Mesa (mesa_7_5_branch): softpipe: set dirty_render_cache in softpipe_clear( )

Brian Paul brianp at kemper.freedesktop.org
Thu Sep 10 20:15:46 UTC 2009


Module: Mesa
Branch: mesa_7_5_branch
Commit: 988db641195819c948249a1bb2d59f13577a482f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=988db641195819c948249a1bb2d59f13577a482f

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Sep 10 14:11:36 2009 -0600

softpipe: set dirty_render_cache in softpipe_clear()

This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right
after a glClear().  The check-for-flush test was failing because we
didn't set the dirty_render_cache flag in softpipe_clear().  So we saw
stale data when we mapped the stencil buffer.

---

 src/gallium/drivers/softpipe/sp_clear.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index fa59277..bc8f919 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -86,4 +86,6 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
       pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
 #endif
       }
+
+   softpipe->dirty_render_cache = TRUE;
 }




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