Mesa (master): llvmpipe: Texture sampling code generation primitives.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Mon Sep 7 14:09:42 UTC 2009


Module: Mesa
Branch: master
Commit: de8376e2f22a59a0bc18bb7ddab88ee3153678b8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=de8376e2f22a59a0bc18bb7ddab88ee3153678b8

Author: José Fonseca <jfonseca at vmware.com>
Date:   Mon Sep  7 14:43:51 2009 +0100

llvmpipe: Texture sampling code generation primitives.

Only supports single level 2d textures, with neareast and bilinear
filtering for now.

---

 src/gallium/drivers/llvmpipe/Makefile            |    1 +
 src/gallium/drivers/llvmpipe/SConscript          |    1 +
 src/gallium/drivers/llvmpipe/lp_bld_sample.h     |  134 +++++++++
 src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c |  342 ++++++++++++++++++++++
 4 files changed, 478 insertions(+), 0 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 54bb3a0..c0033de 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -19,6 +19,7 @@ C_SOURCES = \
 	lp_bld_interp.c \
 	lp_bld_intr.c \
 	lp_bld_logic.c \
+	lp_bld_sample_soa.c \
 	lp_bld_swizzle.c \
 	lp_bld_struct.c \
 	lp_bld_tgsi_soa.c \
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index 3dcd5cb..b74c9c4 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -26,6 +26,7 @@ llvmpipe = env.ConvenienceLibrary(
 		'lp_bld_format_soa.c',
 		'lp_bld_interp.c',
 		'lp_bld_intr.c',
+		'lp_bld_sample_soa.c',
 		'lp_bld_struct.c',
 		'lp_bld_logic.c',
 		'lp_bld_swizzle.c',
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.h b/src/gallium/drivers/llvmpipe/lp_bld_sample.h
new file mode 100644
index 0000000..5798f19
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.h
@@ -0,0 +1,134 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Texture sampling.
+ *
+ * @author Jose Fonseca <jfonseca at vmware.com>
+ */
+
+#ifndef LP_BLD_SAMPLE_H
+#define LP_BLD_SAMPLE_H
+
+
+#include <llvm-c/Core.h>
+
+struct pipe_texture;
+struct pipe_sampler_state;
+union lp_type;
+
+
+/**
+ * Sampler static state.
+ *
+ * These are the bits of state from pipe_texture and pipe_sampler_state that
+ * are embedded in the generated code.
+ */
+struct lp_sampler_static_state
+{
+   /* pipe_texture's state */
+   enum pipe_format format;
+   unsigned pot_width:1;
+   unsigned pot_height:1;
+   unsigned pot_depth:1;
+
+   /* pipe_sampler_state's state */
+   unsigned wrap_s:3;
+   unsigned wrap_t:3;
+   unsigned wrap_r:3;
+   unsigned min_img_filter:2;
+   unsigned min_mip_filter:2;
+   unsigned mag_img_filter:2;
+   unsigned compare_mode:1;
+   unsigned compare_func:3;
+   unsigned normalized_coords:1;
+   unsigned prefilter:4;
+};
+
+
+/**
+ * Sampler dynamic state.
+ *
+ * These are the bits of state from pipe_texture and pipe_sampler_state that
+ * are computed in runtime.
+ *
+ * There are obtained through callbacks, as we don't want to tie the texture
+ * sampling code generation logic to any particular texture layout or pipe
+ * driver.
+ */
+struct lp_sampler_dynamic_state
+{
+
+   /** Obtain the base texture width. */
+   LLVMValueRef
+   (*width)( struct lp_sampler_dynamic_state *state,
+             LLVMBuilderRef builder,
+             unsigned unit);
+
+   /** Obtain the base texture height. */
+   LLVMValueRef
+   (*height)( struct lp_sampler_dynamic_state *state,
+              LLVMBuilderRef builder,
+              unsigned unit);
+
+   LLVMValueRef
+   (*stride)( struct lp_sampler_dynamic_state *state,
+              LLVMBuilderRef builder,
+              unsigned unit);
+
+   LLVMValueRef
+   (*data_ptr)( struct lp_sampler_dynamic_state *state,
+                LLVMBuilderRef builder,
+                unsigned unit);
+
+};
+
+
+/**
+ * Derive the sampler static state.
+ */
+void
+lp_sampler_static_state(struct lp_sampler_static_state *state,
+                        const struct pipe_texture *texture,
+                        const struct pipe_sampler_state *sampler);
+
+
+void
+lp_build_sample_soa(LLVMBuilderRef builder,
+                    const struct lp_sampler_static_state *static_state,
+                    struct lp_sampler_dynamic_state *dynamic_state,
+                    union lp_type fp_type,
+                    unsigned unit,
+                    unsigned num_coords,
+                    const LLVMValueRef *coords,
+                    LLVMValueRef lodbias,
+                    LLVMValueRef *texel);
+
+
+
+#endif /* LP_BLD_SAMPLE_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
new file mode 100644
index 0000000..25c8d84
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
@@ -0,0 +1,342 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Texture sampling.
+ *
+ * @author Jose Fonseca <jfonseca at vmware.com>
+ */
+
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "lp_bld_debug.h"
+#include "lp_bld_type.h"
+#include "lp_bld_const.h"
+#include "lp_bld_arit.h"
+#include "lp_bld_swizzle.h"
+#include "lp_bld_format.h"
+#include "lp_bld_sample.h"
+
+
+void
+lp_sampler_static_state(struct lp_sampler_static_state *state,
+                        const struct pipe_texture *texture,
+                        const struct pipe_sampler_state *sampler)
+{
+   memset(state, 0, sizeof *state);
+
+   if(!texture)
+      return;
+
+   if(!sampler)
+      return;
+
+   state->format            = texture->format;
+   state->pot_width         = util_is_pot(texture->width[0]);
+   state->pot_height        = util_is_pot(texture->height[0]);
+   state->pot_depth         = util_is_pot(texture->depth[0]);
+
+   state->wrap_s            = sampler->wrap_s;
+   state->wrap_t            = sampler->wrap_t;
+   state->wrap_r            = sampler->wrap_r;
+   state->min_img_filter    = sampler->min_img_filter;
+   state->min_mip_filter    = sampler->min_mip_filter;
+   state->mag_img_filter    = sampler->mag_img_filter;
+   state->compare_mode      = sampler->compare_mode;
+   state->compare_func      = sampler->compare_func;
+   state->normalized_coords = sampler->normalized_coords;
+   state->prefilter         = sampler->prefilter;
+}
+
+
+
+/**
+ * Keep all information for sampling code generation in a single place.
+ */
+struct lp_build_sample_context
+{
+   LLVMBuilderRef builder;
+
+   const struct lp_sampler_static_state *static_state;
+
+   struct lp_sampler_dynamic_state *dynamic_state;
+
+   const struct util_format_description *format_desc;
+
+   /** Incoming coordinates type and build context */
+   union lp_type coord_type;
+   struct lp_build_context coord_bld;
+
+   /** Integer coordinates */
+   union lp_type int_coord_type;
+   struct lp_build_context int_coord_bld;
+
+   /** Output texels type and build context */
+   union lp_type texel_type;
+   struct lp_build_context texel_bld;
+};
+
+
+static void
+lp_build_sample_texel(struct lp_build_sample_context *bld,
+                      LLVMValueRef x,
+                      LLVMValueRef y,
+                      LLVMValueRef y_stride,
+                      LLVMValueRef data_ptr,
+                      LLVMValueRef *texel)
+{
+   LLVMValueRef x_stride;
+   LLVMValueRef x_offset;
+   LLVMValueRef y_offset;
+   LLVMValueRef offset;
+
+   x_stride = lp_build_const_scalar(bld->int_coord_type, bld->format_desc->block.bits/8);
+
+   x_offset = lp_build_mul(&bld->int_coord_bld, x, x_stride);
+   y_offset = lp_build_mul(&bld->int_coord_bld, y, y_stride);
+
+   offset = lp_build_add(&bld->int_coord_bld, x_offset, y_offset);
+
+   lp_build_load_rgba_soa(bld->builder,
+                          bld->format_desc,
+                          bld->texel_type,
+                          data_ptr,
+                          offset,
+                          texel);
+}
+
+
+static LLVMValueRef
+lp_build_sample_wrap(struct lp_build_sample_context *bld,
+                     LLVMValueRef coord,
+                     LLVMValueRef length,
+                     boolean is_pot,
+                     unsigned wrap_mode)
+{
+   struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+   LLVMValueRef length_minus_one;
+
+   length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
+
+   switch(wrap_mode) {
+   case PIPE_TEX_WRAP_REPEAT:
+      if(is_pot)
+         coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, "");
+      else
+         /* Signed remainder won't give the right results for negative
+          * dividends but unsigned remainder does.*/
+         coord = LLVMBuildURem(bld->builder, coord, length, "");
+      break;
+
+   case PIPE_TEX_WRAP_CLAMP:
+      coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
+      coord = lp_build_min(int_coord_bld, coord, length_minus_one);
+      break;
+
+   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+   case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+   case PIPE_TEX_WRAP_MIRROR_REPEAT:
+   case PIPE_TEX_WRAP_MIRROR_CLAMP:
+   case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+   case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+   default:
+      assert(0);
+   }
+
+   return coord;
+}
+
+
+static void
+lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
+                               LLVMValueRef s,
+                               LLVMValueRef t,
+                               LLVMValueRef width,
+                               LLVMValueRef height,
+                               LLVMValueRef stride,
+                               LLVMValueRef data_ptr,
+                               LLVMValueRef *texel)
+{
+   LLVMValueRef x;
+   LLVMValueRef y;
+
+   x = lp_build_ifloor(&bld->coord_bld, s);
+   y = lp_build_ifloor(&bld->coord_bld, t);
+
+   x = lp_build_sample_wrap(bld, x, width,  bld->static_state->pot_width,  bld->static_state->wrap_s);
+   y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+
+   lp_build_sample_texel(bld, x, y, stride, data_ptr, texel);
+}
+
+
+static void
+lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
+                              LLVMValueRef s,
+                              LLVMValueRef t,
+                              LLVMValueRef width,
+                              LLVMValueRef height,
+                              LLVMValueRef stride,
+                              LLVMValueRef data_ptr,
+                              LLVMValueRef *texel)
+{
+   LLVMValueRef half;
+   LLVMValueRef s_ipart;
+   LLVMValueRef t_ipart;
+   LLVMValueRef s_fpart;
+   LLVMValueRef t_fpart;
+   LLVMValueRef x0, x1;
+   LLVMValueRef y0, y1;
+   LLVMValueRef neighbors[2][2][4];
+   unsigned chan;
+
+   half = lp_build_const_scalar(bld->coord_type, 0.5);
+   s = lp_build_sub(&bld->coord_bld, s, half);
+   t = lp_build_sub(&bld->coord_bld, t, half);
+
+   s_ipart = lp_build_floor(&bld->coord_bld, s);
+   t_ipart = lp_build_floor(&bld->coord_bld, t);
+
+   s_fpart = lp_build_sub(&bld->coord_bld, s, s_ipart);
+   t_fpart = lp_build_sub(&bld->coord_bld, t, t_ipart);
+
+   x0 = lp_build_int(&bld->coord_bld, s_ipart);
+   y0 = lp_build_int(&bld->coord_bld, t_ipart);
+
+   x0 = lp_build_sample_wrap(bld, x0, width,  bld->static_state->pot_width,  bld->static_state->wrap_s);
+   y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+
+   x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one);
+   y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one);
+
+   x1 = lp_build_sample_wrap(bld, x1, width,  bld->static_state->pot_width,  bld->static_state->wrap_s);
+   y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+
+   lp_build_sample_texel(bld, x0, y0, stride, data_ptr, neighbors[0][0]);
+   lp_build_sample_texel(bld, x1, y0, stride, data_ptr, neighbors[0][1]);
+   lp_build_sample_texel(bld, x0, y1, stride, data_ptr, neighbors[1][0]);
+   lp_build_sample_texel(bld, x1, y1, stride, data_ptr, neighbors[1][1]);
+
+   /* TODO: Don't interpolate missing channels */
+   for(chan = 0; chan < 4; ++chan) {
+      switch(bld->format_desc->swizzle[chan]) {
+      case UTIL_FORMAT_SWIZZLE_X:
+      case UTIL_FORMAT_SWIZZLE_Y:
+      case UTIL_FORMAT_SWIZZLE_Z:
+      case UTIL_FORMAT_SWIZZLE_W:
+         texel[chan] = lp_build_lerp_2d(&bld->texel_bld,
+                                        s_fpart, t_fpart,
+                                        neighbors[0][0][chan],
+                                        neighbors[0][1][chan],
+                                        neighbors[1][0][chan],
+                                        neighbors[1][1][chan]);
+         break;
+      case UTIL_FORMAT_SWIZZLE_0:
+         texel[chan] = bld->texel_bld.zero;
+         break;
+      case UTIL_FORMAT_SWIZZLE_1:
+         texel[chan] = bld->texel_bld.one;
+         break;
+      default:
+         assert(0);
+         texel[chan] = bld->texel_bld.undef;
+         break;
+      }
+   }
+}
+
+
+void
+lp_build_sample_soa(LLVMBuilderRef builder,
+                    const struct lp_sampler_static_state *static_state,
+                    struct lp_sampler_dynamic_state *dynamic_state,
+                    union lp_type type,
+                    unsigned unit,
+                    unsigned num_coords,
+                    const LLVMValueRef *coords,
+                    LLVMValueRef lodbias,
+                    LLVMValueRef *texel)
+{
+   struct lp_build_sample_context bld;
+   LLVMValueRef width;
+   LLVMValueRef height;
+   LLVMValueRef stride;
+   LLVMValueRef data_ptr;
+   LLVMValueRef s;
+   LLVMValueRef t;
+   LLVMValueRef p;
+
+   /* Setup our build context */
+   memset(&bld, 0, sizeof bld);
+   bld.builder = builder;
+   bld.static_state = static_state;
+   bld.dynamic_state = dynamic_state;
+   bld.format_desc = util_format_description(static_state->format);
+   bld.coord_type = type;
+   bld.int_coord_type = lp_int_type(type);
+   bld.texel_type = type;
+   lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
+   lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
+   lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
+
+   /* Get the dynamic state */
+   width = dynamic_state->width(dynamic_state, builder, unit);
+   height = dynamic_state->height(dynamic_state, builder, unit);
+   stride = dynamic_state->stride(dynamic_state, builder, unit);
+   data_ptr = dynamic_state->data_ptr(dynamic_state, builder, unit);
+
+   s = coords[0];
+   t = coords[1];
+   p = coords[2];
+
+   width = lp_build_broadcast_scalar(&bld.int_coord_bld, width);
+   height = lp_build_broadcast_scalar(&bld.int_coord_bld, height);
+   stride = lp_build_broadcast_scalar(&bld.int_coord_bld, stride);
+
+   if(static_state->normalized_coords) {
+      LLVMTypeRef coord_vec_type = lp_build_vec_type(bld.coord_type);
+      LLVMValueRef fp_width = LLVMBuildSIToFP(builder, width, coord_vec_type, "");
+      LLVMValueRef fp_height = LLVMBuildSIToFP(builder, height, coord_vec_type, "");
+      s = lp_build_mul(&bld.coord_bld, s, fp_width);
+      t = lp_build_mul(&bld.coord_bld, t, fp_height);
+   }
+
+   switch (static_state->min_img_filter) {
+   case PIPE_TEX_FILTER_NEAREST:
+      lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel);
+      break;
+   case PIPE_TEX_FILTER_LINEAR:
+   case PIPE_TEX_FILTER_ANISO:
+      lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel);
+      break;
+   }
+}




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