Mesa (mesa_7_7_branch): svga: Fix PIPE_LOGICOP_INVERT.
Jose Fonseca
jrfonseca at kemper.freedesktop.org
Wed Jan 27 14:46:12 UTC 2010
Module: Mesa
Branch: mesa_7_7_branch
Commit: ac597f5acc8886a0c44aaa4f2484f9d569ae5d6d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ac597f5acc8886a0c44aaa4f2484f9d569ae5d6d
Author: José Fonseca <jfonseca at vmware.com>
Date: Wed Jan 27 14:45:56 2010 +0000
svga: Fix PIPE_LOGICOP_INVERT.
Actually the current XOR implementation is an INVERT.
This fixes rectangle selection in Maya.
---
src/gallium/drivers/svga/svga_pipe_blend.c | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c
index 3ad3f97..c0cbda3 100644
--- a/src/gallium/drivers/svga/svga_pipe_blend.c
+++ b/src/gallium/drivers/svga/svga_pipe_blend.c
@@ -92,6 +92,7 @@ svga_create_blend_state(struct pipe_context *pipe,
if (templ->logicop_enable) {
switch (templ->logicop_func) {
case PIPE_LOGICOP_XOR:
+ case PIPE_LOGICOP_INVERT:
blend->need_white_fragments = TRUE;
blend->rt[i].blend_enable = TRUE;
blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE;
@@ -125,12 +126,6 @@ svga_create_blend_state(struct pipe_context *pipe,
blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE;
blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
break;
- case PIPE_LOGICOP_INVERT:
- blend->rt[i].blend_enable = TRUE;
- blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
- blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO;
- blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD;
- break;
case PIPE_LOGICOP_AND:
/* Approximate with minimum - works for the 0 & anything case: */
blend->rt[i].blend_enable = TRUE;
More information about the mesa-commit
mailing list