Mesa (master): progs/tests: add compile-time option for coloring texture corners
Brian Paul
brianp at kemper.freedesktop.org
Fri Feb 26 19:32:22 UTC 2010
Module: Mesa
Branch: master
Commit: b056e1566268f6230c5a6f0dc06a9b4f8b22b168
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b056e1566268f6230c5a6f0dc06a9b4f8b22b168
Author: Brian Paul <brianp at vmware.com>
Date: Fri Feb 26 12:04:53 2010 -0700
progs/tests: add compile-time option for coloring texture corners
When debugging wrap modes it's helpful to set each corner of the texture
image to a distinct color.
---
progs/tests/texwrap.c | 32 ++++++++++++++++++++++++++++++++
1 files changed, 32 insertions(+), 0 deletions(-)
diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c
index 39c5591..bb26635 100644
--- a/progs/tests/texwrap.c
+++ b/progs/tests/texwrap.c
@@ -31,6 +31,7 @@
#define BORDER_TEXTURE 1
#define NO_BORDER_TEXTURE 2
+#define COLOR_TEX_CORNERS 0
#define SIZE 8
static GLubyte BorderImage[SIZE+2][SIZE+2][4];
@@ -281,6 +282,37 @@ static void Init( void )
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE; j++) {
+#if COLOR_TEX_CORNERS
+ if (i == 0 && j == 0) {
+ /* lower-left texel = RED */
+ NoBorderImage[i][j][0] = 255;
+ NoBorderImage[i][j][1] = 0;
+ NoBorderImage[i][j][2] = 0;
+ NoBorderImage[i][j][3] = 255;
+ }
+ else if (i == 0 && j == SIZE-1) {
+ /* lower-right corner = GREEN */
+ NoBorderImage[i][j][0] = 0;
+ NoBorderImage[i][j][1] = 255;
+ NoBorderImage[i][j][2] = 0;
+ NoBorderImage[i][j][3] = 255;
+ }
+ else if (i == SIZE-1 && j == 0) {
+ /* upper-left corner = BLUE */
+ NoBorderImage[i][j][0] = 0;
+ NoBorderImage[i][j][1] = 0;
+ NoBorderImage[i][j][2] = 255;
+ NoBorderImage[i][j][3] = 255;
+ }
+ else if (i == SIZE-1 && j == SIZE-1) {
+ /* upper-right corner = YELLOW */
+ NoBorderImage[i][j][0] = 255;
+ NoBorderImage[i][j][1] = 255;
+ NoBorderImage[i][j][2] = 0;
+ NoBorderImage[i][j][3] = 255;
+ }
+ else
+#endif
if ((i + j) & 1) {
/* white */
NoBorderImage[i][j][0] = 255;
More information about the mesa-commit
mailing list