Mesa (floating): fix dri build due to broken glapi generator output
Luca Barbieri
lb at kemper.freedesktop.org
Mon Aug 30 18:54:02 UTC 2010
Module: Mesa
Branch: floating
Commit: 483d055c0e74c7e6f74e975083fad7e119d7b77f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=483d055c0e74c7e6f74e975083fad7e119d7b77f
Author: Luca Barbieri <luca at luca-barbieri.com>
Date: Mon Aug 30 20:47:08 2010 +0200
fix dri build due to broken glapi generator output
---
src/glx/indirect_init.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c
index 22c0ab4..7bb6754 100644
--- a/src/glx/indirect_init.c
+++ b/src/glx/indirect_init.c
@@ -53,13 +53,13 @@ static int NoOp(void)
* Create and initialize a new GL dispatch table. The table is initialized
* with GLX indirect rendering protocol functions.
*/
-__GLapi * __glXNewIndirectAPI( void )
+struct _glapi_table * __glXNewIndirectAPI( void )
{
- __GLapi *glAPI;
+ struct _glapi_table *glAPI;
GLuint entries;
entries = _glapi_get_dispatch_table_size();
- glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *));
+ glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *));
/* first, set all entries to point to no-op functions */
{
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