Mesa (master): mesa: remove obsolete comments

Brian Paul brianp at kemper.freedesktop.org
Tue Aug 10 23:29:33 UTC 2010


Module: Mesa
Branch: master
Commit: f6ca938bcb7ebf82721590c8e4059ebf4d073a0b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f6ca938bcb7ebf82721590c8e4059ebf4d073a0b

Author: Brian Paul <brianp at vmware.com>
Date:   Tue Aug 10 09:10:30 2010 -0600

mesa: remove obsolete comments

---

 src/mesa/main/mtypes.h |   18 +++++++++---------
 1 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3c2addb..8d92892 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2481,29 +2481,29 @@ struct gl_framebuffer
 
 
 /**
- * Limits for vertex and fragment programs.
+ * Limits for vertex and fragment programs/shaders.
  */
 struct gl_program_constants
 {
    /* logical limits */
    GLuint MaxInstructions;
-   GLuint MaxAluInstructions; /* fragment programs only, for now */
-   GLuint MaxTexInstructions; /* fragment programs only, for now */
-   GLuint MaxTexIndirections; /* fragment programs only, for now */
+   GLuint MaxAluInstructions;
+   GLuint MaxTexInstructions;
+   GLuint MaxTexIndirections;
    GLuint MaxAttribs;
    GLuint MaxTemps;
-   GLuint MaxAddressRegs; /* vertex program only, for now */
+   GLuint MaxAddressRegs;
    GLuint MaxParameters;
    GLuint MaxLocalParams;
    GLuint MaxEnvParams;
    /* native/hardware limits */
    GLuint MaxNativeInstructions;
-   GLuint MaxNativeAluInstructions; /* fragment programs only, for now */
-   GLuint MaxNativeTexInstructions; /* fragment programs only, for now */
-   GLuint MaxNativeTexIndirections; /* fragment programs only, for now */
+   GLuint MaxNativeAluInstructions;
+   GLuint MaxNativeTexInstructions;
+   GLuint MaxNativeTexIndirections;
    GLuint MaxNativeAttribs;
    GLuint MaxNativeTemps;
-   GLuint MaxNativeAddressRegs; /* vertex program only, for now */
+   GLuint MaxNativeAddressRegs;
    GLuint MaxNativeParameters;
    /* For shaders */
    GLuint MaxUniformComponents;




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