Mesa (master): softpipe: clean-up and comments

Brian Paul brianp at kemper.freedesktop.org
Sun Apr 18 16:02:31 UTC 2010


Module: Mesa
Branch: master
Commit: 6756c07b66164a2f8c769ad5725b95115eb7a6e6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6756c07b66164a2f8c769ad5725b95115eb7a6e6

Author: Brian Paul <brianp at vmware.com>
Date:   Sun Apr 18 09:00:17 2010 -0600

softpipe: clean-up and comments

---

 src/gallium/drivers/softpipe/sp_setup.c |   97 ++++++++++++++++++-------------
 1 files changed, 57 insertions(+), 40 deletions(-)

diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index 42c254c..61be55c 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -47,6 +47,7 @@
 #define DEBUG_VERTS 0
 #define DEBUG_FRAGS 0
 
+
 /**
  * Triangle edge info
  */
@@ -68,7 +69,7 @@ struct edge {
 
 
 /**
- * Triangle setup info (derived from draw_stage).
+ * Triangle setup info.
  * Also used for line drawing (taking some liberties).
  */
 struct setup_context {
@@ -145,7 +146,7 @@ cull_tri(const struct setup_context *setup, float det)
  * Clip setup->quad against the scissor/surface bounds.
  */
 static INLINE void
-quad_clip( struct setup_context *setup, struct quad_header *quad )
+quad_clip(struct setup_context *setup, struct quad_header *quad)
 {
    const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect;
    const int minx = (int) cliprect->minx;
@@ -176,7 +177,7 @@ quad_clip( struct setup_context *setup, struct quad_header *quad )
  * Emit a quad (pass to next stage) with clipping.
  */
 static INLINE void
-clip_emit_quad( struct setup_context *setup, struct quad_header *quad )
+clip_emit_quad(struct setup_context *setup, struct quad_header *quad)
 {
    quad_clip( setup, quad );
 
@@ -193,12 +194,15 @@ clip_emit_quad( struct setup_context *setup, struct quad_header *quad )
  * Given an X or Y coordinate, return the block/quad coordinate that it
  * belongs to.
  */
-static INLINE int block( int x )
+static INLINE int
+block(int x)
 {
    return x & ~(2-1);
 }
 
-static INLINE int block_x( int x )
+
+static INLINE int
+block_x(int x)
 {
    return x & ~(16-1);
 }
@@ -207,7 +211,8 @@ static INLINE int block_x( int x )
 /**
  * Render a horizontal span of quads
  */
-static void flush_spans( struct setup_context *setup )
+static void
+flush_spans(struct setup_context *setup)
 {
    const int step = MAX_QUADS;
    const int xleft0 = setup->span.left[0];
@@ -270,8 +275,9 @@ static void flush_spans( struct setup_context *setup )
 
 
 #if DEBUG_VERTS
-static void print_vertex(const struct setup_context *setup,
-                         const float (*v)[4])
+static void
+print_vertex(const struct setup_context *setup,
+             const float (*v)[4])
 {
    int i;
    debug_printf("   Vertex: (%p)\n", (void *) v);
@@ -285,16 +291,18 @@ static void print_vertex(const struct setup_context *setup,
 }
 #endif
 
+
 /**
  * Sort the vertices from top to bottom order, setting up the triangle
  * edge fields (ebot, emaj, etop).
  * \return FALSE if coords are inf/nan (cull the tri), TRUE otherwise
  */
-static boolean setup_sort_vertices( struct setup_context *setup,
-                                    float det,
-                                    const float (*v0)[4],
-                                    const float (*v1)[4],
-                                    const float (*v2)[4] )
+static boolean
+setup_sort_vertices(struct setup_context *setup,
+                    float det,
+                    const float (*v0)[4],
+                    const float (*v1)[4],
+                    const float (*v2)[4])
 {
    setup->vprovoke = v2;
 
@@ -451,9 +459,10 @@ tri_apply_cylindrical_wrap(float v0,
  * \param slot  which attribute slot
  * \param i  which component of the slot (0..3)
  */
-static void const_coeff( struct setup_context *setup,
-                         struct tgsi_interp_coef *coef,
-                         uint vertSlot, uint i)
+static void
+const_coeff(struct setup_context *setup,
+            struct tgsi_interp_coef *coef,
+            uint vertSlot, uint i)
 {
    assert(i <= 3);
 
@@ -595,7 +604,8 @@ setup_fragcoord_coeff(struct setup_context *setup, uint slot)
  * Compute the setup->coef[] array dadx, dady, a0 values.
  * Must be called after setup->vmin,vmid,vmax,vprovoke are initialized.
  */
-static void setup_tri_coefficients( struct setup_context *setup )
+static void
+setup_tri_coefficients(struct setup_context *setup)
 {
    struct softpipe_context *softpipe = setup->softpipe;
    const struct sp_fragment_shader *spfs = softpipe->fs;
@@ -662,8 +672,8 @@ static void setup_tri_coefficients( struct setup_context *setup )
 }
 
 
-
-static void setup_tri_edges( struct setup_context *setup )
+static void
+setup_tri_edges(struct setup_context *setup)
 {
    float vmin_x = setup->vmin[0][0] + setup->pixel_offset;
    float vmid_x = setup->vmid[0][0] + setup->pixel_offset;
@@ -693,10 +703,11 @@ static void setup_tri_edges( struct setup_context *setup )
  * Render the upper or lower half of a triangle.
  * Scissoring/cliprect is applied here too.
  */
-static void subtriangle( struct setup_context *setup,
-			 struct edge *eleft,
-			 struct edge *eright,
-			 int lines )
+static void
+subtriangle(struct setup_context *setup,
+            struct edge *eleft,
+            struct edge *eright,
+            int lines)
 {
    const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect;
    const int minx = (int) cliprect->minx;
@@ -770,9 +781,9 @@ static void subtriangle( struct setup_context *setup,
  * calculate it here.
  */
 static float
-calc_det( const float (*v0)[4],
-          const float (*v1)[4],
-          const float (*v2)[4] )
+calc_det(const float (*v0)[4],
+         const float (*v1)[4],
+         const float (*v2)[4])
 {
    /* edge vectors e = v0 - v2, f = v1 - v2 */
    const float ex = v0[0][0] - v2[0][0];
@@ -788,10 +799,11 @@ calc_det( const float (*v0)[4],
 /**
  * Do setup for triangle rasterization, then render the triangle.
  */
-void sp_setup_tri( struct setup_context *setup,
-                const float (*v0)[4],
-                const float (*v1)[4],
-                const float (*v2)[4] )
+void
+sp_setup_tri(struct setup_context *setup,
+             const float (*v0)[4],
+             const float (*v1)[4],
+             const float (*v2)[4])
 {
    float det;
 
@@ -931,7 +943,7 @@ line_persp_coeff(const struct setup_context *setup,
  * Compute the setup->coef[] array dadx, dady, a0 values.
  * Must be called after setup->vmin,vmax are initialized.
  */
-static INLINE boolean
+static boolean
 setup_line_coefficients(struct setup_context *setup,
                         const float (*v0)[4],
                         const float (*v1)[4])
@@ -1052,8 +1064,8 @@ plot(struct setup_context *setup, int x, int y)
  */
 void
 sp_setup_line(struct setup_context *setup,
-           const float (*v0)[4],
-           const float (*v1)[4])
+              const float (*v0)[4],
+              const float (*v1)[4])
 {
    int x0 = (int) v0[0][0];
    int x1 = (int) v1[0][0];
@@ -1181,8 +1193,8 @@ point_persp_coeff(const struct setup_context *setup,
  * XXX could optimize a lot for 1-pixel points.
  */
 void
-sp_setup_point( struct setup_context *setup,
-             const float (*v0)[4] )
+sp_setup_point(struct setup_context *setup,
+               const float (*v0)[4])
 {
    struct softpipe_context *softpipe = setup->softpipe;
    const struct sp_fragment_shader *spfs = softpipe->fs;
@@ -1382,7 +1394,12 @@ sp_setup_point( struct setup_context *setup,
    }
 }
 
-void sp_setup_prepare( struct setup_context *setup )
+
+/**
+ * Called by vbuf code just before we start buffering primitives.
+ */
+void
+sp_setup_prepare(struct setup_context *setup)
 {
    struct softpipe_context *sp = setup->softpipe;
 
@@ -1408,8 +1425,8 @@ void sp_setup_prepare( struct setup_context *setup )
 }
 
 
-
-void sp_setup_destroy_context( struct setup_context *setup )
+void
+sp_setup_destroy_context(struct setup_context *setup)
 {
    FREE( setup );
 }
@@ -1418,7 +1435,8 @@ void sp_setup_destroy_context( struct setup_context *setup )
 /**
  * Create a new primitive setup/render stage.
  */
-struct setup_context *sp_setup_create_context( struct softpipe_context *softpipe )
+struct setup_context *
+sp_setup_create_context(struct softpipe_context *softpipe)
 {
    struct setup_context *setup = CALLOC_STRUCT(setup_context);
    unsigned i;
@@ -1435,4 +1453,3 @@ struct setup_context *sp_setup_create_context( struct softpipe_context *softpipe
 
    return setup;
 }
-




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