Mesa (master): mesa: remove unused ctx->Driver.TextureMatrix() hook

Brian Paul brianp at kemper.freedesktop.org
Thu Oct 15 01:08:50 UTC 2009


Module: Mesa
Branch: master
Commit: 0187e042b681663938a1a12e9ae03c6f0ab48af5
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=0187e042b681663938a1a12e9ae03c6f0ab48af5

Author: Brian Paul <brianp at vmware.com>
Date:   Wed Oct 14 15:00:50 2009 -0600

mesa: remove unused ctx->Driver.TextureMatrix() hook

---

 src/mesa/drivers/common/driverfuncs.c |    1 -
 src/mesa/main/dd.h                    |    1 -
 src/mesa/main/texstate.c              |    7 -------
 3 files changed, 0 insertions(+), 9 deletions(-)

diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 0f8447c..5934907 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -183,7 +183,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
    driver->TexGen = NULL;
    driver->TexEnv = NULL;
    driver->TexParameter = NULL;
-   driver->TextureMatrix = NULL;
    driver->Viewport = NULL;
 
    /* vertex arrays */
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index ce5e158..a9632ec 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -717,7 +717,6 @@ struct dd_function_table {
    void (*TexParameter)(GLcontext *ctx, GLenum target,
                         struct gl_texture_object *texObj,
                         GLenum pname, const GLfloat *params);
-   void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat);
    /** Set the viewport */
    void (*Viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
    /*@}*/
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 43f2687..16492bd 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -307,10 +307,6 @@ _mesa_ActiveTextureARB(GLenum texture)
       /* update current stack pointer */
       ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];
    }
-
-   if (ctx->Driver.ActiveTexture) {
-      (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
-   }
 }
 
 
@@ -360,9 +356,6 @@ update_texture_matrices( GLcontext *ctx )
 	 if (ctx->Texture.Unit[u]._ReallyEnabled &&
 	     ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
 	    ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
-
-	 if (ctx->Driver.TextureMatrix)
-	    ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top);
       }
    }
 }




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