Mesa (arb_geometry_shader4): gs: semi work (at least don't crash)
Zack Rusin
zack at kemper.freedesktop.org
Tue Jul 14 15:42:03 UTC 2009
Module: Mesa
Branch: arb_geometry_shader4
Commit: 718b7ae756d2084036d563ad216df7236de4d01d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=718b7ae756d2084036d563ad216df7236de4d01d
Author: Zack Rusin <zackr at vmware.com>
Date: Tue Jul 14 11:45:51 2009 -0400
gs: semi work (at least don't crash)
the primitive assembly is busted though
---
src/gallium/auxiliary/draw/draw_gs.c | 13 ++++++-------
1 files changed, 6 insertions(+), 7 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 7ee5978..9132ded 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -151,20 +151,19 @@ void draw_geometry_shader_run(struct draw_geometry_shader *shader,
struct tgsi_exec_machine *machine = shader->machine;
unsigned int i, j, k;
unsigned slot;
- int num_vertices = num_vertices_for_prim(shader->state.input_type);
+ unsigned num_vertices = num_vertices_for_prim(shader->state.input_type);
+ unsigned num_primitives = count/num_vertices;
machine->Consts = constants;
- for (i = 0; i < count; i += MAX_TGSI_PRIMITIVES) {
- unsigned int max_primitives = MIN2(MAX_TGSI_PRIMITIVES, count - i);
+ for (i = 0; i < num_primitives; i += MAX_TGSI_PRIMITIVES) {
+ unsigned int max_primitives = MIN2(MAX_TGSI_PRIMITIVES, num_primitives - i);
- /* Swizzle inputs.
- */
for (k = 0; k < max_primitives; ++k) {
for (j = 0; j < num_vertices; j++) {
int idx = (k * num_vertices + j) * shader->info.num_inputs;
-#if 0
- debug_printf("%d) Input vert:\n", i + j);
+#if 1
+ debug_printf("%d) Prim, %d) Input vert:\n", i, idx);
for (slot = 0; slot < shader->info.num_inputs; slot++) {
debug_printf("\t%d: %f %f %f %f\n", slot,
input[idx + slot][0],
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