Mesa (master): gallium/docs: s/convensions/conventions/

Brian Paul brianp at kemper.freedesktop.org
Tue Feb 2 23:27:26 UTC 2010


Module: Mesa
Branch: master
Commit: 3a3d8fb72e9bbfc2b878c2c61c85a8bf713e949d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=3a3d8fb72e9bbfc2b878c2c61c85a8bf713e949d

Author: Brian Paul <brianp at vmware.com>
Date:   Tue Feb  2 16:20:26 2010 -0700

gallium/docs: s/convensions/conventions/

---

 src/gallium/docs/source/tgsi.rst |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 5b0da6b..4baf176 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -1449,7 +1449,7 @@ Texture Sampling and Texture Formats
 
 This table shows how texture image components are returned as (x,y,z,w)
 tuples by TGSI texture instructions, such as TEX, TXD, and TXP.
-For reference, OpenGL and Direct3D convensions are shown as well.
+For reference, OpenGL and Direct3D conventions are shown as well.
 
 +--------------------+--------------+--------------------+--------------+
 | Texture Components | Gallium      | OpenGL             | Direct3D 9   |




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