Mesa (master): vbo: remove dead code

Brian Paul brianp at kemper.freedesktop.org
Thu Feb 25 00:32:05 UTC 2010


Module: Mesa
Branch: master
Commit: 072aeb57bd20b5fc39cf9d46a693a1a9aa9de11e
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=072aeb57bd20b5fc39cf9d46a693a1a9aa9de11e

Author: Brian Paul <brianp at vmware.com>
Date:   Wed Feb 24 16:13:46 2010 -0700

vbo: remove dead code

---

 src/mesa/vbo/vbo_context.c |   38 +++-----------------------------------
 1 files changed, 3 insertions(+), 35 deletions(-)

diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index a5b0070..e3be39a 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -33,24 +33,13 @@
 #include "vbo.h"
 #include "vbo_context.h"
 
-#if 0
-/* Reach out and grab this to use as the default:
- */
-extern void _tnl_draw_prims( GLcontext *ctx,
-			     const struct gl_client_array *arrays[],
-			     const struct _mesa_prim *prims,
-			     GLuint nr_prims,
-			     const struct _mesa_index_buffer *ib,
-			     GLuint min_index,
-			     GLuint max_index );
-#endif
-
 
 
 #define NR_LEGACY_ATTRIBS 16
 #define NR_GENERIC_ATTRIBS 16
 #define NR_MAT_ATTRIBS 12
 
+
 static GLuint check_size( const GLfloat *attr )
 {
    if (attr[3] != 1.0) return 4;
@@ -59,6 +48,7 @@ static GLuint check_size( const GLfloat *attr )
    return 1;		
 }
 
+
 static void init_legacy_currval(GLcontext *ctx)
 {
    struct vbo_context *vbo = vbo_context(ctx);
@@ -158,23 +148,6 @@ static void init_mat_currval(GLcontext *ctx)
    }
 }
 
-#if 0
-
-static void vbo_exec_current_init( struct vbo_exec_context *exec ) 
-{
-   GLcontext *ctx = exec->ctx;
-   GLint i;
-
-   /* setup the pointers for the typical 16 vertex attributes */
-   for (i = 0; i < VBO_ATTRIB_FIRST_MATERIAL; i++) 
-      exec->vtx.current[i] = ctx->Current.Attrib[i];
-
-   /* setup pointers for the 12 material attributes */
-   for (i = 0; i < MAT_ATTRIB_MAX; i++)
-      exec->vtx.current[VBO_ATTRIB_FIRST_MATERIAL + i] = 
-	 ctx->Light.Material.Attrib[i];
-}
-#endif
 
 GLboolean _vbo_CreateContext( GLcontext *ctx )
 {
@@ -220,12 +193,6 @@ GLboolean _vbo_CreateContext( GLcontext *ctx )
    }
 
 
-   /* By default: 
-    */
-#if 0 /* dead - see vbo_set_draw_func() */
-   vbo->draw_prims = _tnl_draw_prims;
-#endif
-
    /* Hook our functions into exec and compile dispatch tables.  These
     * will pretty much be permanently installed, which means that the
     * vtxfmt mechanism can be removed now.
@@ -240,6 +207,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx )
    return GL_TRUE;
 }
 
+
 void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state )
 {
    _ae_invalidate_state(ctx, new_state);




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