Mesa (master): mesa: fix texture enable regression
Brian Paul
brianp at kemper.freedesktop.org
Mon Mar 2 22:22:48 UTC 2009
Module: Mesa
Branch: master
Commit: e232471baa3a7cfa7a76b9cfe55dfb7da79fedbe
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e232471baa3a7cfa7a76b9cfe55dfb7da79fedbe
Author: Brian Paul <brianp at vmware.com>
Date: Mon Mar 2 15:19:53 2009 -0700
mesa: fix texture enable regression
Need to clear the _ReallyEnabled field before possibly continuing the loop.
Also, set _Current pointer to NULL if the unit is no longer enabled.
Fixes piglit lodbias regression
---
src/mesa/main/texstate.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 672a125..b29721e 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -549,13 +549,13 @@ update_texture_state( GLcontext *ctx )
enabledTargets = enabledVertTargets | enabledFragTargets;
+ texUnit->_ReallyEnabled = 0x0;
+
if (enabledTargets == 0x0) {
/* neither vertex nor fragment processing uses this unit */
continue;
}
- texUnit->_ReallyEnabled = 0x0;
-
/* Look for the highest priority texture target that's enabled (or used
* by the vert/frag shaders) and "complete". That's the one we'll use
* for texturing. If we're using vert/frag program we're guaranteed
@@ -580,6 +580,7 @@ update_texture_state( GLcontext *ctx )
update_texture_compare_function(ctx, texUnit->_Current);
if (!texUnit->_ReallyEnabled) {
+ _mesa_reference_texobj(&texUnit->_Current, NULL);
continue;
}
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