateMipmapEXT		MANGLE(GenerateMipmapEXT)
+#define glGenerateMipmap		MANGLE(GenerateMipmap)
+#define glGenerateMultiTexMipmapEXT		MANGLE(GenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT		MANGLE(GenerateTextureMipmapEXT)
 #define glGenFencesAPPLE		MANGLE(GenFencesAPPLE)
 #define glGenFencesNV		MANGLE(GenFencesNV)
 #define glGenFragmentShadersATI		MANGLE(GenFragmentShadersATI)
 #define glGenFramebuffersEXT		MANGLE(GenFramebuffersEXT)
+#define glGenFramebuffers		MANGLE(GenFramebuffers)
 #define glGenLists		MANGLE(GenLists)
 #define glGenOcclusionQueriesNV		MANGLE(GenOcclusionQueriesNV)
 #define glGenProgramsARB		MANGLE(GenProgramsARB)
@@ -411,10 +490,13 @@
 #define glGenQueriesARB		MANGLE(GenQueriesARB)
 #define glGenQueries		MANGLE(GenQueries)
 #define glGenRenderbuffersEXT		MANGLE(GenRenderbuffersEXT)
+#define glGenRenderbuffers		MANGLE(GenRenderbuffers)
 #define glGenSymbolsEXT		MANGLE(GenSymbolsEXT)
 #define glGenTexturesEXT		MANGLE(GenTexturesEXT)
 #define glGenTextures		MANGLE(GenTextures)
+#define glGenTransformFeedbacksNV		MANGLE(GenTransformFeedbacksNV)
 #define glGenVertexArraysAPPLE		MANGLE(GenVertexArraysAPPLE)
+#define glGenVertexArrays		MANGLE(GenVertexArrays)
 #define glGenVertexShadersEXT		MANGLE(GenVertexShadersEXT)
 #define glGetActiveAttribARB		MANGLE(GetActiveAttribARB)
 #define glGetActiveAttrib		MANGLE(GetActiveAttrib)
@@ -428,6 +510,7 @@
 #define glGetAttribLocationARB		MANGLE(GetAttribLocationARB)
 #define glGetAttribLocation		MANGLE(GetAttribLocation)
 #define glGetBooleanIndexedvEXT		MANGLE(GetBooleanIndexedvEXT)
+#define glGetBooleani_v		MANGLE(GetBooleani_v)
 #define glGetBooleanv		MANGLE(GetBooleanv)
 #define glGetBufferParameterivARB		MANGLE(GetBufferParameterivARB)
 #define glGetBufferParameteriv		MANGLE(GetBufferParameteriv)
@@ -450,8 +533,10 @@
 #define glGetCombinerOutputParameterfvNV		MANGLE(GetCombinerOutputParameterfvNV)
 #define glGetCombinerOutputParameterivNV		MANGLE(GetCombinerOutputParameterivNV)
 #define glGetCombinerStageParameterfvNV		MANGLE(GetCombinerStageParameterfvNV)
+#define glGetCompressedMultiTexImageEXT		MANGLE(GetCompressedMultiTexImageEXT)
 #define glGetCompressedTexImageARB		MANGLE(GetCompressedTexImageARB)
 #define glGetCompressedTexImage		MANGLE(GetCompressedTexImage)
+#define glGetCompressedTextureImageEXT		MANGLE(GetCompressedTextureImageEXT)
 #define glGetConvolutionFilterEXT		MANGLE(GetConvolutionFilterEXT)
 #define glGetConvolutionFilter		MANGLE(GetConvolutionFilter)
 #define glGetConvolutionParameterfvEXT		MANGLE(GetConvolutionParameterfvEXT)
@@ -461,19 +546,24 @@
 #define glGetDebugLogLengthMESA		MANGLE(GetDebugLogLengthMESA)
 #define glGetDebugLogMESA		MANGLE(GetDebugLogMESA)
 #define glGetDetailTexFuncSGIS		MANGLE(GetDetailTexFuncSGIS)
+#define glGetDoubleIndexedvEXT		MANGLE(GetDoubleIndexedvEXT)
 #define glGetDoublev		MANGLE(GetDoublev)
 #define glGetError		MANGLE(GetError)
 #define glGetFenceivNV		MANGLE(GetFenceivNV)
 #define glGetFinalCombinerInputParameterfvNV		MANGLE(GetFinalCombinerInputParameterfvNV)
 #define glGetFinalCombinerInputParameterivNV		MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFloatIndexedvEXT		MANGLE(GetFloatIndexedvEXT)
 #define glGetFloatv		MANGLE(GetFloatv)
 #define glGetFogFuncSGIS		MANGLE(GetFogFuncSGIS)
 #define glGetFragDataLocationEXT		MANGLE(GetFragDataLocationEXT)
+#define glGetFragDataLocation		MANGLE(GetFragDataLocation)
 #define glGetFragmentLightfvSGIX		MANGLE(GetFragmentLightfvSGIX)
 #define glGetFragmentLightivSGIX		MANGLE(GetFragmentLightivSGIX)
 #define glGetFragmentMaterialfvSGIX		MANGLE(GetFragmentMaterialfvSGIX)
 #define glGetFragmentMaterialivSGIX		MANGLE(GetFragmentMaterialivSGIX)
 #define glGetFramebufferAttachmentParameterivEXT		MANGLE(GetFramebufferAttachmentParameterivEXT)
+#define glGetFramebufferAttachmentParameteriv		MANGLE(GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferParameterivEXT		MANGLE(GetFramebufferParameterivEXT)
 #define glGetHandleARB		MANGLE(GetHandleARB)
 #define glGetHistogramEXT		MANGLE(GetHistogramEXT)
 #define glGetHistogram		MANGLE(GetHistogram)
@@ -486,6 +576,7 @@
 #define glGetInfoLogARB		MANGLE(GetInfoLogARB)
 #define glGetInstrumentsSGIX		MANGLE(GetInstrumentsSGIX)
 #define glGetIntegerIndexedvEXT		MANGLE(GetIntegerIndexedvEXT)
+#define glGetIntegeri_v		MANGLE(GetIntegeri_v)
 #define glGetIntegerv		MANGLE(GetIntegerv)
 #define glGetInvariantBooleanvEXT		MANGLE(GetInvariantBooleanvEXT)
 #define glGetInvariantFloatvEXT		MANGLE(GetInvariantFloatvEXT)
@@ -513,6 +604,30 @@
 #define glGetMinmaxParameterfv		MANGLE(GetMinmaxParameterfv)
 #define glGetMinmaxParameterivEXT		MANGLE(GetMinmaxParameterivEXT)
 #define glGetMinmaxParameteriv		MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefvNV		MANGLE(GetMultisamplefvNV)
+#define glGetMultiTexEnvfvEXT		MANGLE(GetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT		MANGLE(GetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT		MANGLE(GetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT		MANGLE(GetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT		MANGLE(GetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT		MANGLE(GetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT		MANGLE(GetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT		MANGLE(GetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterfvEXT		MANGLE(GetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterIivEXT		MANGLE(GetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT		MANGLE(GetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterivEXT		MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT		MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferPointervEXT		MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT		MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT		MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramivEXT		MANGLE(GetNamedProgramivEXT)
+#define glGetNamedProgramLocalParameterdvEXT		MANGLE(GetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT		MANGLE(GetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramLocalParameterIivEXT		MANGLE(GetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT		MANGLE(GetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramStringEXT		MANGLE(GetNamedProgramStringEXT)
+#define glGetNamedRenderbufferParameterivEXT		MANGLE(GetNamedRenderbufferParameterivEXT)
 #define glGetObjectBufferfvATI		MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI		MANGLE(GetObjectBufferivATI)
 #define glGetObjectParameterfvARB		MANGLE(GetObjectParameterfvARB)
@@ -524,6 +639,7 @@
 #define glGetPixelMapusv		MANGLE(GetPixelMapusv)
 #define glGetPixelTexGenParameterfvSGIS		MANGLE(GetPixelTexGenParameterfvSGIS)
 #define glGetPixelTexGenParameterivSGIS		MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPointerIndexedvEXT		MANGLE(GetPointerIndexedvEXT)
 #define glGetPointervEXT		MANGLE(GetPointervEXT)
 #define glGetPointerv		MANGLE(GetPointerv)
 #define glGetPolygonStipple		MANGLE(GetPolygonStipple)
@@ -555,6 +671,7 @@
 #define glGetQueryObjectuivARB		MANGLE(GetQueryObjectuivARB)
 #define glGetQueryObjectuiv		MANGLE(GetQueryObjectuiv)
 #define glGetRenderbufferParameterivEXT		MANGLE(GetRenderbufferParameterivEXT)
+#define glGetRenderbufferParameteriv		MANGLE(GetRenderbufferParameteriv)
 #define glGetSeparableFilterEXT		MANGLE(GetSeparableFilterEXT)
 #define glGetSeparableFilter		MANGLE(GetSeparableFilter)
 #define glGetShaderInfoLog		MANGLE(GetShaderInfoLog)
@@ -562,6 +679,7 @@
 #define glGetShaderSourceARB		MANGLE(GetShaderSourceARB)
 #define glGetShaderSource		MANGLE(GetShaderSource)
 #define glGetSharpenTexFuncSGIS		MANGLE(GetSharpenTexFuncSGIS)
+#define glGetStringi		MANGLE(GetStringi)
 #define glGetString		MANGLE(GetString)
 #define glGetTexBumpParameterfvATI		MANGLE(GetTexBumpParameterfvATI)
 #define glGetTexBumpParameterivATI		MANGLE(GetTexBumpParameterivATI)
@@ -576,9 +694,20 @@
 #define glGetTexLevelParameteriv		MANGLE(GetTexLevelParameteriv)
 #define glGetTexParameterfv		MANGLE(GetTexParameterfv)
 #define glGetTexParameterIivEXT		MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIiv		MANGLE(GetTexParameterIiv)
 #define glGetTexParameterIuivEXT		MANGLE(GetTexParameterIuivEXT)
+#define glGetTexParameterIuiv		MANGLE(GetTexParameterIuiv)
 #define glGetTexParameteriv		MANGLE(GetTexParameteriv)
+#define glGetTextureImageEXT		MANGLE(GetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT		MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT		MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureParameterfvEXT		MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterIivEXT		MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT		MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterivEXT		MANGLE(GetTextureParameterivEXT)
 #define glGetTrackMatrixivNV		MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingEXT		MANGLE(GetTransformFeedbackVaryingEXT)
+#define glGetTransformFeedbackVarying		MANGLE(GetTransformFeedbackVarying)
 #define glGetTransformFeedbackVaryingNV		MANGLE(GetTransformFeedbackVaryingNV)
 #define glGetUniformBufferSizeEXT		MANGLE(GetUniformBufferSizeEXT)
 #define glGetUniformfvARB		MANGLE(GetUniformfvARB)
@@ -589,6 +718,7 @@
 #define glGetUniformLocation		MANGLE(GetUniformLocation)
 #define glGetUniformOffsetEXT		MANGLE(GetUniformOffsetEXT)
 #define glGetUniformuivEXT		MANGLE(GetUniformuivEXT)
+#define glGetUniformuiv		MANGLE(GetUniformuiv)
 #define glGetVariantArrayObjectfvATI		MANGLE(GetVariantArrayObjectfvATI)
 #define glGetVariantArrayObjectivATI		MANGLE(GetVariantArrayObjectivATI)
 #define glGetVariantBooleanvEXT		MANGLE(GetVariantBooleanvEXT)
@@ -605,7 +735,9 @@
 #define glGetVertexAttribfv		MANGLE(GetVertexAttribfv)
 #define glGetVertexAttribfvNV		MANGLE(GetVertexAttribfvNV)
 #define glGetVertexAttribIivEXT		MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIiv		MANGLE(GetVertexAttribIiv)
 #define glGetVertexAttribIuivEXT		MANGLE(GetVertexAttribIuivEXT)
+#define glGetVertexAttribIuiv		MANGLE(GetVertexAttribIuiv)
 #define glGetVertexAttribivARB		MANGLE(GetVertexAttribivARB)
 #define glGetVertexAttribiv		MANGLE(GetVertexAttribiv)
 #define glGetVertexAttribivNV		MANGLE(GetVertexAttribivNV)
@@ -652,11 +784,13 @@
 #define glIsAsyncMarkerSGIX		MANGLE(IsAsyncMarkerSGIX)
 #define glIsBufferARB		MANGLE(IsBufferARB)
 #define glIsBuffer		MANGLE(IsBuffer)
+#define glIsEnabledi		MANGLE(IsEnabledi)
 #define glIsEnabledIndexedEXT		MANGLE(IsEnabledIndexedEXT)
 #define glIsEnabled		MANGLE(IsEnabled)
 #define glIsFenceAPPLE		MANGLE(IsFenceAPPLE)
 #define glIsFenceNV		MANGLE(IsFenceNV)
 #define glIsFramebufferEXT		MANGLE(IsFramebufferEXT)
+#define glIsFramebuffer		MANGLE(IsFramebuffer)
 #define glIsList		MANGLE(IsList)
 #define glIsObjectBufferATI		MANGLE(IsObjectBufferATI)
 #define glIsOcclusionQueryNV		MANGLE(IsOcclusionQueryNV)
@@ -666,11 +800,14 @@
 #define glIsQueryARB		MANGLE(IsQueryARB)
 #define glIsQuery		MANGLE(IsQuery)
 #define glIsRenderbufferEXT		MANGLE(IsRenderbufferEXT)
+#define glIsRenderbuffer		MANGLE(IsRenderbuffer)
 #define glIsShader		MANGLE(IsShader)
 #define glIsTextureEXT		MANGLE(IsTextureEXT)
 #define glIsTexture		MANGLE(IsTexture)
+#define glIsTransformFeedbackNV		MANGLE(IsTransformFeedbackNV)
 #define glIsVariantEnabledEXT		MANGLE(IsVariantEnabledEXT)
 #define glIsVertexArrayAPPLE		MANGLE(IsVertexArrayAPPLE)
+#define glIsVertexArray		MANGLE(IsVertexArray)
 #define glLightEnviSGIX		MANGLE(LightEnviSGIX)
 #define glLightf		MANGLE(Lightf)
 #define glLightfv		MANGLE(Lightfv)
@@ -707,11 +844,13 @@
 #define glMap2f		MANGLE(Map2f)
 #define glMapBufferARB		MANGLE(MapBufferARB)
 #define glMapBuffer		MANGLE(MapBuffer)
+#define glMapBufferRange		MANGLE(MapBufferRange)
 #define glMapControlPointsNV		MANGLE(MapControlPointsNV)
 #define glMapGrid1d		MANGLE(MapGrid1d)
 #define glMapGrid1f		MANGLE(MapGrid1f)
 #define glMapGrid2d		MANGLE(MapGrid2d)
 #define glMapGrid2f		MANGLE(MapGrid2f)
+#define glMapNamedBufferEXT		MANGLE(MapNamedBufferEXT)
 #define glMapObjectBufferATI		MANGLE(MapObjectBufferATI)
 #define glMapParameterfvNV		MANGLE(MapParameterfvNV)
 #define glMapParameterivNV		MANGLE(MapParameterivNV)
@@ -719,11 +858,30 @@
 #define glMaterialfv		MANGLE(Materialfv)
 #define glMateriali		MANGLE(Materiali)
 #define glMaterialiv		MANGLE(Materialiv)
+#define glMatrixFrustumEXT		MANGLE(MatrixFrustumEXT)
 #define glMatrixIndexPointerARB		MANGLE(MatrixIndexPointerARB)
 #define glMatrixIndexubvARB		MANGLE(MatrixIndexubvARB)
 #define glMatrixIndexuivARB		MANGLE(MatrixIndexuivARB)
 #define glMatrixIndexusvARB		MANGLE(MatrixIndexusvARB)
+#define glMatrixLoaddEXT		MANGLE(MatrixLoaddEXT)
+#define glMatrixLoadfEXT		MANGLE(MatrixLoadfEXT)
+#define glMatrixLoadIdentityEXT		MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT		MANGLE(MatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT		MANGLE(MatrixLoadTransposefEXT)
 #define glMatrixMode		MANGLE(MatrixMode)
+#define glMatrixMultdEXT		MANGLE(MatrixMultdEXT)
+#define glMatrixMultfEXT		MANGLE(MatrixMultfEXT)
+#define glMatrixMultTransposedEXT		MANGLE(MatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT		MANGLE(MatrixMultTransposefEXT)
+#define glMatrixOrthoEXT		MANGLE(MatrixOrthoEXT)
+#define glMatrixPopEXT		MANGLE(MatrixPopEXT)
+#define glMatrixPushEXT		MANGLE(MatrixPushEXT)
+#define glMatrixRotatedEXT		MANGLE(MatrixRotatedEXT)
+#define glMatrixRotatefEXT		MANGLE(MatrixRotatefEXT)
+#define glMatrixScaledEXT		MANGLE(MatrixScaledEXT)
+#define glMatrixScalefEXT		MANGLE(MatrixScalefEXT)
+#define glMatrixTranslatedEXT		MANGLE(MatrixTranslatedEXT)
+#define glMatrixTranslatefEXT		MANGLE(MatrixTranslatefEXT)
 #define glMinmaxEXT		MANGLE(MinmaxEXT)
 #define glMinmax		MANGLE(Minmax)
 #define glMultiDrawArraysEXT		MANGLE(MultiDrawArraysEXT)
@@ -734,6 +892,7 @@
 #define glMultiDrawRangeElementArrayAPPLE		MANGLE(MultiDrawRangeElementArrayAPPLE)
 #define glMultiModeDrawArraysIBM		MANGLE(MultiModeDrawArraysIBM)
 #define glMultiModeDrawElementsIBM		MANGLE(MultiModeDrawElementsIBM)
+#define glMultiTexBufferEXT		MANGLE(MultiTexBufferEXT)
 #define glMultiTexCoord1dARB		MANGLE(MultiTexCoord1dARB)
 #define glMultiTexCoord1d		MANGLE(MultiTexCoord1d)
 #define glMultiTexCoord1dvARB		MANGLE(MultiTexCoord1dvARB)
@@ -806,12 +965,60 @@
 #define glMultiTexCoord4s		MANGLE(MultiTexCoord4s)
 #define glMultiTexCoord4svARB		MANGLE(MultiTexCoord4svARB)
 #define glMultiTexCoord4sv		MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordPointerEXT		MANGLE(MultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT		MANGLE(MultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT		MANGLE(MultiTexEnvfvEXT)
+#define glMultiTexEnviEXT		MANGLE(MultiTexEnviEXT)
+#define glMultiTexEnvivEXT		MANGLE(MultiTexEnvivEXT)
+#define glMultiTexGendEXT		MANGLE(MultiTexGendEXT)
+#define glMultiTexGendvEXT		MANGLE(MultiTexGendvEXT)
+#define glMultiTexGenfEXT		MANGLE(MultiTexGenfEXT)
+#define glMultiTexGenfvEXT		MANGLE(MultiTexGenfvEXT)
+#define glMultiTexGeniEXT		MANGLE(MultiTexGeniEXT)
+#define glMultiTexGenivEXT		MANGLE(MultiTexGenivEXT)
+#define glMultiTexImage1DEXT		MANGLE(MultiTexImage1DEXT)
+#define glMultiTexImage2DEXT		MANGLE(MultiTexImage2DEXT)
+#define glMultiTexImage3DEXT		MANGLE(MultiTexImage3DEXT)
+#define glMultiTexParameterfEXT		MANGLE(MultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT		MANGLE(MultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT		MANGLE(MultiTexParameteriEXT)
+#define glMultiTexParameterIivEXT		MANGLE(MultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT		MANGLE(MultiTexParameterIuivEXT)
+#define glMultiTexParameterivEXT		MANGLE(MultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT		MANGLE(MultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT		MANGLE(MultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT		MANGLE(MultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT		MANGLE(MultiTexSubImage3DEXT)
 #define glMultMatrixd		MANGLE(MultMatrixd)
 #define glMultMatrixf		MANGLE(MultMatrixf)
 #define glMultTransposeMatrixdARB		MANGLE(MultTransposeMatrixdARB)
 #define glMultTransposeMatrixd		MANGLE(MultTransposeMatrixd)
 #define glMultTransposeMatrixfARB		MANGLE(MultTransposeMatrixfARB)
 #define glMultTransposeMatrixf		MANGLE(MultTransposeMatrixf)
+#define glNamedBufferDataEXT		MANGLE(NamedBufferDataEXT)
+#define glNamedBufferSubDataEXT		MANGLE(NamedBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT		MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT		MANGLE(NamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT		MANGLE(NamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT		MANGLE(NamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT		MANGLE(NamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT		MANGLE(NamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT		MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedProgramLocalParameter4dEXT		MANGLE(NamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT		MANGLE(NamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT		MANGLE(NamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT		MANGLE(NamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT		MANGLE(NamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT		MANGLE(NamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT		MANGLE(NamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT		MANGLE(NamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT		MANGLE(NamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT		MANGLE(NamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT		MANGLE(NamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT		MANGLE(NamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT		MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT		MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT		MANGLE(NamedRenderbufferStorageMultisampleEXT)
 #define glNewList		MANGLE(NewList)
 #define glNewObjectBufferATI		MANGLE(NewObjectBufferATI)
 #define glNormal3b		MANGLE(Normal3b)
@@ -845,6 +1052,7 @@
 #define glOrtho		MANGLE(Ortho)
 #define glPassTexCoordATI		MANGLE(PassTexCoordATI)
 #define glPassThrough		MANGLE(PassThrough)
+#define glPauseTransformFeedbackNV		MANGLE(PauseTransformFeedbackNV)
 #define glPixelDataRangeNV		MANGLE(PixelDataRangeNV)
 #define glPixelMapfv		MANGLE(PixelMapfv)
 #define glPixelMapuiv		MANGLE(PixelMapuiv)
@@ -926,12 +1134,47 @@
 #define glProgramParameter4dvNV		MANGLE(ProgramParameter4dvNV)
 #define glProgramParameter4fNV		MANGLE(ProgramParameter4fNV)
 #define glProgramParameter4fvNV		MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriARB		MANGLE(ProgramParameteriARB)
 #define glProgramParameteriEXT		MANGLE(ProgramParameteriEXT)
 #define glProgramParameters4dvNV		MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV		MANGLE(ProgramParameters4fvNV)
 #define glProgramStringARB		MANGLE(ProgramStringARB)
+#define glProgramUniform1fEXT		MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1fvEXT		MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1iEXT		MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1ivEXT		MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT		MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT		MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform2fEXT		MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2fvEXT		MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2iEXT		MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2ivEXT		MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT		MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT		MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform3fEXT		MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3fvEXT		MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3iEXT		MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3ivEXT		MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT		MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT		MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform4fEXT		MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4fvEXT		MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4iEXT		MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4ivEXT		MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT		MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT		MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT		MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT		MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT		MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT		MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT		MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT		MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT		MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT		MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT		MANGLE(ProgramUniformMatrix4x3fvEXT)
 #define glProgramVertexLimitNV		MANGLE(ProgramVertexLimitNV)
 #define glPushAttrib		MANGLE(PushAttrib)
+#define glPushClientAttribDefaultEXT		MANGLE(PushClientAttribDefaultEXT)
 #define glPushClientAttrib		MANGLE(PushClientAttrib)
 #define glPushMatrix		MANGLE(PushMatrix)
 #define glPushName		MANGLE(PushName)
@@ -972,8 +1215,10 @@
 #define glRectsv		MANGLE(Rectsv)
 #define glReferencePlaneSGIX		MANGLE(ReferencePlaneSGIX)
 #define glRenderbufferStorageEXT		MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorage		MANGLE(RenderbufferStorage)
 #define glRenderbufferStorageMultisampleCoverageNV		MANGLE(RenderbufferStorageMultisampleCoverageNV)
 #define glRenderbufferStorageMultisampleEXT		MANGLE(RenderbufferStorageMultisampleEXT)
+#define glRenderbufferStorageMultisample		MANGLE(RenderbufferStorageMultisample)
 #define glRenderMode		MANGLE(RenderMode)
 #define glReplacementCodePointerSUN		MANGLE(ReplacementCodePointerSUN)
 #define glReplacementCodeubSUN		MANGLE(ReplacementCodeubSUN)
@@ -1004,12 +1249,14 @@
 #define glResetMinmaxEXT		MANGLE(ResetMinmaxEXT)
 #define glResetMinmax		MANGLE(ResetMinmax)
 #define glResizeBuffersMESA		MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedbackNV		MANGLE(ResumeTransformFeedbackNV)
 #define glRotated		MANGLE(Rotated)
 #define glRotatef		MANGLE(Rotatef)
 #define glSampleCoverageARB		MANGLE(SampleCoverageARB)
 #define glSampleCoverage		MANGLE(SampleCoverage)
 #define glSampleMapATI		MANGLE(SampleMapATI)
 #define glSampleMaskEXT		MANGLE(SampleMaskEXT)
+#define glSampleMaskIndexedNV		MANGLE(SampleMaskIndexedNV)
 #define glSampleMaskSGIS		MANGLE(SampleMaskSGIS)
 #define glSamplePatternEXT		MANGLE(SamplePatternEXT)
 #define glSamplePatternSGIS		MANGLE(SamplePatternSGIS)
@@ -1101,6 +1348,7 @@
 #define glTestFenceAPPLE		MANGLE(TestFenceAPPLE)
 #define glTestFenceNV		MANGLE(TestFenceNV)
 #define glTestObjectAPPLE		MANGLE(TestObjectAPPLE)
+#define glTexBufferARB		MANGLE(TexBufferARB)
 #define glTexBufferEXT		MANGLE(TexBufferEXT)
 #define glTexBumpParameterfvATI		MANGLE(TexBumpParameterfvATI)
 #define glTexBumpParameterivATI		MANGLE(TexBumpParameterivATI)
@@ -1181,9 +1429,12 @@
 #define glTexParameterf		MANGLE(TexParameterf)
 #define glTexParameterfv		MANGLE(TexParameterfv)
 #define glTexParameterIivEXT		MANGLE(TexParameterIivEXT)
+#define glTexParameterIiv		MANGLE(TexParameterIiv)
 #define glTexParameteri		MANGLE(TexParameteri)
 #define glTexParameterIuivEXT		MANGLE(TexParameterIuivEXT)
+#define glTexParameterIuiv		MANGLE(TexParameterIuiv)
 #define glTexParameteriv		MANGLE(TexParameteriv)
+#define glTexRenderbufferNV		MANGLE(TexRenderbufferNV)
 #define glTexSubImage1DEXT		MANGLE(TexSubImage1DEXT)
 #define glTexSubImage1D		MANGLE(TexSubImage1D)
 #define glTexSubImage2DEXT		MANGLE(TexSubImage2DEXT)
@@ -1191,12 +1442,28 @@
 #define glTexSubImage3DEXT		MANGLE(TexSubImage3DEXT)
 #define glTexSubImage3D		MANGLE(TexSubImage3D)
 #define glTexSubImage4DSGIS		MANGLE(TexSubImage4DSGIS)
+#define glTextureBufferEXT		MANGLE(TextureBufferEXT)
 #define glTextureColorMaskSGIS		MANGLE(TextureColorMaskSGIS)
+#define glTextureImage1DEXT		MANGLE(TextureImage1DEXT)
+#define glTextureImage2DEXT		MANGLE(TextureImage2DEXT)
+#define glTextureImage3DEXT		MANGLE(TextureImage3DEXT)
 #define glTextureLightEXT		MANGLE(TextureLightEXT)
 #define glTextureMaterialEXT		MANGLE(TextureMaterialEXT)
 #define glTextureNormalEXT		MANGLE(TextureNormalEXT)
+#define glTextureParameterfEXT		MANGLE(TextureParameterfEXT)
+#define glTextureParameterfvEXT		MANGLE(TextureParameterfvEXT)
+#define glTextureParameteriEXT		MANGLE(TextureParameteriEXT)
+#define glTextureParameterIivEXT		MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIuivEXT		MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterivEXT		MANGLE(TextureParameterivEXT)
+#define glTextureRenderbufferEXT		MANGLE(TextureRenderbufferEXT)
+#define glTextureSubImage1DEXT		MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage2DEXT		MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage3DEXT		MANGLE(TextureSubImage3DEXT)
 #define glTrackMatrixNV		MANGLE(TrackMatrixNV)
 #define glTransformFeedbackAttribsNV		MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsEXT		MANGLE(TransformFeedbackVaryingsEXT)
+#define glTransformFeedbackVaryings		MANGLE(TransformFeedbackVaryings)
 #define glTransformFeedbackVaryingsNV		MANGLE(TransformFeedbackVaryingsNV)
 #define glTranslated		MANGLE(Translated)
 #define glTranslatef		MANGLE(Translatef)
@@ -1209,7 +1476,9 @@
 #define glUniform1ivARB		MANGLE(Uniform1ivARB)
 #define glUniform1iv		MANGLE(Uniform1iv)
 #define glUniform1uiEXT		MANGLE(Uniform1uiEXT)
+#define glUniform1ui		MANGLE(Uniform1ui)
 #define glUniform1uivEXT		MANGLE(Uniform1uivEXT)
+#define glUniform1uiv		MANGLE(Uniform1uiv)
 #define glUniform2fARB		MANGLE(Uniform2fARB)
 #define glUniform2f		MANGLE(Uniform2f)
 #define glUniform2fvARB		MANGLE(Uniform2fvARB)
@@ -1219,7 +1488,9 @@
 #define glUniform2ivARB		MANGLE(Uniform2ivARB)
 #define glUniform2iv		MANGLE(Uniform2iv)
 #define glUniform2uiEXT		MANGLE(Uniform2uiEXT)
+#define glUniform2ui		MANGLE(Uniform2ui)
 #define glUniform2uivEXT		MANGLE(Uniform2uivEXT)
+#define glUniform2uiv		MANGLE(Uniform2uiv)
 #define glUniform3fARB		MANGLE(Uniform3fARB)
 #define glUniform3f		MANGLE(Uniform3f)
 #define glUniform3fvARB		MANGLE(Uniform3fvARB)
@@ -1229,7 +1500,9 @@
 #define glUniform3ivARB		MANGLE(Uniform3ivARB)
 #define glUniform3iv		MANGLE(Uniform3iv)
 #define glUniform3uiEXT		MANGLE(Uniform3uiEXT)
+#define glUniform3ui		MANGLE(Uniform3ui)
 #define glUniform3uivEXT		MANGLE(Uniform3uivEXT)
+#define glUniform3uiv		MANGLE(Uniform3uiv)
 #define glUniform4fARB		MANGLE(Uniform4fARB)
 #define glUniform4f		MANGLE(Uniform4f)
 #define glUniform4fvARB		MANGLE(Uniform4fvARB)
@@ -1239,7 +1512,9 @@
 #define glUniform4ivARB		MANGLE(Uniform4ivARB)
 #define glUniform4iv		MANGLE(Uniform4iv)
 #define glUniform4uiEXT		MANGLE(Uniform4uiEXT)
+#define glUniform4ui		MANGLE(Uniform4ui)
 #define glUniform4uivEXT		MANGLE(Uniform4uivEXT)
+#define glUniform4uiv		MANGLE(Uniform4uiv)
 #define glUniformBufferEXT		MANGLE(UniformBufferEXT)
 #define glUniformMatrix2fvARB		MANGLE(UniformMatrix2fvARB)
 #define glUniformMatrix2fv		MANGLE(UniformMatrix2fv)
@@ -1256,6 +1531,7 @@
 #define glUnlockArraysEXT		MANGLE(UnlockArraysEXT)
 #define glUnmapBufferARB		MANGLE(UnmapBufferARB)
 #define glUnmapBuffer		MANGLE(UnmapBuffer)
+#define glUnmapNamedBufferEXT		MANGLE(UnmapNamedBufferEXT)
 #define glUnmapObjectBufferATI		MANGLE(UnmapObjectBufferATI)
 #define glUpdateObjectBufferATI		MANGLE(UpdateObjectBufferATI)
 #define glUseProgram		MANGLE(UseProgram)
@@ -1412,27 +1688,49 @@
 #define glVertexAttrib4usvARB		MANGLE(VertexAttrib4usvARB)
 #define glVertexAttrib4usv		MANGLE(VertexAttrib4usv)
 #define glVertexAttribArrayObjectATI		MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribDivisor		MANGLE(VertexAttribDivisor)
 #define glVertexAttribI1iEXT		MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1i		MANGLE(VertexAttribI1i)
 #define glVertexAttribI1ivEXT		MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1iv		MANGLE(VertexAttribI1iv)
 #define glVertexAttribI1uiEXT		MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1ui		MANGLE(VertexAttribI1ui)
 #define glVertexAttribI1uivEXT		MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI1uiv		MANGLE(VertexAttribI1uiv)
 #define glVertexAttribI2iEXT		MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2i		MANGLE(VertexAttribI2i)
 #define glVertexAttribI2ivEXT		MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2iv		MANGLE(VertexAttribI2iv)
 #define glVertexAttribI2uiEXT		MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2ui		MANGLE(VertexAttribI2ui)
 #define glVertexAttribI2uivEXT		MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI2uiv		MANGLE(VertexAttribI2uiv)
 #define glVertexAttribI3iEXT		MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3i		MANGLE(VertexAttribI3i)
 #define glVertexAttribI3ivEXT		MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3iv		MANGLE(VertexAttribI3iv)
 #define glVertexAttribI3uiEXT		MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3ui		MANGLE(VertexAttribI3ui)
 #define glVertexAttribI3uivEXT		MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI3uiv		MANGLE(VertexAttribI3uiv)
 #define glVertexAttribI4bvEXT		MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4bv		MANGLE(VertexAttribI4bv)
 #define glVertexAttribI4iEXT		MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4i		MANGLE(VertexAttribI4i)
 #define glVertexAttribI4ivEXT		MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4iv		MANGLE(VertexAttribI4iv)
 #define glVertexAttribI4svEXT		MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4sv		MANGLE(VertexAttribI4sv)
 #define glVertexAttribI4ubvEXT		MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4ubv		MANGLE(VertexAttribI4ubv)
 #define glVertexAttribI4uiEXT		MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4ui		MANGLE(VertexAttribI4ui)
 #define glVertexAttribI4uivEXT		MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4uiv		MANGLE(VertexAttribI4uiv)
 #define glVertexAttribI4usvEXT		MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribI4usv		MANGLE(VertexAttribI4usv)
 #define glVertexAttribIPointerEXT		MANGLE(VertexAttribIPointerEXT)
+#define glVertexAttribIPointer		MANGLE(VertexAttribIPointer)
 #define glVertexAttribPointerARB		MANGLE(VertexAttribPointerARB)
 #define glVertexAttribPointer		MANGLE(VertexAttribPointer)
 #define glVertexAttribPointerNV		MANGLE(VertexAttribPointerNV)




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