Mesa (master): gallium/draw: sketch out some missing pointcoord code
Brian Paul
brianp at kemper.freedesktop.org
Mon Jun 29 21:28:19 UTC 2009
Module: Mesa
Branch: master
Commit: 423f45d18a665423e319dcea08c11ff9f5646a80
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=423f45d18a665423e319dcea08c11ff9f5646a80
Author: Brian Paul <brianp at vmware.com>
Date: Mon Jun 29 15:24:42 2009 -0600
gallium/draw: sketch out some missing pointcoord code
The gl_PointCoord attribute is currently expected to be in the fog coord
register's z/w components. This was never totally fleshed out though.
This is just some placeholder code.
---
src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 12 +++++++++++-
1 files changed, 11 insertions(+), 1 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index d84bab9..014d8c7 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -181,6 +181,16 @@ static void widepoint_point( struct draw_stage *stage,
}
+static int
+find_fog_input_attrib(struct draw_context *draw)
+{
+ /* Scan the fragment program's input decls to find the fogcoord
+ * attribute. The z/w components will store the point coord.
+ */
+ return 0; /* XXX fix this */
+}
+
+
static void widepoint_first_point( struct draw_stage *stage,
struct prim_header *header )
{
@@ -220,7 +230,7 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->num_texcoords = j;
/* find fragment shader PointCoord/Fog input */
- wide->point_coord_fs_input = 0; /* XXX fix this! */
+ wide->point_coord_fs_input = find_fog_input_attrib(draw);
/* setup extra vp output (point coord implemented as a texcoord) */
draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
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