Mesa (master): mesa: regenerated gl_mangle.h file

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 8 15:29:32 UTC 2009


Module: Mesa
Branch: master
Commit: f7fb30f03badf7f3ac5d66e87acb8cbb1c5aee0b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f7fb30f03badf7f3ac5d66e87acb8cbb1c5aee0b

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Oct  8 09:17:13 2009 -0600

mesa: regenerated gl_mangle.h file

---

 include/GL/gl_mangle.h |   42 ++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 42 insertions(+), 0 deletions(-)

diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 54147f7..59f6149 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -108,12 +108,20 @@
 #define glBlendColorEXT		MANGLE(BlendColorEXT)
 #define glBlendColor		MANGLE(BlendColor)
 #define glBlendEquationEXT		MANGLE(BlendEquationEXT)
+#define glBlendEquationi		MANGLE(BlendEquationi)
+#define glBlendEquationIndexedAMD		MANGLE(BlendEquationIndexedAMD)
 #define glBlendEquation		MANGLE(BlendEquation)
 #define glBlendEquationSeparateATI		MANGLE(BlendEquationSeparateATI)
 #define glBlendEquationSeparateEXT		MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparatei		MANGLE(BlendEquationSeparatei)
+#define glBlendEquationSeparateIndexedAMD		MANGLE(BlendEquationSeparateIndexedAMD)
 #define glBlendEquationSeparate		MANGLE(BlendEquationSeparate)
+#define glBlendFunci		MANGLE(BlendFunci)
+#define glBlendFuncIndexedAMD		MANGLE(BlendFuncIndexedAMD)
 #define glBlendFunc		MANGLE(BlendFunc)
 #define glBlendFuncSeparateEXT		MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparatei		MANGLE(BlendFuncSeparatei)
+#define glBlendFuncSeparateIndexedAMD		MANGLE(BlendFuncSeparateIndexedAMD)
 #define glBlendFuncSeparateINGR		MANGLE(BlendFuncSeparateINGR)
 #define glBlendFuncSeparate		MANGLE(BlendFuncSeparate)
 #define glBlitFramebufferEXT		MANGLE(BlitFramebufferEXT)
@@ -148,6 +156,7 @@
 #define glClientActiveTexture		MANGLE(ClientActiveTexture)
 #define glClientActiveVertexStreamATI		MANGLE(ClientActiveVertexStreamATI)
 #define glClientAttribDefaultEXT		MANGLE(ClientAttribDefaultEXT)
+#define glClientWaitSync		MANGLE(ClientWaitSync)
 #define glClipPlane		MANGLE(ClipPlane)
 #define glColor3b		MANGLE(Color3b)
 #define glColor3bv		MANGLE(Color3bv)
@@ -320,6 +329,7 @@
 #define glDeleteRenderbuffersEXT		MANGLE(DeleteRenderbuffersEXT)
 #define glDeleteRenderbuffers		MANGLE(DeleteRenderbuffers)
 #define glDeleteShader		MANGLE(DeleteShader)
+#define glDeleteSync		MANGLE(DeleteSync)
 #define glDeleteTexturesEXT		MANGLE(DeleteTexturesEXT)
 #define glDeleteTextures		MANGLE(DeleteTextures)
 #define glDeleteTransformFeedbacksNV		MANGLE(DeleteTransformFeedbacksNV)
@@ -341,6 +351,7 @@
 #define glDisableIndexedEXT		MANGLE(DisableIndexedEXT)
 #define glDisable		MANGLE(Disable)
 #define glDisableVariantClientStateEXT		MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexAttribAPPLE		MANGLE(DisableVertexAttribAPPLE)
 #define glDisableVertexAttribArrayARB		MANGLE(DisableVertexAttribArrayARB)
 #define glDisableVertexAttribArray		MANGLE(DisableVertexAttribArray)
 #define glDrawArraysEXT		MANGLE(DrawArraysEXT)
@@ -354,7 +365,9 @@
 #define glDrawBuffers		MANGLE(DrawBuffers)
 #define glDrawElementArrayAPPLE		MANGLE(DrawElementArrayAPPLE)
 #define glDrawElementArrayATI		MANGLE(DrawElementArrayATI)
+#define glDrawElementsBaseVertex		MANGLE(DrawElementsBaseVertex)
 #define glDrawElementsInstancedARB		MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseVertex		MANGLE(DrawElementsInstancedBaseVertex)
 #define glDrawElementsInstancedEXT		MANGLE(DrawElementsInstancedEXT)
 #define glDrawElementsInstanced		MANGLE(DrawElementsInstanced)
 #define glDrawElements		MANGLE(DrawElements)
@@ -362,6 +375,7 @@
 #define glDrawPixels		MANGLE(DrawPixels)
 #define glDrawRangeElementArrayAPPLE		MANGLE(DrawRangeElementArrayAPPLE)
 #define glDrawRangeElementArrayATI		MANGLE(DrawRangeElementArrayATI)
+#define glDrawRangeElementsBaseVertex		MANGLE(DrawRangeElementsBaseVertex)
 #define glDrawRangeElementsEXT		MANGLE(DrawRangeElementsEXT)
 #define glDrawRangeElements		MANGLE(DrawRangeElements)
 #define glDrawTransformFeedbackNV		MANGLE(DrawTransformFeedbackNV)
@@ -378,6 +392,7 @@
 #define glEnableIndexedEXT		MANGLE(EnableIndexedEXT)
 #define glEnable		MANGLE(Enable)
 #define glEnableVariantClientStateEXT		MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexAttribAPPLE		MANGLE(EnableVertexAttribAPPLE)
 #define glEnableVertexAttribArrayARB		MANGLE(EnableVertexAttribArrayARB)
 #define glEnableVertexAttribArray		MANGLE(EnableVertexAttribArray)
 #define glEndConditionalRender		MANGLE(EndConditionalRender)
@@ -409,6 +424,7 @@
 #define glExecuteProgramNV		MANGLE(ExecuteProgramNV)
 #define glExtractComponentEXT		MANGLE(ExtractComponentEXT)
 #define glFeedbackBuffer		MANGLE(FeedbackBuffer)
+#define glFenceSync		MANGLE(FenceSync)
 #define glFinalCombinerInputNV		MANGLE(FinalCombinerInputNV)
 #define glFinishAsyncSGIX		MANGLE(FinishAsyncSGIX)
 #define glFinishFenceAPPLE		MANGLE(FinishFenceAPPLE)
@@ -469,9 +485,11 @@
 #define glFramebufferTextureEXT		MANGLE(FramebufferTextureEXT)
 #define glFramebufferTextureFaceARB		MANGLE(FramebufferTextureFaceARB)
 #define glFramebufferTextureFaceEXT		MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureFace		MANGLE(FramebufferTextureFace)
 #define glFramebufferTextureLayerARB		MANGLE(FramebufferTextureLayerARB)
 #define glFramebufferTextureLayerEXT		MANGLE(FramebufferTextureLayerEXT)
 #define glFramebufferTextureLayer		MANGLE(FramebufferTextureLayer)
+#define glFramebufferTexture		MANGLE(FramebufferTexture)
 #define glFrameTerminatorGREMEDY		MANGLE(FrameTerminatorGREMEDY)
 #define glFrameZoomSGIX		MANGLE(FrameZoomSGIX)
 #define glFreeObjectBufferATI		MANGLE(FreeObjectBufferATI)
@@ -523,6 +541,7 @@
 #define glGetBooleanIndexedvEXT		MANGLE(GetBooleanIndexedvEXT)
 #define glGetBooleani_v		MANGLE(GetBooleani_v)
 #define glGetBooleanv		MANGLE(GetBooleanv)
+#define glGetBufferParameteri64v		MANGLE(GetBufferParameteri64v)
 #define glGetBufferParameterivARB		MANGLE(GetBufferParameterivARB)
 #define glGetBufferParameteriv		MANGLE(GetBufferParameteriv)
 #define glGetBufferPointervARB		MANGLE(GetBufferPointervARB)
@@ -586,6 +605,8 @@
 #define glGetImageTransformParameterivHP		MANGLE(GetImageTransformParameterivHP)
 #define glGetInfoLogARB		MANGLE(GetInfoLogARB)
 #define glGetInstrumentsSGIX		MANGLE(GetInstrumentsSGIX)
+#define glGetInteger64i_v		MANGLE(GetInteger64i_v)
+#define glGetInteger64v		MANGLE(GetInteger64v)
 #define glGetIntegerIndexedvEXT		MANGLE(GetIntegerIndexedvEXT)
 #define glGetIntegeri_v		MANGLE(GetIntegeri_v)
 #define glGetIntegerv		MANGLE(GetIntegerv)
@@ -615,6 +636,7 @@
 #define glGetMinmaxParameterfv		MANGLE(GetMinmaxParameterfv)
 #define glGetMinmaxParameterivEXT		MANGLE(GetMinmaxParameterivEXT)
 #define glGetMinmaxParameteriv		MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefv		MANGLE(GetMultisamplefv)
 #define glGetMultisamplefvNV		MANGLE(GetMultisamplefvNV)
 #define glGetMultiTexEnvfvEXT		MANGLE(GetMultiTexEnvfvEXT)
 #define glGetMultiTexEnvivEXT		MANGLE(GetMultiTexEnvivEXT)
@@ -642,6 +664,7 @@
 #define glGetObjectBufferfvATI		MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI		MANGLE(GetObjectBufferivATI)
 #define glGetObjectParameterfvARB		MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivAPPLE		MANGLE(GetObjectParameterivAPPLE)
 #define glGetObjectParameterivARB		MANGLE(GetObjectParameterivARB)
 #define glGetOcclusionQueryivNV		MANGLE(GetOcclusionQueryivNV)
 #define glGetOcclusionQueryuivNV		MANGLE(GetOcclusionQueryuivNV)
@@ -698,6 +721,7 @@
 #define glGetSharpenTexFuncSGIS		MANGLE(GetSharpenTexFuncSGIS)
 #define glGetStringi		MANGLE(GetStringi)
 #define glGetString		MANGLE(GetString)
+#define glGetSynciv		MANGLE(GetSynciv)
 #define glGetTexBumpParameterfvATI		MANGLE(GetTexBumpParameterfvATI)
 #define glGetTexBumpParameterivATI		MANGLE(GetTexBumpParameterivATI)
 #define glGetTexEnvfv		MANGLE(GetTexEnvfv)
@@ -715,6 +739,7 @@
 #define glGetTexParameterIuivEXT		MANGLE(GetTexParameterIuivEXT)
 #define glGetTexParameterIuiv		MANGLE(GetTexParameterIuiv)
 #define glGetTexParameteriv		MANGLE(GetTexParameteriv)
+#define glGetTexParameterPointervAPPLE		MANGLE(GetTexParameterPointervAPPLE)
 #define glGetTextureImageEXT		MANGLE(GetTextureImageEXT)
 #define glGetTextureLevelParameterfvEXT		MANGLE(GetTextureLevelParameterfvEXT)
 #define glGetTextureLevelParameterivEXT		MANGLE(GetTextureLevelParameterivEXT)
@@ -825,12 +850,14 @@
 #define glIsRenderbufferEXT		MANGLE(IsRenderbufferEXT)
 #define glIsRenderbuffer		MANGLE(IsRenderbuffer)
 #define glIsShader		MANGLE(IsShader)
+#define glIsSync		MANGLE(IsSync)
 #define glIsTextureEXT		MANGLE(IsTextureEXT)
 #define glIsTexture		MANGLE(IsTexture)
 #define glIsTransformFeedbackNV		MANGLE(IsTransformFeedbackNV)
 #define glIsVariantEnabledEXT		MANGLE(IsVariantEnabledEXT)
 #define glIsVertexArrayAPPLE		MANGLE(IsVertexArrayAPPLE)
 #define glIsVertexArray		MANGLE(IsVertexArray)
+#define glIsVertexAttribEnabledAPPLE		MANGLE(IsVertexAttribEnabledAPPLE)
 #define glLightEnviSGIX		MANGLE(LightEnviSGIX)
 #define glLightf		MANGLE(Lightf)
 #define glLightfv		MANGLE(Lightfv)
@@ -877,6 +904,10 @@
 #define glMapObjectBufferATI		MANGLE(MapObjectBufferATI)
 #define glMapParameterfvNV		MANGLE(MapParameterfvNV)
 #define glMapParameterivNV		MANGLE(MapParameterivNV)
+#define glMapVertexAttrib1dAPPLE		MANGLE(MapVertexAttrib1dAPPLE)
+#define glMapVertexAttrib1fAPPLE		MANGLE(MapVertexAttrib1fAPPLE)
+#define glMapVertexAttrib2dAPPLE		MANGLE(MapVertexAttrib2dAPPLE)
+#define glMapVertexAttrib2fAPPLE		MANGLE(MapVertexAttrib2fAPPLE)
 #define glMaterialf		MANGLE(Materialf)
 #define glMaterialfv		MANGLE(Materialfv)
 #define glMateriali		MANGLE(Materiali)
@@ -907,9 +938,11 @@
 #define glMatrixTranslatefEXT		MANGLE(MatrixTranslatefEXT)
 #define glMinmaxEXT		MANGLE(MinmaxEXT)
 #define glMinmax		MANGLE(Minmax)
+#define glMinSampleShading		MANGLE(MinSampleShading)
 #define glMultiDrawArraysEXT		MANGLE(MultiDrawArraysEXT)
 #define glMultiDrawArrays		MANGLE(MultiDrawArrays)
 #define glMultiDrawElementArrayAPPLE		MANGLE(MultiDrawElementArrayAPPLE)
+#define glMultiDrawElementsBaseVertex		MANGLE(MultiDrawElementsBaseVertex)
 #define glMultiDrawElementsEXT		MANGLE(MultiDrawElementsEXT)
 #define glMultiDrawElements		MANGLE(MultiDrawElements)
 #define glMultiDrawRangeElementArrayAPPLE		MANGLE(MultiDrawRangeElementArrayAPPLE)
@@ -1072,6 +1105,8 @@
 #define glNormalStream3ivATI		MANGLE(NormalStream3ivATI)
 #define glNormalStream3sATI		MANGLE(NormalStream3sATI)
 #define glNormalStream3svATI		MANGLE(NormalStream3svATI)
+#define glObjectPurgeableAPPLE		MANGLE(ObjectPurgeableAPPLE)
+#define glObjectUnpurgeableAPPLE		MANGLE(ObjectUnpurgeableAPPLE)
 #define glOrtho		MANGLE(Ortho)
 #define glPassTexCoordATI		MANGLE(PassTexCoordATI)
 #define glPassThrough		MANGLE(PassThrough)
@@ -1162,6 +1197,7 @@
 #define glProgramParameter4fvNV		MANGLE(ProgramParameter4fvNV)
 #define glProgramParameteriARB		MANGLE(ProgramParameteriARB)
 #define glProgramParameteriEXT		MANGLE(ProgramParameteriEXT)
+#define glProgramParameteri		MANGLE(ProgramParameteri)
 #define glProgramParameters4dvNV		MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV		MANGLE(ProgramParameters4fvNV)
 #define glProgramStringARB		MANGLE(ProgramStringARB)
@@ -1200,6 +1236,7 @@
 #define glProgramUniformMatrix4x3fvEXT		MANGLE(ProgramUniformMatrix4x3fvEXT)
 #define glProgramVertexLimitNV		MANGLE(ProgramVertexLimitNV)
 #define glProvokingVertexEXT		MANGLE(ProvokingVertexEXT)
+#define glProvokingVertex		MANGLE(ProvokingVertex)
 #define glPushAttrib		MANGLE(PushAttrib)
 #define glPushClientAttribDefaultEXT		MANGLE(PushClientAttribDefaultEXT)
 #define glPushClientAttrib		MANGLE(PushClientAttrib)
@@ -1283,6 +1320,7 @@
 #define glSampleCoverage		MANGLE(SampleCoverage)
 #define glSampleMapATI		MANGLE(SampleMapATI)
 #define glSampleMaskEXT		MANGLE(SampleMaskEXT)
+#define glSampleMaski		MANGLE(SampleMaski)
 #define glSampleMaskIndexedNV		MANGLE(SampleMaskIndexedNV)
 #define glSampleMaskSGIS		MANGLE(SampleMaskSGIS)
 #define glSamplePatternEXT		MANGLE(SamplePatternEXT)
@@ -1454,8 +1492,10 @@
 #define glTexGeniv		MANGLE(TexGeniv)
 #define glTexImage1D		MANGLE(TexImage1D)
 #define glTexImage2D		MANGLE(TexImage2D)
+#define glTexImage2DMultisample		MANGLE(TexImage2DMultisample)
 #define glTexImage3DEXT		MANGLE(TexImage3DEXT)
 #define glTexImage3D		MANGLE(TexImage3D)
+#define glTexImage3DMultisample		MANGLE(TexImage3DMultisample)
 #define glTexImage4DSGIS		MANGLE(TexImage4DSGIS)
 #define glTexParameterf		MANGLE(TexParameterf)
 #define glTexParameterfv		MANGLE(TexParameterfv)
@@ -1487,6 +1527,7 @@
 #define glTextureParameterIivEXT		MANGLE(TextureParameterIivEXT)
 #define glTextureParameterIuivEXT		MANGLE(TextureParameterIuivEXT)
 #define glTextureParameterivEXT		MANGLE(TextureParameterivEXT)
+#define glTextureRangeAPPLE		MANGLE(TextureRangeAPPLE)
 #define glTextureRenderbufferEXT		MANGLE(TextureRenderbufferEXT)
 #define glTextureSubImage1DEXT		MANGLE(TextureSubImage1DEXT)
 #define glTextureSubImage2DEXT		MANGLE(TextureSubImage2DEXT)
@@ -1828,6 +1869,7 @@
 #define glVertexWeighthvNV		MANGLE(VertexWeighthvNV)
 #define glVertexWeightPointerEXT		MANGLE(VertexWeightPointerEXT)
 #define glViewport		MANGLE(Viewport)
+#define glWaitSync		MANGLE(WaitSync)
 #define glWeightbvARB		MANGLE(WeightbvARB)
 #define glWeightdvARB		MANGLE(WeightdvARB)
 #define glWeightfvARB		MANGLE(WeightfvARB)




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