Mesa (master): progs/tests: re-indent mipmap_limits.c

Brian Paul brianp at kemper.freedesktop.org
Mon Sep 28 15:04:27 UTC 2009


Module: Mesa
Branch: master
Commit: c8de476189de4df8de5148354b2f99cbb6dfd54b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c8de476189de4df8de5148354b2f99cbb6dfd54b

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Sep 25 16:37:15 2009 -0600

progs/tests: re-indent mipmap_limits.c

---

 progs/tests/mipmap_limits.c |  224 +++++++++++++++++++++++--------------------
 1 files changed, 119 insertions(+), 105 deletions(-)

diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c
index 5b899cd..b8e52dd 100644
--- a/progs/tests/mipmap_limits.c
+++ b/progs/tests/mipmap_limits.c
@@ -77,15 +77,16 @@ InitValues(void)
 }
 
 
-static void MakeImage(int level, int width, int height, const GLubyte color[4])
+static void
+MakeImage(int level, int width, int height, const GLubyte color[4])
 {
    const int makeStripes = 0;
-   GLubyte img[512*512*3];
+   GLubyte img[512 * 512 * 3];
    int i, j;
    for (i = 0; i < height; i++) {
       for (j = 0; j < width; j++) {
          int k = (i * width + j) * 3;
-         int p = (i/8) & makeStripes;
+         int p = (i / 8) & makeStripes;
          if (p == 0) {
             img[k + 0] = color[0];
             img[k + 1] = color[1];
@@ -104,7 +105,8 @@ static void MakeImage(int level, int width, int height, const GLubyte color[4])
 }
 
 
-static void makeImages(int image)
+static void
+makeImages(int image)
 {
 #define WIDTH 512
 #define HEIGHT 512
@@ -121,19 +123,20 @@ static void makeImages(int image)
       if (width != WIDTH || height != HEIGHT) {
          GLubyte *newImage = malloc(WIDTH * HEIGHT * 4);
          gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
-               WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
+                       WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
          free(image);
          image = newImage;
       }
       printf("Using GL_SGIS_generate_mipmap\n");
       glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
       glTexImage2D(GL_TEXTURE_2D, 0, format, WIDTH, HEIGHT, 0,
-            format, GL_UNSIGNED_BYTE, image);
+                   format, GL_UNSIGNED_BYTE, image);
       glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
       free(image);
 
       /* make sure mipmap was really generated correctly */
-      width = WIDTH; height = HEIGHT;
+      width = WIDTH;
+      height = HEIGHT;
       for (i = 0; i < 10; i++) {
          GLint w, h;
          glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
@@ -142,18 +145,19 @@ static void makeImages(int image)
          width /= 2;
          height /= 2;
       }
-   } else {
+   }
+   else {
       static const GLubyte colors[10][3] = {
-         {128, 128, 128 },
-         { 0, 255, 255 },
-         { 255, 255, 0 },
-         { 255, 0, 255 },
-         { 255, 0, 0 },
-         { 0, 255, 0 },
-         { 0, 0, 255 },
-         { 0, 255, 255 },
-         { 255, 255, 0 },
-         { 255, 255, 255 }
+         {128, 128, 128},
+         {0, 255, 255},
+         {255, 255, 0},
+         {255, 0, 255},
+         {255, 0, 0},
+         {0, 255, 0},
+         {0, 0, 255},
+         {0, 255, 255},
+         {255, 255, 0},
+         {255, 255, 255}
       };
       int i, sz = 512;
 
@@ -165,7 +169,8 @@ static void makeImages(int image)
    }
 }
 
-static void myinit(void)
+static void
+myinit(void)
 {
    InitValues();
 
@@ -191,14 +196,16 @@ static void myinit(void)
    glEnable(GL_TEXTURE_2D);
 }
 
-static void display(void)
+static void
+display(void)
 {
    GLfloat tcm = 1.0;
    glBindTexture(GL_TEXTURE_2D, texCurrent);
 
-   printf("BASE_LEVEL=%d  MAX_LEVEL=%d  MIN_LOD=%.2g  MAX_LOD=%.2g  Bias=%.2g  Filter=%s\n",
-         BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
-         NearestFilter ? "NEAREST" : "LINEAR");
+   printf
+      ("BASE_LEVEL=%d  MAX_LEVEL=%d  MIN_LOD=%.2g  MAX_LOD=%.2g  Bias=%.2g  Filter=%s\n",
+       BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+       NearestFilter ? "NEAREST" : "LINEAR");
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
 
@@ -208,32 +215,37 @@ static void display(void)
    if (NearestFilter) {
       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
-            GL_NEAREST_MIPMAP_NEAREST);
+                      GL_NEAREST_MIPMAP_NEAREST);
    }
    else {
       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
-            GL_LINEAR_MIPMAP_LINEAR);
+                      GL_LINEAR_MIPMAP_LINEAR);
    }
 
    glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
 
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glBegin(GL_QUADS);
-   glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
-   glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
-   glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
-   glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+   glTexCoord2f(0.0, 0.0);
+   glVertex3f(-2.0, -1.0, 0.0);
+   glTexCoord2f(0.0, tcm);
+   glVertex3f(-2.0, 1.0, 0.0);
+   glTexCoord2f(tcm * 3000.0, tcm);
+   glVertex3f(3000.0, 1.0, -6000.0);
+   glTexCoord2f(tcm * 3000.0, 0.0);
+   glVertex3f(3000.0, -1.0, -6000.0);
    glEnd();
    glFlush();
 }
 
-static void myReshape(int w, int h)
+static void
+myReshape(int w, int h)
 {
    glViewport(0, 0, w, h);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
-   gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+   gluPerspective(60.0, 1.0 * (GLfloat) w / (GLfloat) h, 1.0, 30000.0);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
 }
@@ -241,70 +253,71 @@ static void myReshape(int w, int h)
 static void
 key(unsigned char k, int x, int y)
 {
-  (void) x;
-  (void) y;
-  switch (k) {
-  case 'b':
-     BaseLevel--;
-     if (BaseLevel < 0)
-        BaseLevel = 0;
-     break;
-  case 'B':
-     BaseLevel++;
-     if (BaseLevel > 10)
-        BaseLevel = 10;
-     break;
-  case 'm':
-     MaxLevel--;
-     if (MaxLevel < 0)
-        MaxLevel = 0;
-     break;
-  case 'M':
-     MaxLevel++;
-     if (MaxLevel > 10)
-        MaxLevel = 10;
-     break;
-  case 'l':
-     LodBias -= 0.25;
-     break;
-  case 'L':
-     LodBias += 0.25;
-     break;
-  case 'n':
-     MinLod -= 0.25;
-     break;
-  case 'N':
-     MinLod += 0.25;
-     break;
-  case 'x':
-     MaxLod -= 0.25;
-     break;
-  case 'X':
-     MaxLod += 0.25;
-     break;
-  case 'f':
-     NearestFilter = !NearestFilter;
-     break;
-  case 't':
-     if (texCurrent == texColor)
-        texCurrent = texImage;
-     else
-        texCurrent = texColor;
-     break;
-  case ' ':
-     InitValues();
-     break;
-  case 27:  /* Escape */
-    exit(0);
-    break;
-  default:
-    return;
-  }
-  glutPostRedisplay();
+   (void) x;
+   (void) y;
+   switch (k) {
+   case 'b':
+      BaseLevel--;
+      if (BaseLevel < 0)
+         BaseLevel = 0;
+      break;
+   case 'B':
+      BaseLevel++;
+      if (BaseLevel > 10)
+         BaseLevel = 10;
+      break;
+   case 'm':
+      MaxLevel--;
+      if (MaxLevel < 0)
+         MaxLevel = 0;
+      break;
+   case 'M':
+      MaxLevel++;
+      if (MaxLevel > 10)
+         MaxLevel = 10;
+      break;
+   case 'l':
+      LodBias -= 0.25;
+      break;
+   case 'L':
+      LodBias += 0.25;
+      break;
+   case 'n':
+      MinLod -= 0.25;
+      break;
+   case 'N':
+      MinLod += 0.25;
+      break;
+   case 'x':
+      MaxLod -= 0.25;
+      break;
+   case 'X':
+      MaxLod += 0.25;
+      break;
+   case 'f':
+      NearestFilter = !NearestFilter;
+      break;
+   case 't':
+      if (texCurrent == texColor)
+         texCurrent = texImage;
+      else
+         texCurrent = texColor;
+      break;
+   case ' ':
+      InitValues();
+      break;
+   case 27:                    /* Escape */
+      exit(0);
+      break;
+   default:
+      return;
+   }
+   glutPostRedisplay();
 }
 
 
-static void usage(void)
+static void
+usage(void)
 {
    printf("usage:\n");
    printf("  b/B    decrease/increase GL_TEXTURE_BASE_LEVEL\n");
@@ -318,18 +331,19 @@ static void usage(void)
 }
 
 
-int main(int argc, char** argv)
+int
+main(int argc, char **argv)
 {
-    glutInit(&argc, argv);
-    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
-    glutInitWindowSize (600, 600);
-    glutCreateWindow (argv[0]);
-    glewInit();
-    myinit();
-    glutReshapeFunc (myReshape);
-    glutDisplayFunc(display);
-    glutKeyboardFunc(key);
-    usage();
-    glutMainLoop();
-    return 0;             /* ANSI C requires main to return int. */
+   glutInit(&argc, argv);
+   glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+   glutInitWindowSize(600, 600);
+   glutCreateWindow(argv[0]);
+   glewInit();
+   myinit();
+   glutReshapeFunc(myReshape);
+   glutDisplayFunc(display);
+   glutKeyboardFunc(key);
+   usage();
+   glutMainLoop();
+   return 0;                    /* ANSI C requires main to return int. */
 }




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