Mesa (mesa_7_7_branch): progs/samples: 'Silence no previous prototype' warnings.

Vinson Lee vlee at kemper.freedesktop.org
Sat Jan 2 01:55:02 UTC 2010


Module: Mesa
Branch: mesa_7_7_branch
Commit: 646c8ce03217dbda87fd1f5aedddd3f75a477754
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=646c8ce03217dbda87fd1f5aedddd3f75a477754

Author: Vinson Lee <vlee at vmware.com>
Date:   Fri Jan  1 17:54:11 2010 -0800

progs/samples: 'Silence no previous prototype' warnings.

---

 progs/samples/olympic.c  |   20 ++++++++++----------
 progs/samples/overlay.c  |   18 +++++++++---------
 progs/samples/rgbtoppm.c |    6 +++---
 progs/samples/sphere.c   |   30 +++++++++++++++---------------
 progs/samples/star.c     |   20 ++++++++++----------
 progs/samples/stretch.c  |   20 ++++++++++----------
 progs/samples/wave.c     |    2 +-
 7 files changed, 58 insertions(+), 58 deletions(-)

diff --git a/progs/samples/olympic.c b/progs/samples/olympic.c
index 5385e48..209a8c1 100644
--- a/progs/samples/olympic.c
+++ b/progs/samples/olympic.c
@@ -74,7 +74,7 @@ int iters[RINGS];
 GLuint theTorus;
 
 
-void FillTorus(float rc, int numc, float rt, int numt)
+static void FillTorus(float rc, int numc, float rt, int numt)
 {
     int i, j, k;
     double s, t;
@@ -106,7 +106,7 @@ void FillTorus(float rc, int numc, float rt, int numt)
     }
 }
 
-float Clamp(int iters_left, float t)
+static float Clamp(int iters_left, float t)
 {
     if (iters_left < 3) {
 	return 0.0;
@@ -114,7 +114,7 @@ float Clamp(int iters_left, float t)
     return (iters_left-2)*t/iters_left;
 }
 
-void DrawScene(void)
+static void DrawScene(void)
 {
     int i, j;
     GLboolean goIdle;
@@ -172,7 +172,7 @@ void DrawScene(void)
     }
 }
 
-float MyRand(void)
+static float MyRand(void)
 {
    return 10.0 * ( (float) rand() / (float) RAND_MAX - 0.5 );
 }
@@ -181,12 +181,12 @@ float MyRand(void)
 #define GLUTCALLBACK
 #endif
 
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
 {
       glutPostRedisplay();
 }
 
-void ReInit(void)
+static void ReInit(void)
 {
     int i;
     float deviation;
@@ -206,7 +206,7 @@ void ReInit(void)
     glutIdleFunc(glut_post_redisplay_p);
 }
 
-void Init(void)
+static void Init(void)
 {
     float base, height;
     float aspect, x, y;
@@ -312,13 +312,13 @@ void Init(void)
     glMatrixMode(GL_MODELVIEW);
 }
 
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
 {
 
     glViewport(0, 0, width, height);
 }
 
-void Key(unsigned char key, int x, int y)
+static void Key(unsigned char key, int x, int y)
 {
 
     switch (key) {
@@ -330,7 +330,7 @@ void Key(unsigned char key, int x, int y)
     }
 }
 
-GLenum Args(int argc, char **argv)
+static GLenum Args(int argc, char **argv)
 {
     GLint i;
 
diff --git a/progs/samples/overlay.c b/progs/samples/overlay.c
index 23b5a47..6087cef 100644
--- a/progs/samples/overlay.c
+++ b/progs/samples/overlay.c
@@ -69,19 +69,19 @@ starRec stars[MAXSTARS];
 float sinTable[MAXANGLES];
 
 
-float Sin(float angle)
+static float Sin(float angle)
 {
 
     return (sinTable[(GLint)angle]);
 }
 
-float Cos(float angle)
+static float Cos(float angle)
 {
 
     return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]);
 }
 
-void NewStar(GLint n, GLint d)
+static void NewStar(GLint n, GLint d)
 {
 
     if (rand()%4 == 0) {
@@ -103,7 +103,7 @@ void NewStar(GLint n, GLint d)
     }
 }
 
-void RotatePoint(float *x, float *y, float rotation)
+static void RotatePoint(float *x, float *y, float rotation)
 {
     float tmpX, tmpY;
 
@@ -113,7 +113,7 @@ void RotatePoint(float *x, float *y, float rotation)
     *y = tmpY;
 }
 
-void MoveStars(void)
+static void MoveStars(void)
 {
     float offset;
     GLint n;
@@ -134,7 +134,7 @@ void MoveStars(void)
     }
 }
 
-GLenum StarPoint(GLint n)
+static GLenum StarPoint(GLint n)
 {
     float x0, y0, x1, y1, width;
     GLint i;
@@ -182,7 +182,7 @@ GLenum StarPoint(GLint n)
     }
 }
 
-void ShowStars(void)
+static void ShowStars(void)
 {
     GLint n;
 
@@ -221,7 +221,7 @@ static void Init(void)
     glDisable(GL_DITHER);
 }
 
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
 {
 
     windW = (GLint)width;
@@ -262,7 +262,7 @@ static void Key(unsigned char key, int x, int y)
     }
 }
 
-void Idle(void)
+static void Idle(void)
 {
 
     if (overlayInit == GL_FALSE) {
diff --git a/progs/samples/rgbtoppm.c b/progs/samples/rgbtoppm.c
index dcb7422..adc9146 100644
--- a/progs/samples/rgbtoppm.c
+++ b/progs/samples/rgbtoppm.c
@@ -25,7 +25,7 @@ typedef struct _ImageRec {
     int *rowSize;
 } ImageRec;
 
-void
+static void
 rgbtorgb(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *l,int n) {
     while(n--) {
         l[0] = r[0];
@@ -170,7 +170,7 @@ ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) {
     }
 }
 
-GLubyte *
+static GLubyte *
 read_alpha_texture(char *name, int *width, int *height)
 {
     unsigned char *base, *lptr;
@@ -200,7 +200,7 @@ read_alpha_texture(char *name, int *width, int *height)
     return (unsigned char *) base;
 }
 
-GLubyte *
+static GLubyte *
 read_rgb_texture(char *name, int *width, int *height)
 {
     unsigned char *base, *ptr;
diff --git a/progs/samples/sphere.c b/progs/samples/sphere.c
index 7d0508d..23d4fe3 100644
--- a/progs/samples/sphere.c
+++ b/progs/samples/sphere.c
@@ -445,7 +445,7 @@ GLfloat identity[16] = {
 };
 
 
-void BuildCylinder(int numEdges)
+static void BuildCylinder(int numEdges)
 {
     int i, top = 1.0, bottom = -1.0;
     float x[100], y[100], angle;
@@ -481,7 +481,7 @@ void BuildCylinder(int numEdges)
     glEndList();
 }
 
-void BuildTorus(float rc, int numc, float rt, int numt)
+static void BuildTorus(float rc, int numc, float rt, int numt)
 {
     int i, j, k;
     double s, t;
@@ -515,7 +515,7 @@ void BuildTorus(float rc, int numc, float rt, int numt)
     glEndList();
 }
 
-void BuildCage(void)
+static void BuildCage(void)
 {
     int i;
     float inc;
@@ -609,7 +609,7 @@ void BuildCage(void)
     glEndList();
 }
 
-void BuildCube(void)
+static void BuildCube(void)
 {
     int i, j;
 
@@ -628,7 +628,7 @@ void BuildCube(void)
     glEndList();
 }
 
-void BuildLists(void)
+static void BuildLists(void)
 {
 
     cube = glGenLists(1);
@@ -646,7 +646,7 @@ void BuildLists(void)
     genericObject = torus;
 }
 
-void SetDefaultSettings(void)
+static void SetDefaultSettings(void)
 {
 
     magFilter = nnearest;
@@ -657,7 +657,7 @@ void SetDefaultSettings(void)
     autoRotate = GL_TRUE;
 }
 
-unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
+static unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
 {
     unsigned char *outData, *out_ptr, *in_ptr;
     int i;
@@ -677,7 +677,7 @@ unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
     return outData;
 }
 
-void Init(void)
+static void Init(void)
 {
     float ambient[] = {0.0, 0.0, 0.0, 1.0};
     float diffuse[] = {1.0, 1.0, 1.0, 1.0};
@@ -753,7 +753,7 @@ void Init(void)
     BuildLists();
 }
 
-void ReInit(void)
+static void ReInit(void)
 {
     if (genericObject == torus) {
 	glEnable(GL_DEPTH_TEST);
@@ -773,7 +773,7 @@ void ReInit(void)
     glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, textureEnvironment);
 }
 
-void Draw(void)
+static void Draw(void)
 {
     glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
 
@@ -806,7 +806,7 @@ void Draw(void)
     glutSwapBuffers();
 }
 
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
 {
     W = width;
     H = height;
@@ -818,7 +818,7 @@ void Reshape(int width, int height)
     glMatrixMode(GL_MODELVIEW);
 }
 
-void Idle(void)
+static void Idle(void)
 {
    static double t0 = -1.;
    double t, dt;
@@ -833,7 +833,7 @@ void Idle(void)
    glutPostRedisplay();
 }
 
-void Key2(int key, int x, int y)
+static void Key2(int key, int x, int y)
 {
 
     switch (key) {
@@ -863,7 +863,7 @@ void Key2(int key, int x, int y)
     glutPostRedisplay();
 }
 
-void Key(unsigned char key, int x, int y)
+static void Key(unsigned char key, int x, int y)
 {
 
     switch (key) {
@@ -950,7 +950,7 @@ void Key(unsigned char key, int x, int y)
     glutPostRedisplay();
 }
 
-GLenum Args(int argc, char **argv)
+static GLenum Args(int argc, char **argv)
 {
     GLint i;
 
diff --git a/progs/samples/star.c b/progs/samples/star.c
index 2cf470e..2c44ebf 100644
--- a/progs/samples/star.c
+++ b/progs/samples/star.c
@@ -67,19 +67,19 @@ starRec stars[MAXSTARS];
 float sinTable[MAXANGLES];
 
 
-float Sin(float angle)
+static float Sin(float angle)
 {
 
     return (sinTable[(GLint)angle]);
 }
 
-float Cos(float angle)
+static float Cos(float angle)
 {
 
     return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]);
 }
 
-void NewStar(GLint n, GLint d)
+static void NewStar(GLint n, GLint d)
 {
 
     if (rand()%4 == 0) {
@@ -101,7 +101,7 @@ void NewStar(GLint n, GLint d)
     }
 }
 
-void RotatePoint(float *x, float *y, float rotation)
+static void RotatePoint(float *x, float *y, float rotation)
 {
     float tmpX, tmpY;
 
@@ -111,7 +111,7 @@ void RotatePoint(float *x, float *y, float rotation)
     *y = tmpY;
 }
 
-void MoveStars(void)
+static void MoveStars(void)
 {
     float offset;
     GLint n;
@@ -142,7 +142,7 @@ void MoveStars(void)
     }
 }
 
-GLenum StarPoint(GLint n)
+static GLenum StarPoint(GLint n)
 {
     float x0, y0, x1, y1, width;
     GLint i;
@@ -190,7 +190,7 @@ GLenum StarPoint(GLint n)
     }
 }
 
-void ShowStars(void)
+static void ShowStars(void)
 {
     GLint n;
 
@@ -229,7 +229,7 @@ static void Init(void)
     glDisable(GL_DITHER);
 }
 
-void Reshape(int width, int height)
+static void Reshape(int width, int height)
 {
 
     windW = (GLint)width;
@@ -260,7 +260,7 @@ static void Key(unsigned char key, int x, int y)
     }
 }
 
-void Draw(void)
+static void Draw(void)
 {
 
     MoveStars();
@@ -307,7 +307,7 @@ static GLenum Args(int argc, char **argv)
 #define GLUTCALLBACK
 #endif
 
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
 {
       glutPostRedisplay();
 }
diff --git a/progs/samples/stretch.c b/progs/samples/stretch.c
index 1fd015d..11201dc 100644
--- a/progs/samples/stretch.c
+++ b/progs/samples/stretch.c
@@ -67,7 +67,7 @@ int cCount, cIndex[2], cStep;
 GLenum op = OP_NOOP;
 
 
-void DrawImage(void)
+static void DrawImage(void)
 {
 
     glRasterPos2i(0, 0);
@@ -84,7 +84,7 @@ void DrawImage(void)
 		 image->data);
 }
 
-void DrawPoint(void)
+static void DrawPoint(void)
 {
     int i;
 
@@ -102,7 +102,7 @@ void DrawPoint(void)
     }
 }
 
-void InitVList(void)
+static void InitVList(void)
 {
 
     vList[0].x = 0.0;
@@ -141,7 +141,7 @@ void InitVList(void)
     vList[4].tY = cList[0].y / (float)imageSizeY;
 }
 
-void ScaleImage(int sizeX, int sizeY)
+static void ScaleImage(int sizeX, int sizeY)
 {
     GLubyte *buf;
 
@@ -154,7 +154,7 @@ void ScaleImage(int sizeX, int sizeY)
     image->sizeY = sizeY;
 }
 
-void SetPoint(int x, int y)
+static void SetPoint(int x, int y)
 {
 
     cList[cCount].x = (float)x;
@@ -162,7 +162,7 @@ void SetPoint(int x, int y)
     cCount++;
 }
 
-void Stretch(void)
+static void Stretch(void)
 {
 
     glBegin(GL_TRIANGLES);
@@ -221,7 +221,7 @@ void Stretch(void)
     }
 }
 
-void Key(unsigned char key, int x, int y)
+static void Key(unsigned char key, int x, int y)
 {
 
     switch (key) {
@@ -245,7 +245,7 @@ void Key(unsigned char key, int x, int y)
     glutPostRedisplay();
 }
 
-void Mouse(int button, int state, int mouseX, int mouseY)
+static void Mouse(int button, int state, int mouseX, int mouseY)
 {
 
     if (state != GLUT_DOWN)
@@ -263,7 +263,7 @@ void Mouse(int button, int state, int mouseX, int mouseY)
     glutPostRedisplay();
 }
 
-void Animate(void)
+static void Animate(void)
 {
     static double t0 = -1.;
     double t, dt;
@@ -322,7 +322,7 @@ static GLenum Args(int argc, char **argv)
 #define GLUTCALLBACK
 #endif
 
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
 {
       glutPostRedisplay();
 }
diff --git a/progs/samples/wave.c b/progs/samples/wave.c
index d3c4687..396a694 100644
--- a/progs/samples/wave.c
+++ b/progs/samples/wave.c
@@ -92,7 +92,7 @@ GLubyte contourTexture2[] = {
 #endif
 
 
-void GLUTCALLBACK glut_post_redisplay_p(void)
+static void GLUTCALLBACK glut_post_redisplay_p(void)
 {
     static double t0 = -1.;
     double t, dt;




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