Mesa (master): mesa: added texture array targets in sizeof_glsl_type()

Brian Paul brianp at kemper.freedesktop.org
Fri Feb 26 03:14:52 UTC 2010


Module: Mesa
Branch: master
Commit: ac498f2dce6a0d4e78ed2a78b567d61fe6569970
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ac498f2dce6a0d4e78ed2a78b567d61fe6569970

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Feb 25 19:05:11 2010 -0700

mesa: added texture array targets in sizeof_glsl_type()

---

 src/mesa/shader/shader_api.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index d0d0575..940fe2d 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -769,6 +769,8 @@ sizeof_glsl_type(GLenum type)
    case GL_SAMPLER_2D_SHADOW:
    case GL_SAMPLER_2D_RECT_ARB:
    case GL_SAMPLER_2D_RECT_SHADOW_ARB:
+   case GL_SAMPLER_1D_ARRAY_EXT:
+   case GL_SAMPLER_2D_ARRAY_EXT:
    case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
    case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
    case GL_SAMPLER_CUBE_SHADOW_EXT:
@@ -848,6 +850,8 @@ is_sampler_type(GLenum type)
    case GL_SAMPLER_2D_RECT_SHADOW_ARB:
    case GL_SAMPLER_1D_ARRAY_EXT:
    case GL_SAMPLER_2D_ARRAY_EXT:
+   case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
+   case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
       return GL_TRUE;
    default:
       return GL_FALSE;




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