Mesa (gallium-rect-textures): u_blitter: use TGSI_TEXTURE_RECT
Luca Barbieri
lb at kemper.freedesktop.org
Wed Aug 18 18:45:14 UTC 2010
Module: Mesa
Branch: gallium-rect-textures
Commit: da37dfc9fc8b978fbb68d9372733a16a7e055735
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=da37dfc9fc8b978fbb68d9372733a16a7e055735
Author: Luca Barbieri <luca at luca-barbieri.com>
Date: Wed Aug 18 17:30:20 2010 +0200
u_blitter: use TGSI_TEXTURE_RECT
This seems to make sense, although I suspect the semantics of
TGSI_TEXTURE_RECT need to be closely reviewed.
---
src/gallium/auxiliary/util/u_blitter.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 1d95280..163f3d6 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -569,7 +569,7 @@ pipe_tex_to_tgsi_tex(enum pipe_texture_target pipe_tex_target)
case PIPE_TEXTURE_2D:
return TGSI_TEXTURE_2D;
case PIPE_TEXTURE_RECT:
- return TGSI_TEXTURE_2D;
+ return TGSI_TEXTURE_RECT;
case PIPE_TEXTURE_3D:
return TGSI_TEXTURE_3D;
case PIPE_TEXTURE_CUBE:
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