Mesa (glsl2): glsl2: Fix validation for ir_unop_not.

Eric Anholt anholt at kemper.freedesktop.org
Mon Aug 2 19:37:04 UTC 2010


Module: Mesa
Branch: glsl2
Commit: e75dbf66d011d76b6944dc4ee55e339ee285510c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=e75dbf66d011d76b6944dc4ee55e339ee285510c

Author: Eric Anholt <eric at anholt.net>
Date:   Mon Aug  2 12:06:34 2010 -0700

glsl2: Fix validation for ir_unop_not.

We use vector ir_unop_not to implement builtin not(), and that seems fine.

---

 src/glsl/ir_validate.cpp |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index 85417a1..1dfac82 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -171,8 +171,8 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->operands[0]->type == ir->type);
       break;
    case ir_unop_logic_not:
-      assert(ir->type == glsl_type::bool_type);
-      assert(ir->operands[0]->type == glsl_type::bool_type);
+      assert(ir->type->base_type == GLSL_TYPE_BOOL);
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
       break;
 
    case ir_unop_neg:




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