Mesa (master): mesa: vbo code reformatting, clean-up, comments

Brian Paul brianp at kemper.freedesktop.org
Thu May 7 16:17:00 UTC 2009


Module: Mesa
Branch: master
Commit: 3acdab82cba03ea2a0dfaa3d7d5d940f1e94a374
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=3acdab82cba03ea2a0dfaa3d7d5d940f1e94a374

Author: Brian Paul <brianp at vmware.com>
Date:   Wed May  6 10:36:33 2009 -0600

mesa: vbo code reformatting, clean-up, comments

---

 src/mesa/vbo/vbo_split_copy.c |   95 ++++++++++++++++++++++------------------
 1 files changed, 52 insertions(+), 43 deletions(-)

diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 4fc0e36..44b748d 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -41,7 +41,8 @@
 
 #define ELT_TABLE_SIZE 16
 
-/* Used for vertex-level splitting of indexed buffers.  Note that
+/**
+ * Used for vertex-level splitting of indexed buffers.  Note that
  * non-indexed primitives may be converted to indexed in some cases
  * (eg loops, fans) in order to use this splitting path.
  */
@@ -73,23 +74,21 @@ struct copy_context {
    GLuint *translated_elt_buf;
    const GLuint *srcelt;
 
-   /* A baby hash table to avoid re-emitting (some) duplicate
+   /** A baby hash table to avoid re-emitting (some) duplicate
     * vertices when splitting indexed primitives.
     */
    struct { 
       GLuint in;
       GLuint out;
    } vert_cache[ELT_TABLE_SIZE];
-      
 
    GLuint vertex_size;
    GLubyte *dstbuf;
-   GLubyte *dstptr;		/* dstptr == dstbuf + dstelt_max * vertsize */
-   GLuint dstbuf_size;	/* in vertices */
-   GLuint dstbuf_nr;		/* count of emitted vertices, also the
-				 * largest value in dstelt.  Our
-				 * MaxIndex.
-				 */
+   GLubyte *dstptr;     /**< dstptr == dstbuf + dstelt_max * vertsize */
+   GLuint dstbuf_size;  /**< in vertices */
+   GLuint dstbuf_nr;    /**< count of emitted vertices, also the largest value
+                         * in dstelt.  Our MaxIndex.
+                         */
 
    GLuint *dstelt;
    GLuint dstelt_nr;
@@ -123,11 +122,13 @@ static GLuint attr_size( const struct gl_client_array *array )
 }
 
 
-/* Starts returning true slightly before the buffer fills, to ensure
+/**
+ * Starts returning true slightly before the buffer fills, to ensure
  * that there is sufficient room for any remaining vertices to finish
  * off the prim:
  */
-static GLboolean check_flush( struct copy_context *copy )
+static GLboolean
+check_flush( struct copy_context *copy )
 {
    GLenum mode = copy->dstprim[copy->dstprim_nr].mode; 
 
@@ -145,7 +146,9 @@ static GLboolean check_flush( struct copy_context *copy )
    return GL_FALSE;
 }
 
-static void flush( struct copy_context *copy )
+
+static void
+flush( struct copy_context *copy )
 {
    GLuint i;
 
@@ -175,8 +178,11 @@ static void flush( struct copy_context *copy )
 }
 
 
-
-static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
+/**
+ * Called at begin of each primitive during replay.
+ */
+static void
+begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
 {
    struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
 
@@ -187,10 +193,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
 }
 
 
-/* Use a hashtable to attempt to identify recently-emitted vertices
+/**
+ * Use a hashtable to attempt to identify recently-emitted vertices
  * and avoid re-emitting them.
  */
-static GLuint elt(struct copy_context *copy, GLuint elt_idx)
+static GLuint
+elt(struct copy_context *copy, GLuint elt_idx)
 {
    GLuint elt = copy->srcelt[elt_idx];
    GLuint slot = elt & (ELT_TABLE_SIZE-1);
@@ -222,7 +230,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
 	       _mesa_printf("%x ", f[j]);
 	    _mesa_printf("\n");
 	 }
-	       
       }
 
       copy->vert_cache[slot].in = elt;
@@ -230,9 +237,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
       copy->dstptr += copy->vertex_size;
 
       assert(csr == copy->dstptr);
-      assert(copy->dstptr == (copy->dstbuf + 
-				    copy->dstbuf_nr * 
-				    copy->vertex_size));
+      assert(copy->dstptr == (copy->dstbuf +
+                              copy->dstbuf_nr * copy->vertex_size));
    }
 /*    else */
 /*       _mesa_printf("  --> reuse vertex\n"); */
@@ -242,7 +248,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
    return check_flush(copy);
 }
 
-static void end( struct copy_context *copy, GLboolean end_flag )
+
+/**
+ * Called at end of each primitive during replay.
+ */
+static void
+end( struct copy_context *copy, GLboolean end_flag )
 {
    struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
 
@@ -257,8 +268,8 @@ static void end( struct copy_context *copy, GLboolean end_flag )
 }
 
 
-
-static void replay_elts( struct copy_context *copy )
+static void
+replay_elts( struct copy_context *copy )
 {
    GLuint i, j, k;
    GLboolean split;
@@ -362,7 +373,8 @@ static void replay_elts( struct copy_context *copy )
 }
 
 
-static void replay_init( struct copy_context *copy )
+static void
+replay_init( struct copy_context *copy )
 {
    GLcontext *ctx = copy->ctx;
    GLuint i;
@@ -388,10 +400,7 @@ static void replay_init( struct copy_context *copy )
 	 copy->vertex_size += attr_size(copy->array[i]);
       
 	 if (vbo->Name && !vbo->Pointer) 
-	    ctx->Driver.MapBuffer(ctx,
-				  GL_ARRAY_BUFFER,
-				  GL_READ_ONLY,
-				  vbo);
+	    ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo);
 
 	 copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
 						 copy->array[i]->Ptr);
@@ -405,12 +414,11 @@ static void replay_init( struct copy_context *copy )
     * do it internally.
     */
    if (copy->ib->obj->Name && !copy->ib->obj->Pointer) 
-      ctx->Driver.MapBuffer(ctx, 
-			    GL_ELEMENT_ARRAY_BUFFER,
-			    GL_READ_ONLY,
+      ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY,
 			    copy->ib->obj);
 
-   srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr);
+   srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer,
+                                           copy->ib->ptr);
 
    switch (copy->ib->type) {
    case GL_UNSIGNED_BYTE:
@@ -434,7 +442,6 @@ static void replay_init( struct copy_context *copy )
       copy->srcelt = (const GLuint *)srcptr;
       break;
    }
-   
 
    /* Figure out the maximum allowed vertex buffer size:
     */
@@ -449,8 +456,7 @@ static void replay_init( struct copy_context *copy )
     *
     * XXX:  This should be a VBO!
     */
-   copy->dstbuf = _mesa_malloc(copy->dstbuf_size * 
-			       copy->vertex_size);   
+   copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size);   
    copy->dstptr = copy->dstbuf;
 
    /* Setup new vertex arrays to point into the output buffer: 
@@ -492,7 +498,11 @@ static void replay_init( struct copy_context *copy )
 }
 
 
-static void replay_finish( struct copy_context *copy )
+/**
+ * Free up everything allocated during split/replay.
+ */
+static void
+replay_finish( struct copy_context *copy )
 {
    GLcontext *ctx = copy->ctx;
    GLuint i;
@@ -502,12 +512,11 @@ static void replay_finish( struct copy_context *copy )
    _mesa_free(copy->translated_elt_buf);
    _mesa_free(copy->dstbuf);
    _mesa_free(copy->dstelt);
-   
+
    /* Unmap VBO's 
     */
    for (i = 0; i < copy->nr_varying; i++) {
       struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
-
       if (vbo->Name && vbo->Pointer) 
 	 ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo);
    }
@@ -515,12 +524,14 @@ static void replay_finish( struct copy_context *copy )
    /* Unmap index buffer:
     */
    if (copy->ib->obj->Name && copy->ib->obj->Pointer) {
-      ctx->Driver.UnmapBuffer(ctx, 
-			      GL_ELEMENT_ARRAY_BUFFER,
-			      copy->ib->obj);
+      ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj);
    }
 }
 
+
+/**
+ * Split VBO into smaller pieces, draw the pieces.
+ */
 void vbo_split_copy( GLcontext *ctx,
 		     const struct gl_client_array *arrays[],
 		     const struct _mesa_prim *prim,
@@ -546,13 +557,11 @@ void vbo_split_copy( GLcontext *ctx,
    copy.draw = draw;
    copy.limits = limits;
 
-
    /* Clear the vertex cache:
     */
    for (i = 0; i < ELT_TABLE_SIZE; i++)
       copy.vert_cache[i].in = ~0;
 
-
    replay_init(&copy);
    replay_elts(&copy);
    replay_finish(&copy);




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