Mesa (master): mesa: Return -FLT_MAX instead of 0 for LG2(0).
Brian Paul
brianp at kemper.freedesktop.org
Thu Oct 1 19:37:20 UTC 2009
Module: Mesa
Branch: master
Commit: 18883cdf2334511005973155fc517eb678dc0043
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=18883cdf2334511005973155fc517eb678dc0043
Author: Vinson Lee <vlee at vmware.com>
Date: Thu Oct 1 13:33:20 2009 -0600
mesa: Return -FLT_MAX instead of 0 for LG2(0).
lim x->0 log(x) = -inf so -FLT_MAX is a better approximation than 0
for LG2(0).
---
src/mesa/shader/prog_execute.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 69b81e7..192d39a 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -939,7 +939,7 @@ _mesa_execute_program(GLcontext * ctx,
/* The fast LOG2 macro doesn't meet the precision requirements.
*/
if (a[0] == 0.0F) {
- val = 0.0F;
+ val = -FLT_MAX;
}
else {
val = log(a[0]) * 1.442695F;
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