Mesa (master): mesa: add back-door support for cylindrical texture wrap mode

Michał Król michal at kemper.freedesktop.org
Tue Feb 9 14:35:33 UTC 2010


Module: Mesa
Branch: master
Commit: 4a9f1eed2ba02f2ae2bf92d16f89d10f09b2a21e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4a9f1eed2ba02f2ae2bf92d16f89d10f09b2a21e

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Feb  4 16:40:47 2010 -0700

mesa: add back-door support for cylindrical texture wrap mode

If the texture priority field is 0.125 set the PROG_PARAM_BIT_CYL_WRAP
flag.  The gallium state tracker will look for this flag.

This feature is only for testing purposes and may be remove at some
point.  But if it's useful we could write a GL/Mesa extension to
expose it properly.

---

 src/mesa/main/texenvprogram.c    |   12 ++++++++++++
 src/mesa/shader/prog_parameter.h |    1 +
 2 files changed, 13 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 414607e..5cc5fda 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -113,6 +113,8 @@ struct state_key {
       GLuint NumArgsA:3;  /**< up to MAX_COMBINER_TERMS */
       GLuint ModeA:5;     /**< MODE_x */
 
+      GLuint texture_cyl_wrap:1; /**< For gallium test/debug only */
+
       struct mode_opt OptRGB[MAX_COMBINER_TERMS];
       struct mode_opt OptA[MAX_COMBINER_TERMS];
    } unit[MAX_TEXTURE_UNITS];
@@ -464,6 +466,10 @@ static GLuint make_state_key( GLcontext *ctx,  struct state_key *key )
          key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR;
          key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
        }
+
+      /* this is a back-door for enabling cylindrical texture wrap mode */
+      if (texObj->Priority == 0.125)
+         key->unit[i].texture_cyl_wrap = 1;
    }
 
    /* _NEW_LIGHT | _NEW_FOG */
@@ -1302,6 +1308,12 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
       }
       else
 	 p->src_texture[unit] = get_zero(p);
+
+      if (p->state->unit[unit].texture_cyl_wrap) {
+         /* set flag which is checked by Mesa->Gallium program translation */
+         p->program->Base.InputFlags[0] |= PROG_PARAM_BIT_CYL_WRAP;
+      }
+
    }
 }
 
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 699cb0c..1111c85 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -43,6 +43,7 @@
 #define PROG_PARAM_BIT_INVARIANT  0x2  /**< for varying vars (GLSL 1.20) */
 #define PROG_PARAM_BIT_FLAT       0x4  /**< for varying vars (GLSL 1.30) */
 #define PROG_PARAM_BIT_LINEAR     0x8  /**< for varying vars (GLSL 1.30) */
+#define PROG_PARAM_BIT_CYL_WRAP  0x10  /**< XXX gallium debug */
 /*@}*/
 
 




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