Mesa (master): r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color mask
Dave Airlie
airlied at kemper.freedesktop.org
Tue Sep 29 09:24:55 UTC 2009
Module: Mesa
Branch: master
Commit: ac9c8b6359be770f1ed3e97100c497bd91338874
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ac9c8b6359be770f1ed3e97100c497bd91338874
Author: Andre Maasikas <amaasikas at gmail.com>
Date: Mon Sep 28 11:23:49 2009 +0300
r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color mask
makes blend functions work better
Signed-off-by: Dave Airlie <airlied at linux.ie>
---
src/mesa/drivers/dri/r600/r700_state.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 3ad6d74..7e8b48f 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -771,9 +771,9 @@ static void r700ColorMask(GLcontext * ctx,
(b ? 4 : 0) |
(a ? 8 : 0));
- if (mask != r700->CB_SHADER_MASK.u32All) {
+ if (mask != r700->CB_TARGET_MASK.u32All) {
R600_STATECHANGE(context, cb);
- SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
+ SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
}
}
@@ -1780,7 +1780,7 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
/* screen/window/view */
- SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
+ SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask);
context->radeon.hw.all_dirty = GL_TRUE;
More information about the mesa-commit
mailing list