Mesa (glsl-continue-return): glsl: fix up scoping for parent/ children in slang_operation_copy()

Brian Paul brianp at kemper.freedesktop.org
Wed Jun 24 23:04:04 UTC 2009


Module: Mesa
Branch: glsl-continue-return
Commit: d07924e6ac14afd0b9eebc0df5317953ae8a0d9d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d07924e6ac14afd0b9eebc0df5317953ae8a0d9d

Author: Brian Paul <brianp at vmware.com>
Date:   Wed Jun 24 16:25:00 2009 -0600

glsl: fix up scoping for parent/children in slang_operation_copy()

This will need more testing, but no regressions seen so far.

---

 src/mesa/shader/slang/slang_compile_operation.c |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index 48586c2..3e2bdbc 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -154,6 +154,15 @@ slang_operation_copy(slang_operation * x, const slang_operation * y)
          return GL_FALSE;
       }
    }
+
+   /* update scoping for children */
+   for (i = 0; i < y->num_children; i++) {
+      if (y->children[i].locals &&
+          y->children[i].locals->outer_scope == y->locals) {
+         z.children[i].locals->outer_scope = z.locals;
+      }
+   }
+
 #if 0
    z.var = y->var;
    z.fun = y->fun;




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